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Forums - Sales - Xbox 360 sells 1.5 million in Japan

Untamoi said:
Lostplanet22 said:
BenVTrigger said:
kowenicki said:
Which is great as the xbox didnt get anywhere near that, the 360 has manged to sell 3 times the original xbox...

BUT, its also ridiculous.

100% agree on both points.


Well still horrible though.  The xbox was just an American system that had a very few Japanese games DOA 3, Ninja Gaiden,  Dino Crisis 3 and a SMT game that was a online game and who's servers went down almost immediately...

While the X360 had the first HD jrpg (enchanted Arms) then project sylpheed, time exclusive eternal sonata, Blue Dragon, Time Exclusive Tales of vesperia, Lost Odissey, The last Renmant, FFXI online, Time Exclusive Star Ocean 4, Infinite undiscovery, Magna Carta 2 (ok that is an KRPG still), Dead Rising, and a lot of other titles...

Result:  in the same time frame it managed to sell barely more than 2 times the original xbox (X360 is longer on the market now) while the effort from MS was 20 times better... It was even in the first three years of his existence the JRPG console...


To be fair, FFXI online was released on PS2 and PC several years before it was on 360 and japanese don't care about games like Dead Rising. And in Japan there are only 3 big JRPG franchises and rest are tiny compared to them. For example, SO and Tales series were never huge series in Japan, not even on PS2. None of  SO and Tales games have ever got past 1 million copies in Japan (on PS2 they only sold aroundin 0.5 million) while FF and DQ and Pokemon sell more than 4 million copies almost every time. So, MS only secured mid-sized franchises and some new IP's which are only rarely hits. Just securing FF (which was not released in Japan) or DQ would have had more effect on sales than all games you listed combined.

Let me say it different,  the software sales of the X360 in the same time frame are probably 10-20 times bigger than the Xbox in Japan still it only managed to sell two times more hardware...





 

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Lostplanet22 said:
Untamoi said:
Lostplanet22 said:
BenVTrigger said:
kowenicki said:
Which is great as the xbox didnt get anywhere near that, the 360 has manged to sell 3 times the original xbox...

BUT, its also ridiculous.

100% agree on both points.


Well still horrible though.  The xbox was just an American system that had a very few Japanese games DOA 3, Ninja Gaiden,  Dino Crisis 3 and a SMT game that was a online game and who's servers went down almost immediately...

While the X360 had the first HD jrpg (enchanted Arms) then project sylpheed, time exclusive eternal sonata, Blue Dragon, Time Exclusive Tales of vesperia, Lost Odissey, The last Renmant, FFXI online, Time Exclusive Star Ocean 4, Infinite undiscovery, Magna Carta 2 (ok that is an KRPG still), Dead Rising, and a lot of other titles...

Result:  in the same time frame it managed to sell barely more than 2 times the original xbox (X360 is longer on the market now) while the effort from MS was 20 times better... It was even in the first three years of his existence the JRPG console...


To be fair, FFXI online was released on PS2 and PC several years before it was on 360 and japanese don't care about games like Dead Rising. And in Japan there are only 3 big JRPG franchises and rest are tiny compared to them. For example, SO and Tales series were never huge series in Japan, not even on PS2. None of  SO and Tales games have ever got past 1 million copies in Japan (on PS2 they only sold aroundin 0.5 million) while FF and DQ and Pokemon sell more than 4 million copies almost every time. So, MS only secured mid-sized franchises and some new IP's which are only rarely hits. Just securing FF (which was not released in Japan) or DQ would have had more effect on sales than all games you listed combined.

Let me say it different,  the software sales of the X360 in the same time frame are probably 10-20 times bigger than the Xbox in Japan still it only managed to sell two times more hardware...



3 tims,Xbox only 470k in Japan



kowenicki said:
Which is great as the xbox didnt get anywhere near that, the 360 has manged to sell 3 times the original xbox...

BUT, its also ridiculous.

This pretty much sums up my thoughts.

Hopefully the next Xbox will be able to crack 2-2.5 million.



D-Joe said:
Lostplanet22 said:
Untamoi said:
Lostplanet22 said:
BenVTrigger said:
kowenicki said:
Which is great as the xbox didnt get anywhere near that, the 360 has manged to sell 3 times the original xbox...

BUT, its also ridiculous.

100% agree on both points.


Well still horrible though.  The xbox was just an American system that had a very few Japanese games DOA 3, Ninja Gaiden,  Dino Crisis 3 and a SMT game that was a online game and who's servers went down almost immediately...

While the X360 had the first HD jrpg (enchanted Arms) then project sylpheed, time exclusive eternal sonata, Blue Dragon, Time Exclusive Tales of vesperia, Lost Odissey, The last Renmant, FFXI online, Time Exclusive Star Ocean 4, Infinite undiscovery, Magna Carta 2 (ok that is an KRPG still), Dead Rising, and a lot of other titles...

Result:  in the same time frame it managed to sell barely more than 2 times the original xbox (X360 is longer on the market now) while the effort from MS was 20 times better... It was even in the first three years of his existence the JRPG console...


To be fair, FFXI online was released on PS2 and PC several years before it was on 360 and japanese don't care about games like Dead Rising. And in Japan there are only 3 big JRPG franchises and rest are tiny compared to them. For example, SO and Tales series were never huge series in Japan, not even on PS2. None of  SO and Tales games have ever got past 1 million copies in Japan (on PS2 they only sold aroundin 0.5 million) while FF and DQ and Pokemon sell more than 4 million copies almost every time. So, MS only secured mid-sized franchises and some new IP's which are only rarely hits. Just securing FF (which was not released in Japan) or DQ would have had more effect on sales than all games you listed combined.

Let me say it different,  the software sales of the X360 in the same time frame are probably 10-20 times bigger than the Xbox in Japan still it only managed to sell two times more hardware...



3 tims,Xbox only 470k in Japan

Same time frame...The X360 is longer on the market than the Xbox.  



 

Lostplanet22 said:
D-Joe said:
Lostplanet22 said:
Untamoi said:
Lostplanet22 said:
BenVTrigger said:
kowenicki said:
Which is great as the xbox didnt get anywhere near that, the 360 has manged to sell 3 times the original xbox...

BUT, its also ridiculous.

100% agree on both points.


Well still horrible though.  The xbox was just an American system that had a very few Japanese games DOA 3, Ninja Gaiden,  Dino Crisis 3 and a SMT game that was a online game and who's servers went down almost immediately...

While the X360 had the first HD jrpg (enchanted Arms) then project sylpheed, time exclusive eternal sonata, Blue Dragon, Time Exclusive Tales of vesperia, Lost Odissey, The last Renmant, FFXI online, Time Exclusive Star Ocean 4, Infinite undiscovery, Magna Carta 2 (ok that is an KRPG still), Dead Rising, and a lot of other titles...

Result:  in the same time frame it managed to sell barely more than 2 times the original xbox (X360 is longer on the market now) while the effort from MS was 20 times better... It was even in the first three years of his existence the JRPG console...


To be fair, FFXI online was released on PS2 and PC several years before it was on 360 and japanese don't care about games like Dead Rising. And in Japan there are only 3 big JRPG franchises and rest are tiny compared to them. For example, SO and Tales series were never huge series in Japan, not even on PS2. None of  SO and Tales games have ever got past 1 million copies in Japan (on PS2 they only sold aroundin 0.5 million) while FF and DQ and Pokemon sell more than 4 million copies almost every time. So, MS only secured mid-sized franchises and some new IP's which are only rarely hits. Just securing FF (which was not released in Japan) or DQ would have had more effect on sales than all games you listed combined.

Let me say it different,  the software sales of the X360 in the same time frame are probably 10-20 times bigger than the Xbox in Japan still it only managed to sell two times more hardware...



3 tims,Xbox only 470k in Japan

Same time frame...The X360 is longer on the market than the Xbox.  

same time?ok but X360 use 3 years+4months to 1 million

http://www.xbox-news.com/e6566.html



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@D-Joe and after 3 years 4 months for Xbox = 472.000.



 

no,4years



What numbers do you use?

Vgchartz right?

 

24 februari 2002 release Xbox

19-25 Juni  2005      472.000-474.000

 

3 years and four months;..Or am I making a mistake =p?



 

wat VGC?i don't use VGC data for XBOX



Well the 360 hardware sales have actually held on despite MS giving up, the Wii on the other hand is plummeting/
Now imagine if MS had supported those 1.5 million users regularly over the years with exclusives, it couldve really become a player in the market when you consider its strong attach rate.