manuel said:
Exactly. The original source has it right. |
But it's clearly wrong, it's either a typo or the source is just making stuff up.
£75m would put it at the most expensive game ever made lol.
manuel said:
Exactly. The original source has it right. |
But it's clearly wrong, it's either a typo or the source is just making stuff up.
£75m would put it at the most expensive game ever made lol.
It's wrong, it's pretty much impossible, which means it's a typo or a mistranslation. The google translated article made no sense at all, so that didn't help.
UTV Ignition Softworks had an operating loss of 75 million pounds from their gaming sector this year, the article screwed up, they mistranslated the info or they're taking the reported revenue loss and connecting it to El Shaddai because it's a new and upcoming release. It's a really shifty thing to do or they may be really stupid.
Ignition usually deal with extremely small and niche titles (Muramasa and Deadly Premontion are a couple of examples), I highly doubt they'd suddenly splurge more money than they've made on all their titles put together on a single game.
Also, just in case anyone's wondering, Ignition Entertainment isn't a Japanese company, they're a British company owned by an Indian communications company. Outside of the Final Fantasy games, no Japanese game cost any where near that much to develop this generation.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.
| Doobie_wop said: It's wrong, it's pretty much impossible, which means it's a typo or a mistranslation. The google translated article made no sense at all, so that didn't help. UTV Ignition Softworks had an operating loss of 75 million pounds from their gaming sector this year, the article screwed up, they mistranslated the info or they're taking the reported revenue loss and connecting it to El Shaddai because it's a new and upcoming release. It's a really shifty thing to do or they may be really stupid. Ignition usually deal with extremely small and niche titles (Muramasa and Deadly Premontion are a couple of examples), I highly doubt they'd suddenly splurge more money than they've made on all their titles put together on a single game. Also, just in case anyone's wondering, Ignition Entertainment isn't a Japanese company, they're a British company owned by an Indian communications company. Outside of the Final Fantasy games, no Japanese game cost any where near that much to develop this generation. |
i also didnt believe this, this news has spiked my interest in the game though...
and havent Metal Gear Solid 4, Resident Evil 5 or even Gran Turismo 5 cost about the same as Final Fantasy 13. if so then i am shocked, i thought GT5 wouldve been more expensive tbh.
A203D said:
i also didnt believe this, this news has spiked my interest in the game though... and havent Metal Gear Solid 4, Resident Evil 5 or even Gran Turismo 5 cost about the same as Final Fantasy 13. if so then i am shocked, i thought GT5 wouldve been more expensive tbh. |
MGS4 we don't have a clear number on, but it's around the 45 to 50 million mark and it broke even on it's first day of release. The only number we have for GT5 is 60 million, which seems to fit and Resident Evi 5 cost the least at around the 30 million mark. Budgets are usually unclear, but the publishers and developers behind MGS4, GT5 and RE5 were all confident that they would break even fairly close to release, Sqaure wasn't as confident, which leads me to believe that they spent a shit load on the game. Just for comparisons sake, they spent 30-35 on Final Fantasy XII, which is already much higher than most games released on the HD consoles this generation.
None of the games are near 120 million though, which is just impossible, the closest game to that budget is GTA4 and that's one of the largest games ever released.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.
This game did not cost $75million. GTA4 was $100M and Gran Turismo 5 was around $75M...so I doubt this joke cost equal to that. Uncharted 2 cost under $20M for crying out loud!
/thread

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Doobie_wop said:
MGS4 we don't have a clear number on, but it's around the 45 to 50 million mark and it broke even on it's first day of release. The only number we have for GT5 is 60 million, which seems to fit and Resident Evi 5 cost the least at around the 30 million mark. Budgets are usually unclear, but the publishers and developers behind MGS4, GT5 and RE5 were all confident that they would break even fairly close to release, Sqaure wasn't as confident, which leads me to believe that they spent a shit load on the game. Just for comparisons sake, they spent 30-35 on Final Fantasy XII, which is already much higher than most games released on the HD consoles this generation. None of the games are near 120 million though, which is just impossible, the closest game to that budget is GTA4 and that's one of the largest games ever released. |
Just to add to this... I believe FFVII - IX all cost around $20m- $30m too each... which when you throw in inflation is in line with all the other titles. God knows the source, I saw it on some forum i googled where someone apparently got it out a magazine or something, or an old interview *Shrug*.
With FFXIII though I would imagine Square just realised they could get a sequel out much faster after spending so long making the original game and most likely throwing away a lot of content.