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Forums - Gaming - Wii owners continue to fund Ubisoft's HD games

 

How do you feel about the way Ubisoft does business?

Smart move, Ubisoft. 28 19.31%
 
I would do the same, if I were in charge. 19 13.10%
 
Love you, Ubisoft! 7 4.83%
 
Suck it up, Nintendrones! 24 16.55%
 
Ubisoft: "Wii screw U." 67 46.21%
 
Total:145

yep, option 2 is what they went with, but thats the way the cookie crumbles, its unfortunate, hell you could probably say the same for the movie or US car industry



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When I bought my Wii, it was already the hardware leader. I thoughy it was going to be the next PS2 in terms of its library. I was wrong. So I bought a 360. Now I am more satisfied. I just wish there were more game developers like Nintendo. Good Wii games come like every six months...




oniyide said:
TomaTito said:

DR is a difficult game to port, that's why they should have changed the aesthetic while keeping the gameplay. I'd have welcomed a topdown view zombie infested mayhem, but as seen with GTA people prefer the 3D ones... And those RE5 comments came from the desperation of trials and promises from Capcom, it seemed they didn't want to make a new RE game for Wii, so people would just ask for table scraps, the port - whose time and energy spent on it would have been much less than a ground up prequel/sequel to RE5. It's not the Wii but the 3DS who is getting the latter game.

I dont agree, the time and money spent on a RE5 for Wii would not have been cheaper than an orginal game and been more profitable. IMHO, THe Wii would have received a weaker port a year later than the HDs. By that time most of the people who wanted the game would have gotten it for 360 or PS3, its not like they didnt know it was coming years in advance. Late ports rarely sell as well as the original game. THe engine for RE5 would not run on Wii, they would have to use RE4's and what would be lost in translation?? Eniemy AI count/intel, NPC partner/ intel, on screen enemies, cinema, no local multi or online multi, maybe some of those things maybe all, but something would be lost, you would be playing RE4 witha 5 skin. They would have to recreate the game from the ground up, thats like making a new game, that very little people would buy anyway, instead of doing that just make a new game, that way all those multiplat owners, yes there are alot of them, would buy it as well.

Making a port of a game with both design and story stages complete would require same energy and time as a completely new game? RE5 Wii would have just been a remake of an HD game, even handed to another developer (common practice), and should have been released with the HD versions. Maybe Capcom noted the problems you state from a development point of view, they didn't want to harm the main series and felt the effort needed would be greater than an onrails RE game. Though I think we both agree that they should have made a new game on the Wii instead of the RE5 port. Why haven't they?



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TomaTito said:
oniyide said:
TomaTito said:

DR is a difficult game to port, that's why they should have changed the aesthetic while keeping the gameplay. I'd have welcomed a topdown view zombie infested mayhem, but as seen with GTA people prefer the 3D ones... And those RE5 comments came from the desperation of trials and promises from Capcom, it seemed they didn't want to make a new RE game for Wii, so people would just ask for table scraps, the port - whose time and energy spent on it would have been much less than a ground up prequel/sequel to RE5. It's not the Wii but the 3DS who is getting the latter game.

I dont agree, the time and money spent on a RE5 for Wii would not have been cheaper than an orginal game and been more profitable. IMHO, THe Wii would have received a weaker port a year later than the HDs. By that time most of the people who wanted the game would have gotten it for 360 or PS3, its not like they didnt know it was coming years in advance. Late ports rarely sell as well as the original game. THe engine for RE5 would not run on Wii, they would have to use RE4's and what would be lost in translation?? Eniemy AI count/intel, NPC partner/ intel, on screen enemies, cinema, no local multi or online multi, maybe some of those things maybe all, but something would be lost, you would be playing RE4 witha 5 skin. They would have to recreate the game from the ground up, thats like making a new game, that very little people would buy anyway, instead of doing that just make a new game, that way all those multiplat owners, yes there are alot of them, would buy it as well.

Making a port of a game with both design and story stages complete would require same energy and time as a completely new game? RE5 Wii would have just been a remake of an HD game, even handed to another developer (common practice), and should have been released with the HD versions. Maybe Capcom noted the problems you state from a development point of view, they didn't want to harm the main series and felt the effort needed would be greater than an onrails RE game. Though I think we both agree that they should have made a new game on the Wii instead of the RE5 port. Why haven't they?

I think its just pure laziness, Even the GC got more support in the RE department, So i dont know what happened with Wii, I think people should have just let the Chronicle game flopped so they wouldnt make another one. Then again those games flopped on PS1/2 and they are still being made