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Forums - Microsoft - 343's Frank O'Connor Weighs In on Ryan Payton's Departure From Halo 4

Xbox360achievements

During our lengthy chinwag with 343 Industries' Franchise Director, Frank O'Connor, we eventually got on to the subject of innovation in relation to Halo 4, asking why Creative Director, Ryan Payton decided to depart 343 as the studio looks to push boundaries and innovate.

“Ryan hasn't been the Creative Director on Halo for more than 15 months and he was doing something different on the game when he left. He was working on the narrative design of the game, and I absolutely get that – in some ways he was making the game with cinematics – and for want of a better term, conventional storytelling," Payton's "good friend" O'Connor explained. "Ryan comes from a Japanese gaming background, and he worked on Metal Gear Solid obviously, which has a pretty surreal blend of storytelling and action. And I think he wanted to do something much more... I don't want to speak for him. That's so unfair."

O'Connor continued, offering a little more insight as to why he thinks Payton might have chosen to move on "more than 15 months ago": "But definitely coming from his Japanese narrative background, the narrative design stuff he was doing on Halo was definitely that very European, American style of conventional narrative storytelling. You can see why he wouldn't find that challenging or innovative, but I wish him well in his endeavours and I think you're going to see much more Japanese flavour from him.”

Payton has since founded a new studio called Camoflaj, and is currently working on two new titles. "We valued Ryan's input, but he hasn't been leading the project for over 15 months," O'Connor concluded. "Ryan had been gone for quite some time before the story showed up [online]... The noise from the story was a little unexpected..."

http://www.xbox360achievements.org/news/news-9786-343-s-Frank-O-Connor-Weighs-In-on-Ryan-Payton-s-Departure-From-Halo-4.html

 



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Oh man, after reading the thread title I was hoping to see the one line quote of " I don't give a fuck".



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

toadslayer72 said:
Oh man, after reading the thread title I was hoping to see the one line quote of " I don't give a fuck".

plus 1 like. :p

Honestly though, i am happy they aren't going for a Metal Gear Solid storytelling "mechanic" through 20 hours of cinematic, that just aint Halo.



any innovations are welcome but halo is wht it is.



Good, making some crazy story will not make halo a better game. Personally the only improvements I would care for in halo 4 are improved AI, a more varied campaign, greatly expand the number of enemy and friendly ai on screen(and by that I mean hundred+ enemies and dozens of teammates), destructible environments, and improved invasion multiplayer mode that supports at least 32 players.

 

Sadly since the main focus of all sequels this gen seems to be improving graphics instead of improving gameplay, my wishlist will most likely not happen until at least a next gen. Honestly I would rather the game look like a pile of shit graphics wise and use the 360's hardware to try and improve other features. I don't understand why people seem to think including a bunch of extra polygons to a game makes it better, for any games other than games like LA NOIRE and heavy rain. Its obviously nice for a game to look visually pleasing, but I think addressing the terrible AI all games on any system currently have should take priority over making games look prettier. 



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Well I'm glad he's gone TBH. I do not want Halo to have a Japanese like narrative..it just wouldn't be Halo.

Having someone from Mass Effect is much more promising!



ok who quoted me? its not obvious!



spurgeonryan said:
Since Halo is so big though, I doubt that if they did do the narrative thing it would be bad. THey would make it work.


they may make it work, but that isn't what halo fans want. I would be upset if there were super long cutscenes and a lot of them. I also already enjoyed the style of halo and that is why i buy them.