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Forums - Sales - What is your definition of a "bomb"?

It isn't as simple as a game that doesn't break even.

Take any 2D Mario Platformer. How many copies will the 3DS Mario platformer need to sell to go even, a million and a half? If it sells 3 million - making a good profit - that's a complete disaster for Nintendo. Yet, it still made a profit.

Beyond that, I don't have a definition that nobody else has said yes, so I'll just copy Rol's (which is the best one so far).

RolStoppable said:
A game that sells considerably less than expected.

Expectations of the publisher are what counts, not predictions of forum goers. While many times we don't get official word, we still have a good idea based on the marketing campaign for a particular game. If a company spent a lot of money on marketing, then they most certainly expected the game to sell big.


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Pineapple said:

It isn't as simple as a game that doesn't break even.

Take any 2D Mario Platformer. How many copies will the 3DS Mario platformer need to sell to go even, a million and a half? If it sells 3 million - making a good profit - that's a complete disaster for Nintendo. Yet, it still made a profit.

Beyond that, I don't have a definition that nobody else has said yes, so I'll just copy Rol's (which is the best one so far).

RolStoppable said:
A game that sells considerably less than expected.

Expectations of the publisher are what counts, not predictions of forum goers. While many times we don't get official word, we still have a good idea based on the marketing campaign for a particular game. If a company spent a lot of money on marketing, then they most certainly expected the game to sell big.


^this.



If the publisher and developer don't profit.



El Shaddai

I've never ever seen a game sell so bad.....even by niche standards.



A game failing drastically in sales vs expectations, terrible critical reception and against a backdrop of decent marketing/awareness in the media.

Weak sales for me isn't a bomb. Weak reviews alone isn't a bomb. And games you never heard of selling poorly aren't really bombs either.

At least for me.



Try to be reasonable... its easier than you think...

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Everything you listed are valid reasons for calling a game "a bomb"



Resistance 3 is a bomb IMO.
It had good reviews and its the 3rd in the franchise yet sales were so low.



A game that sells less than expected AND doesn't make profit is a bomb for me.

A game that sells less than expected can still make profit, so it isn't a bomb for me. A game that doesn't make profit can still sell millions (LA Noire comes to my mind) so it isn't a bomb for me. Only if both conditions come together I would call it a bomb.



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.

Any game that has the audacity to release the same day as a game made by Rockstar Games. I would include in my definition "the same week," but Nintendo has gone up against Rockstar Games before with Super Mario Galaxy 2 and held it's own.

TL;DR version = Alan Wake.



VGKing said:
Resistance 3 is a bomb IMO.
It had good reviews and its the 3rd in the franchise yet sales were so low.

Nah.  While the sales are disappointing they're not bad enough for a bomb and the title will probably break even or make a small profit if you look at Insomniac's cost profile.  It's a weak title but not bad enough for a bomb.  A bomb should be so huge you feel the effects like an explosion.  Resistance 3 is instead the gentle waft of a mild failure.

Now it it had sold say 50K week one then we'd be talking bomb.  But it's already close to 500 K and for an FPS it should crawl past 1M with that openning.



Try to be reasonable... its easier than you think...