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Forums - Gaming - Will there by a wii version of rock band

$60 for something that flimsy is rather outrageous IMO.



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maybe but it might end up being mono while I enjoy my rockband with my 5.1 sorround system ;)



PSN ID: krik

Optimistic predictions for 2008 (Feb 5 2008): Wii = 20M, PS3 = 14M, X360 = 9.5M

 

It will definitely happen. EA cannot ignore Activision's success. But the sales on the Wii will be lower than the 360 (but maybe higher than the PS3) due to the cost and a lack of features. I'd expect a quick port of the PS2 version before Rock Band 2 (which I don't see coming until 2009).



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Maybe, but to be honest with you, I would rather own the Xbox 360 version.



a.l.e.x59 said:
Maybe, but to be honest with you, I would rather own the Xbox 360 version.
 Good point.  I feel the Wii version of GHIII is the most fun to play, though. 

 



currently playing: Desktop Tower Defense (PC), Puzzle Quest (DS), Trauma Center New Blood (Wii), Guitar Hero III (Wii), Ghost Squad (Wii), Actraiser (SNES), Donkey Kong County (SNES), The Legend of Zelda (NES), Kirby's Adventure (NES)

will play next: Paper Mario (N64), Golden Axe II (Sega), NiGHTS (Wii)

 

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mrstickball said:
The issue of Rockband coming to Wii isn't so much a matter of if/when, but how.

A major problem with the Wii is that writing to an SD card would be just about the most useless thing out there. Each new downloadable song (if Nintendo would allow it) is huge - anywhere from 30 to 60 Megabytes per song.

So would they neuter Rockband like the PS2 version, disallow online play, no profiles, and just provide the instruments and songs, or attempt to do the "full" version that the PS3/X360 offer, with online multiplayer and bands, rich DLC content, customizable characters and such.

IMO, I really don't think that Harmonix will do it until Nintendo can provide a better online atmosphere for such an ambitious title. The Wii could offer EA/Harmonix a killing if they could use DLC - but with the horrible lack of space that the internal card offers might sway Harmonix in the wrong direction.

More than likely, RockBand 2, or similar would be on the Wii - juding by the succuess of GH3, Harmonix, I am sure, wants it on the Wii platform....But they've said they want to ensure the game is really "next-gen"....Which the Wii currently might not be able to offer.

 Whatever they did to require a 30-60MB file is just outright stupid.  The download should involve the actual song along with at most 500KB of data for what notes need to be played when and by who.  Thats just bad file formatting.

Unless there is something more to those files they should easily be able to cut it down to a 4-6MB average. 



To Each Man, Responsibility

There should be.

GH3 sold a million copies on the Wii, only 400k behind the 360 and the Wii is KNOWN as a party console so it seems logical.

I wouldn't buy it either way (I didn't buy it for the 360). I just don't want more giant controllers cluttering my living room.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

Sqrl said:

Whatever they did to require a 30-60MB file is just outright stupid. The download should involve the actual song along with at most 500KB of data for what notes need to be played when and by who. Thats just bad file formatting.

Unless there is something more to those files they should easily be able to cut it down to a 4-6MB average.


They may be using raw audio instead of MP3/WMA/AAC/OGG/your favorite compressed music format.  Lossless compression (no license fees) would cut those file sizes in half.  384kbps VBR OGG files (no license fees) would be indistinguishable from the original at 28% of the size.  You'd be looking at about 160 songs on a 2 GB SD card (20 bucks).

It's a no-brainer.

Which is why it won't happen. 



you can now buy 32GB Sd cards - they're pricey but by the time Rock Band was ready for release on the Wii i'm sure the price would have crashed.

http://www.pcworld.com/article/id,122514-page,1/article.html



Those people that think they're perfect give a bad reputation to us who are... 

"With the DS, it's fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen, but I fear that it won't have a lasting impact beyond that of a gimmick - so the long-lasting appeal of the platform is at peril as a direct result of that." - Phil Harrison, Sony

SD cards larger than 2 GB aren't supported, because they use a different system of file addressing.

http://www.nintendo.com/consumer/systems/wii/en_na/sdCards.jsp#purchase