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Forums - Gaming - BF3 NO ONE HIT BODY KILLS WITH SNIPERS, MORE WEAPON RECOIL, AND MORE – DICE TALKS GUNS

 

is not having 1 hit snipers for body shots a good idea

Yes 34 69.39%
 
No 15 30.61%
 
Total:49

http://mp1st.com/2011/08/22/bf3-no-one-hit-body-kills-with-snipers-more-weapon-recoil-and-more-dice-talks-guns/

 

Battlefield 3News— 22 August 2011

There has been tons of Battlefield 3 info floating around the internet this past week. Recently, DICE developers have been much more generous with specifics on weapons and other details about the game. In particular, Alan Kertz, known as Demize99 on Twitter, has revealed some interesting tidbits of info and MP1st has it all here:

When asked about the AK47 and the two M16′s, Kertz stated, “the M16A3 and M16A4 are both in the game, [this] was decided after the fact sheet was printed.” What could be the in-game difference between the two is still unknown. Perhaps they are meant for different classes? In regard to the AK47, Kertz said the “AK47 is obsolete. We have the AK74M.

Kertz also talked about weapon customization. Weapon optics were a point of interest for many fans. When asked about the recently announced enhanced night vision, Kertz stated, “the ENV is a weapon optic. It only turns on when you zoom in. There is no always on ENV. It cannot be disabled in zoom either.” In regards to side arms, Kertz said there will be “no pistol customization, but a wide variety will be available.” Kertz was also asked if all weapons could have suppressors attached to them. He answered, “not shotguns, pretty much everything else. Some are more effective than others.” He also mentioned the flashlight attachment. “Shadows play a big role, and flashlights make a big difference.

Kertz also elaborated on bullet drop saying, “gravity is the same but velocity is different giving [bullets] different drops and travel time at the same ranges.” He added, “the distances are larger so the drop has been tweaked accordingly.

Another interesting feature that was shown in the latest tailer was the scope glint on the weapon optics. Kertz informed us “glint is based on the scope. Out a high zoom scope on a AR will give glint too.” When asked about whether glint would be noticeable only if the enemy is aiming at the player or not, Kertz confirmed, “yes it’s directional.”

A hot topic about weapons that was noticeable in the leaked alpha footage was regarding the recoil. Daniel “zh1n0″ Matros replied to the question of whether or not there is more weapon recoil by stating “yes, depends on what guns you pick.

One very interesting, and potentially controversial statement that Kertz made was, “there are no 1 hit body kills with sniper rifles. Pull your side arm or use a semi auto for fast follow up hits.” Do you Battlefield fans agree with this? Is it unrealistic, or does it better serve the gamepley?

Don’t forget to check our article on 3D spotting and the changes that DICE have made to it. Also, keep an eye on our Battlefield 3 section for the latest coverage.

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it all depends on the placement of the shot.



Should be a 1 shot head shot kill for snipers. I'd like to see the real life survival rate of someone being shot with a sniper directly in the face. I doubt less than 5% survive.  Although this is coming from someone that only plays HCHQ on BO considering I am sick of regular modes taking 3-5 bullets to drop someone.  I love HC mode because it makes all weapons relevant and even someone using an "inferior" gun can end up being the #1 player over people that use Famas/AUG.  Basically, even a pistol can very deadly in HC modes.  Regular modes are for weaklings that need to have a radar all the time(which isn't even realistic in the first place).



I think anything Chest or higher should be a 1-shot kill. Anything below should leave them severely wounded.

Even that is entirely unrealistic, but it better serves the gameplay.



That's annoying, especially for people who use bolt action sniper rifles. How the hell am I going to use a side arm on someone so far away, If I'm sniping I am nowhere near my opponents.



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more recoil??? this game will fail hard, we want more noobie weapons, I want to be able to snipe a guy 1000meters away with my ak47



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Another Call of Duty wannabe, pass.



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On one hand, it is a good thing, on the other hand, not so much. For very slow shooting snipers (bolt action), it is perfectly fine for everything to do more damage. But for fast stuff, it is rather bullshit when somebody just plinks out several shots and happens to hit and kill you.



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sethnintendo said:

Should be a 1 shot head shot kill for snipers. I'd like to see the real life survival rate of someone being shot with a sniper directly in the face. I doubt less than 5% survive.  Although this is coming from someone that only plays HCHQ on BO considering I am sick of regular modes taking 3-5 bullets to drop someone.  I love HC mode because it makes all weapons relevant and even someone using an "inferior" gun can end up being the #1 player over people that use Famas/AUG.  Basically, even a pistol can very deadly in HC modes.  Regular modes are for weaklings that need to have a radar all the time(which isn't even realistic in the first place).

DOn't have BO, but HC mode in MW1 and MW2 were the best modes in my opinion too. I wish Killzone did something like that.



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