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Forums - Gaming - How powerful should Nex-Box and PS4 be?

 

How powerful should Sony and Microsoft's machines be

50% more powerful then PS3 (Inline with WiiU) 17 11.11%
 
60% more powerful then PS3 4 2.61%
 
70% more powerful then PS3 18 11.76%
 
80% more powerful then PS3 23 15.03%
 
90% more powerful then PS3 13 8.50%
 
100% more powerful then PS3 (Heavy price tag) 78 50.98%
 
Total:153

Okay here's how I see it:

PS3 costs $300 today.

If we are to have a significantly more powerful console in the next 2 years, it would have to be like the PS3 at it's launch: $600 at a significant loss to Sony. I don't see that happening again, what with their financial situation, plus the global economy.

The argument of PCs being better than consoles is invalid to this discussion. Of course high-end PCs are better, that happens to consoles after a few years. But high-end PCs cost more (let's NOT get into a PC-building discussion) to get those better graphics (at the very least $500 for a PC you won't have to replace in a year). And when you factor in blu-ray, bluetooth, absurdly expensive controllers...don't count on a significantly more powerful console in next 2 years. At least not at a reasonable price.

Not until XBox and PS3 are both under $150 should you expect a decent new console.



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we will know when they announce it... xP



mundus6 said:
Jdevil3 said:
HappySqurriel said:
Jdevil3 said:
Then != Than

I had to vote for 100% more powerful because that's the highes option in the poll. Had it been me who made this poll, 500% would be the lowest option considering that only means 5x. 1200% would be the highest.

My midrange PC is AT LEAST 5x more powerful than my PS3...




I've said this before and I'll say it again.
What did the PC versions of PS1 games look like 1 or 2 years before the PS2 was released? They were the same as the PS1 version but at a higher resolution, better textures, less aliasing, more effects, higher framerate, etc. Did PS2 games look like the PC version of PS1 games (higher res, etc?)? No, they went for a generational leap in graphics instead of just having the same graphics at a higher res, etc.

What did the PC versions of PS2 games look like 1 or 2 years before the Xbox 360 was released? Again, they were the same as the PS2 version but at a higher resolution, better textures, less aliasing, more effects, higher framerate, etc. Did Xbox 360 games look like the PC version of PS2 games? No, again, they went for a generational leap in graphics instead of having the same graphics at a higher res, etc... even the highest end PCs of 1 or 2 years before the Xbox 360 was released would never be able to run stuff like Gears of War 3.


What do the PC versions of PS3 games look like today? They are the same but at a higher resolution, better textures, less aliasing, more effects, 16xAF, sometimes tessellation, sometimes depth of field, higher framerate, etc. Now, if history repeats itself, instead of just just having the same graphics at a higher res (1080p), better textures, etc, they'll go for a generational leap in graphics once more and we'll have stuff like the Samaritan Tech Demo or better.


If they don't do that and they're just the same but with all those things mentioned (1080p, 60FPS, tessellation, dynamic lightning, etc) what will third parties do? They'll try to maximize their profits by releasing their games on current gen consoles with the graphics we know today (1280x720, 30FPS, etc) AND on PS4 and the next Xbox with better graphics(1080p, 60FPS, etc) just like what happens today with games on both PC and Xbox 360/PS3.
By doing that, gamers will just keep buying their games on current gen consoles, they'll see no need for a next gen console just as they don't see the need to get a PC when they see the difference... a difference few seem to notice.

What PC games were you playing?

Quake III, Unreal Tournament, Theif, System Shock II, and Half-Life were released in 1998 and were fairly close to what was released for the Dreamcast in 1999 and most early PS2 games.


Like I said, the PC version of PS1 games... I played Tomb Raider 1, 2, 3: The adventures of Lara Croft, 3: The Lost Artifact, 4: The Last Revelation. I also played Megaman Legends 1 on PC and Metal Gear Solid 1. The PS2 had stuff like MGS3 which had way better graphics than MGS1 on PC... none of those PC games came close to stuff like God of War II, Silent Hill 3/4 and Final Fantasy XII on PS2.


... YEAH, lets compare PC games that are from <99 with PS2 games that are from >04. What about Half Life 2, Farcry or Doom 3? They still look better today on the highest settings, than most games today for consoles. You are delusional, PC has always been way ahead of consoles, always. However as Wii proved, raw power is far from everything and while PC is and probably always will be the "ultimate console". Its biggest flaw is that the gamers pirate the games. So you can never make more money from a PC game than a console game, unless you are a online game and those are pretty big now on consoles to, Cod anyone?

Also 500% more powerful = 6 times as powerful not 5 times. Thats why 100% more powerful is twice as powerful.


I was comparing what PCs were capable of in 1998/1999 to what the PS2, hardware from 2000, was capable of. If you play, let's say, Silent Hill 3 on a PS2 released in Y 2000, it will work... if you try to play that on a PC from 1998/1999, it most probably won't run... or if it does, it will run like crap. That's because consoles usually surpass the capabilities of the best PCs from 1 or 2 years before the console is released.

Try to compare what Half-Life 2 looked like in PCs from 2004 (the year it was released on PC) instead of using hardware from today to make the comparison. What was the best videocard in that year?, I think the 7800GT was released in 2005, that means the best GPU of that year (2004) was worse than that... and the Xbox 360 was released in 2005 with the Xenos GPU, which is as powerful as a 7800GT or GTX (I don't remember which one). Do you really think the PCs from 2004 would be able to run stuff like Gears of War 3?

If history repeats itself again, next gen consoles should have a video card as good or better than the top of the line cards of today (06/22/2011), surpassing what PCs of today can do and making another generational leap in graphics. Asuming consoles are released in 2013 (2 years gap), PCs of today will probably have problems running what the next gen consoles will be able to run. PCs of 2011 (with single Video Cards) probably won't be able to run games that consoles of 2013 will be running in 2017. But of course PCs of 2017 will run those games better, lol.

And why are you telling me that? 500% MORE powerful does mean 6x AS powerful... but I said my PC is 5x MORE powerful which means 500% MORE powerful. It would've been different if I said AS like you but I said MORE :P And I already know 100% more powerful is 2x as powerful... xD



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Lets take an example Power 7 8 Core running at 4 ghz and gtx 580 (expensive in 2011 cheap in 2013.)

RSX has about 300 million transistors the gf 110 like found in the gtx 580 has 3000 million transistors its 3 generations ahead. the newest fastest gpus at the end of 2013 will have 8000-10000 Million transistors same goes for cpus ofcourse which have less transistors because of the higher complexity.

Ofcourse this doesnt translate into direct power increase but we will see a 10 times more powerful console at a moderate price of 449 with a little subvention from MS and Sony 50 dollars maybe. And this could be the Hardware : Power 7 with 8 Cores upto 4 ghz build in 28/22 nm. Currently build in 45 nm smaller size smaller price less energy consumption they are already fairly cheap and by 2013 old news. improved gtx 580 or maybe a year old hd 7xxx with a r1000 gpu 3000-6000 million transistors build in 28/22nm. 4 gb ddr 3 ram 1-2 gb vram. 8x-bluray or proprietary format based on bluray. energy consumption not much more then ps3 and xbox 360 at launch increase in raw power 8-12 times btw thats conservative who knows what sony and ms get for deals and how good the architecture is and dont forget console programming can be done very hardware near, the whole potential will be used sooner or later unlike pcs which have to give a lot of power for windows and unefficent programming.


Graphically there is a lot to improve i could live with 720p thats not the most pressing issue for me aslong as yout keep your distance from the tv.

But low res textures screen tearing low draw distance not enough details antialiasing non existent or not enough. texture popins partially under 30 fps no aa on shadows dead space on ps 3 just slipped in my mind where the shadows look like someone made them out of legos. As long as you dont notice it everything its fine but once you recognize it it becomes a continous nuissance. it took me 2 years to get used to hd console graphics and now the flaws are so obvious that hd consoles look slowly like last gen. 1080p and 60 fps are nice to have but there is so much more to improve I doubt we will see much of these games with just a 1000% power increase.Maybe in the beggining but programmers will soon realize that their games will look better in sub 1080p. There are so many ways to improve graphics that i really hope developers will use the more on power for other things better lighting more crispier textures extreme drawdistance smooth edges tesselation for complex geometry way more details way more animated objects like wildlife in a forest this will make a game look like next gen. 10 times the power is the least ms and sony should attempt to jump into the next gen. anything less wouldnt be substantial and visible enough for most consumers.

WII U already is stronger then ps 3 or xbox 360 the cpu is a power 7 probably a quad with 3.2 ghz is definetly stronger then xbox 360 cpu and should offer the same power as the cell with its single precisson cores at double precission and the r770 gpu is noticably more powerful then the other ones. if its really the r770 like they say (2008gpu) I guess wiiu will have twice the power of ps3 and xbox 360 but most people wont even notice it.






So, 100% more powerful and we have a heavy price tag? Are you aware video cards five times more powerful than the whole PS3 are like $150 to manufacture already, about the price of RSX or Xenos back when PS360 were released?



 

 

 

 

 

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Jdevil3 said:
mundus6 said:
Jdevil3 said:
HappySqurriel said:
Jdevil3 said:
Then != Than

I had to vote for 100% more powerful because that's the highes option in the poll. Had it been me who made this poll, 500% would be the lowest option considering that only means 5x. 1200% would be the highest.

My midrange PC is AT LEAST 5x more powerful than my PS3...




I've said this before and I'll say it again.
What did the PC versions of PS1 games look like 1 or 2 years before the PS2 was released? They were the same as the PS1 version but at a higher resolution, better textures, less aliasing, more effects, higher framerate, etc. Did PS2 games look like the PC version of PS1 games (higher res, etc?)? No, they went for a generational leap in graphics instead of just having the same graphics at a higher res, etc.

What did the PC versions of PS2 games look like 1 or 2 years before the Xbox 360 was released? Again, they were the same as the PS2 version but at a higher resolution, better textures, less aliasing, more effects, higher framerate, etc. Did Xbox 360 games look like the PC version of PS2 games? No, again, they went for a generational leap in graphics instead of having the same graphics at a higher res, etc... even the highest end PCs of 1 or 2 years before the Xbox 360 was released would never be able to run stuff like Gears of War 3.


What do the PC versions of PS3 games look like today? They are the same but at a higher resolution, better textures, less aliasing, more effects, 16xAF, sometimes tessellation, sometimes depth of field, higher framerate, etc. Now, if history repeats itself, instead of just just having the same graphics at a higher res (1080p), better textures, etc, they'll go for a generational leap in graphics once more and we'll have stuff like the Samaritan Tech Demo or better.


If they don't do that and they're just the same but with all those things mentioned (1080p, 60FPS, tessellation, dynamic lightning, etc) what will third parties do? They'll try to maximize their profits by releasing their games on current gen consoles with the graphics we know today (1280x720, 30FPS, etc) AND on PS4 and the next Xbox with better graphics(1080p, 60FPS, etc) just like what happens today with games on both PC and Xbox 360/PS3.
By doing that, gamers will just keep buying their games on current gen consoles, they'll see no need for a next gen console just as they don't see the need to get a PC when they see the difference... a difference few seem to notice.

What PC games were you playing?

Quake III, Unreal Tournament, Theif, System Shock II, and Half-Life were released in 1998 and were fairly close to what was released for the Dreamcast in 1999 and most early PS2 games.


Like I said, the PC version of PS1 games... I played Tomb Raider 1, 2, 3: The adventures of Lara Croft, 3: The Lost Artifact, 4: The Last Revelation. I also played Megaman Legends 1 on PC and Metal Gear Solid 1. The PS2 had stuff like MGS3 which had way better graphics than MGS1 on PC... none of those PC games came close to stuff like God of War II, Silent Hill 3/4 and Final Fantasy XII on PS2.


... YEAH, lets compare PC games that are from <99 with PS2 games that are from >04. What about Half Life 2, Farcry or Doom 3? They still look better today on the highest settings, than most games today for consoles. You are delusional, PC has always been way ahead of consoles, always. However as Wii proved, raw power is far from everything and while PC is and probably always will be the "ultimate console". Its biggest flaw is that the gamers pirate the games. So you can never make more money from a PC game than a console game, unless you are a online game and those are pretty big now on consoles to, Cod anyone?

Also 500% more powerful = 6 times as powerful not 5 times. Thats why 100% more powerful is twice as powerful.


I was comparing what PCs were capable of in 1998/1999 to what the PS2, hardware from 2000, was capable of. If you play, let's say, Silent Hill 3 on a PS2 released in Y 2000, it will work... if you try to play that on a PC from 1998/1999, it most probably won't run... or if it does, it will run like crap. That's because consoles usually surpass the capabilities of the best PCs from 1 or 2 years before the console is released.

Try to compare what Half-Life 2 looked like in PCs from 2004 (the year it was released on PC) instead of using hardware from today to make the comparison. What was the best videocard in that year?, I think the 7800GT was released in 2005, that means the best GPU of that year (2004) was worse than that... and the Xbox 360 was released in 2005 with the Xenos GPU, which is as powerful as a 7800GT or GTX (I don't remember which one). Do you really think the PCs from 2004 would be able to run stuff like Gears of War 3?

If history repeats itself again, next gen consoles should have a video card as good or better than the top of the line cards of today (06/22/2011), surpassing what PCs of today can do and making another generational leap in graphics. Asuming consoles are released in 2013 (2 years gap), PCs of today will probably have problems running what the next gen consoles will be able to run. PCs of 2011 (with single Video Cards) probably won't be able to run games that consoles of 2013 will be running in 2017. But of course PCs of 2017 will run those games better, lol.

And why are you telling me that? 500% MORE powerful does mean 6x AS powerful... but I said my PC is 5x MORE powerful which means 500% MORE powerful. It would've been different if I said AS like you but I said MORE :P And I already know 100% more powerful is 2x as powerful... xD

unfortunately, that kind of comparison doesn't mean a thing because consoles weren't PC-like until Xbox came around, the PS2 doesn't even have a GPU type component in it lol, the hard part back in the days was changing the code to fit on another platform because they are very different, and while PS2 ran on mostly very low native res, PCs were already at HD res back then. Gears of War 3 would run on PCs from 2004 if they port the code properly and not be half assed about it, DX9 was already there, and the best PCs in 2004 can handle the game, the thing is, the 360 would still have came out cheaper at the same performance vs PC price if you count the dollar value, that's the actual difference.



zarx said:
Michael-5 said:

Wii U has the added appeal with it's controller. If PS4/XB3 had graphics on par with Wii U then Wii U would offer a more complete experience. So naturally PS4 and XB3 should be noticbly more powerful then the Wii U. Maybe not as extreme as this gen, but they should show a noticable jump in graphics.

Most gens come with graphical jumps of 100%, but lately developing games has become a much more costly buisness. If we jump 100% again we may see something similar to the drought of games PS360 had untill fall 2007, and even then it was only 360 getting good games. Remember how PS2 and Gamecube had great games from day 1?  Soo 100% and 50% are out of the question.

I voted 80%. Most people have LCD TV's capable of 1080p resolution, and if they don't they at least can run 720p. We need something that can run 1080p with 60 FPS minimum, day 1. ideally we want games running at 120 FPS now, so we can actually put some use to the resolution of many $500 tv's.

With an 80% jump in graphics, PS4/XB3 will be noticably better looking then Wii U, yet not too expensive to develop for, and at the same time run a smooth 1080p 60 FPS from day 1. This is why we bought HD TV's, lets put them to use.

P.S. I find most next gen games look like the cinematics to prior gens. So PS1 cinematics look like PS2 games (take FFVII cinematics, not that far off from FFX gameplay. Same with Driver 1 and 3). If this holds true, that 30 second teaser trailer of Halo 4 should be what we should expect Halo for XB3 to look like. Same with Final Fantasy, and Gran Turismo.


For games with the graphics of Uncharted 3 to run at 1080p and 60fps (with no added detail) you would need at least a 4x jump in power...

Yes, there will be 4x as many pixels, but that does not mean a 4x jump in overall power. PS360 suffer from only 512MB of RAM, they both could probably run Uncharted 3 or equivalent graphiced games at 1080p with 60FPS if they just doubled the RAM. Worse case 2GB of RAM. No processor or GPU upgrade.

My friend plays PC games at 1080P 60FPS, and his PC's specs are not much greater then PS360.

RAM is a bottleneck this gen.



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NJ5 said:
Potable_Toe said:
The Witcher 2 cost $8,000,000 to make, so yes games can quite easily cost less whilst looking, playing and being shitting good :|


I wonder how much of this apparently low cost is due to the fact that it was made by a Polish studio. I'm not an expert on Poland but I have the impression that salaries and business costs are not so high there...

People with a degree don't earn that much less than let's say Western Europeans. The 'cheap' Polish workers are mostly from smaller cities/villages and don't have a degree. 

I have this information from a UK magazine where they talked about businesses in East Europe and how some were surprised what (especially the youth with a degree) demanded for salary.



 

Michael-5 said:

Yes, there will be 4x as many pixels, but that does not mean a 4x jump in overall power. PS360 suffer from only 512MB of RAM, they both could probably run Uncharted 3 or equivalent graphiced games at 1080p with 60FPS if they just doubled the RAM. Worse case 2GB of RAM. No processor or GPU upgrade.

My friend plays PC games at 1080P 60FPS, and his PC's specs are not much greater then PS360.

RAM is a bottleneck this gen.

It's actually 5x as many pixels per seccond, plus things like physics, AI and input proccessing need to be handled twice as fast when runing at 60fps vs 30, but it's not a liniar increase. And if you freind is playing at 1080p 60fps with similar level of detail as consoles then his PC is much more powerful than consoles as API overhead and poor optomisation has an impact on performance. 



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zarx said:
Michael-5 said:

Yes, there will be 4x as many pixels, but that does not mean a 4x jump in overall power. PS360 suffer from only 512MB of RAM, they both could probably run Uncharted 3 or equivalent graphiced games at 1080p with 60FPS if they just doubled the RAM. Worse case 2GB of RAM. No processor or GPU upgrade.

My friend plays PC games at 1080P 60FPS, and his PC's specs are not much greater then PS360.

RAM is a bottleneck this gen.

It's actually 5x as many pixels per seccond, plus things like physics, AI and input proccessing need to be handled twice as fast when runing at 60fps vs 30, but it's not a liniar increase. And if you freind is playing at 1080p 60fps with similar level of detail as consoles then his PC is much more powerful than consoles as API overhead and poor optomisation has an impact on performance. 

Well he built his PC for the price of a PS3, and it is more powerful, but not by much. The main thing is his computer doesn't bottleneck like consoles.

I think to run games like Uncharted 3, and Crysis 2 at full 1080p resoltuion, 60FPS, you need max double the power. Resolution issues can be fixed with more RAM and graphics, physics, and AI can be handled with a stronger graphics card. Also 30 and 60 FPS makes no difference to people. We can only see something like 28.5 FPS. We only notice screen tearing because FPS drop below that threshold.

Regardless, just running in native 1080p makes a huge difference. I've seen Mass Effect 2 and Crysis the way they were built to be played, it's nuts. I can only imagine how good games will look when they start developing next gen engines, built for next gen games.



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