There are Three Types of Games
1. Immersion Type: Games designed to draw the player in and experience a whole away from there own.(no other media can do this as well as games)
2. Non Immersion type games: Games designed for entertainment purposes, rich game play experiences is all that is required.
3. Social Games: Games designed to provide entertainment with multiple people, they are also non immersion type games.
There is many games that mix and match with this but the Kinect and motion controls fit into the 2 and 3 category. They can provide a social experience and can provide a enjoyable non immersion experience. But try and create a full on rich story and try to suck the player in experience on the kinect, its not going to happen, not any time soon (full motion controls, VR rooms maybe).
And the Haters are hating the kinect because they are worried that there Immersion category is dieing and they dont need what left being made with motion controls. And to be clear the second 2 category are the cheapest and have the widest audience. A publisher is more inclined to make the next Happy face sports collection then the next skrim because skrim costs 50-100 million dollars, takes several years and has a small brutal market thats highly connected and one mistake can cost big, compared to a game thats takes less an a year and a few million and the market has no clue or cares ifs its good or not. And Publishers shouldn't try to get the best of both worlds and take skrim for example and make it a kinect game so they can get there cake and eat it too.
And since you dont need to be a gamer to be in the industry and since the big publishers are public, the share holders want people who are going to return them big money, so they hire in big business people who dont care about games but about there 6 figure income who sees the 2 two category crowds as the profitable one to go after.
So what gamers can do to get more category 1 games made, and more unique one not the 12th edition to the one released 8 years ago is to buy more games from developers making these unique experiences (Deus Ex looks like one you should be buying) and others like (hard reset looks good) and the high rate priacy isn't helping these experiences get made either because they dont see it like you. They dont see "Oh look our game is low on sales, next time lets really improve it, and listen to what the fans be wanting", they see it as "That game failed, market doesn't want this type of game, look we have one in development, lets cancel it to reduce risk and get these two studios making 3 kinect and wii titles right away".
I have had enough ranting.