miz1q2w3e said:
TWRoO said:
I agree, it would have to be done right, but I think it's high time for some voice acting in Zelda. Not sure about Link, I think it might sound odd if he alone is silent... (although Link doesn't say much in text either, perhaps Link could be promoted to being like the NPCs currently are, ie being able to answer yes/no/ok with grunts and body language).
I don't quite understand how you can't care for characters just because you have to read what they say though. I like a lot of them despite lack of speech.
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Agree with everything in this post. word for word
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So do I.
I do think that HD Zelda should (and probably will) have voice acting for most of the characters, but hopefully NOT Link.
In Wink Waker, Link yells, "Come on!" when you're guiding that statue around, and that I don't mind. But giving Link full dialogue is a bad idea, IMHO. I think it's far more advantageous to have him just nod or shake his head when asked a question or use body language as a response. That can really give a character, character... without actually speaking. Remember, Zelda is not meant to be Uncharted.
And not all games that rely on a great story have to have the protagonist constantly talking to be relatable; look at the first Bioshock. Except for a couple of short lines in the intro, I don't think your character says anything in the entire game...