BenVTrigger said:
Thats quite simply not true though. There are TONS of Japanese franchises that are massive in the West. Pokemon, Resident Evil, Final Fantasy, Metal Gear Solid, Demon's Souls just to name a few. Not to mention companies like Capcom, Konami, Square Enix, Nintendo, and Sony have all had huge successes in the West.
There isn't the same standard in Japan. You can't name me 5 western franchises this gen that have sold over 1 million copies in Japan. Japanese gamers litteraly have words they use in derogitory ways towards Western games, and for years and years now they have seen them as inferior.
This isn't meant to be a slight at the Japanese they're cool as hell its just simple facts. Japan has a negative bias towards the Western developed games that isn't debatable and the Japanese will be the first to admit it.
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1. Demon's Souls massive in the west? Surely you jest.
2. The bolded is a rather high benchmark to place. Only a single PS3 game has sold over a million in Japan: Final Fantasy XIII. The Wii, on the other hand, has had 13 million sellers, but almost every one has "Wii" somewhere in the title. Any game breaking a million in Japan is a feat, this generation.
Edit:
Ah, I see you said franchises, not games. That's still not a very even bar, given different publishers' tendencies to iterate on a success. For example, the PS3 has had several franchises that have surpassed a million from Japanese publishers, but they're all franchises that see sequels at least once (and sometimes more than once) a year. Dynasty Warriors, Pro Evo, Yakuza, etc. Tack in 360 figures for multiplats, and that doesn't change much. I haven't seen many Western franchises that have seen so many versions spanning multiple consoles save Call of Duty, Grand Theft Auto, and Assassin's Creed, and the former two of those do cross the million mark I believe.
The only Japanese franchises that have broken a milion on the back of 1-2 releases are Final Fantasy, Resident Evil, and Gran Turismo, the latter of which likely wouldn't have happened had Prologue not been so heavily bundled.
I agree with your general point that Western games are disdvantaged in the Japanese market, partly due to differing tastes and partly due to an unwillinginess to try such games, but that "one million copies" barometer just seemed so... arbitrary.