PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
How many vita games do you have in your library? | |||
| 0-10 | 184 | 31.51% | |
| 11-20 | 109 | 18.66% | |
| 21-30 | 69 | 11.82% | |
| 30+ | 215 | 36.82% | |
| Total: | 577 | ||
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
| M.U.G.E.N said: Sony has released the top 10 DL games for vita! Check em out 1. Escape Plan 2. Super Stardust Delta 3. Tales From Space: Mutant Blobs Attack 4. Ultimate Marvel vs. Capcom 3 5. Plants vs. Zombies 6. Rayman Origins 7. Uncharted: Golden Abyss 8. Ninja Gaiden Sigma Plus 9. Hustle Kings 10. Dynasty Warriors Next http://www.psvitauniverse.com/sony-announce-the-top-10-best-sold-ps-vita-downloadable-games/ so what do you guys think? any surprises? |
The only surprise, IMO, is seeing UMVC that high! Full retail price and it's a later port. Thanks for sharing the list.
LAWL i completely forgot which date it is :D I think I won't change the thread title

In-Kat-We-Trust Brigade!
"This world is Merciless, and it's also very beautiful"
For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!
| M.U.G.E.N said: LAWL i completely forgot which date it is :D I think I won't change the thread title |
No excuses! it's on the link. TROLOLOL!!

GUYS! VISIT DBRAND.COM THEY'RE A BRAND NEW COMPANY THAT JUST OPENED UP AND THEY HAVE SOME REALLY AMAZING VITA SKINS. THE PAGE OPENED TONIGHT, SO THIS IS JUST THEIR START. just a heads up and I wrote it like that to catch your attention since I also need help, I wanna get one but don't know which one. opinions please!
| M.U.G.E.N said: LAWL i completely forgot which date it is :D I think I won't change the thread title |
ROFL! I thought you were doing these Official Thread April Fools Jokes too MUGEN. XD
NintendoPie said:
ROFL! I thought you were doing these Official Thread April Fools Jokes too MUGEN. XD |
well it's still 31st here so :D I was fooled big time..was actually thinking a kabaddi game would be kick ass

In-Kat-We-Trust Brigade!
"This world is Merciless, and it's also very beautiful"
For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!
Since there are way too many april fools articles around here's one that is actually not part of the lot. A good read about gravity daze development and jump from ps3 to vita
"It's now widely known that Sony's Gravity Daze (or Gravity Rush as it's known outside of Japan) was originally planned as a PlayStation 3 title but was changed to PlayStation Vita at some point. So when was the big platform switch made?
Famitsu.com posted a report from a "PlayStation Vita Game Conference" event that Sony Computer Entertainment Japan held at its office on the 28th. A session on Gravity Daze was lead by Makoto Isomine of Sony Computer Entertainment Japan Studio Internal Development Division.
According to Isomine, the switch to PlayStation Vita came around 2009. The system was not known as Vita back then, of course. Internally, the team thought of the platform as just "New Portable Game Machine." They conducted basic research into the platform while also working on Gravity Daze's design.
Isomine credits Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida with suggesting the switch from PS3 to Vita. (A slide shown in Famitsu.com's coverage shows Yoshida saying "How about PS Vita for Gravity Daze?").
Gravity Daze's development began in summer 2008 with the concept of mixing the essence of French comics, Japanese animation character traits, and American comic heroism, along with the basic gameplay idea of free gravity. A couple of weeks back, Sony shared a concept movie that was shown internally in 2008 (see the clip here). This was developed in Maya to show what would be possible when making the game on PlayStation 3.
The development staff was very small when the Vita version started development, with just two programmers. Eventually, the team would blow up with over 15 programmers in the end.
Despite the small size, the staff had to work not just on the Gravity Daze project as they'd conceived it, but on showing off PlayStation Vita's special capabilities. This was a requirement that Sony placed on all titles whose development was progressing simultaneous with the Vita hardware's development.
Because the Vita hardware wasn't ready yet, the first step in making the switch from PS3 to Vita was to move development to Windows PC. Lead Programmer Yu Yokokawa explained that while development in a Windows environment is common for third parties, it's rare for first party teams at Sony. There are merits to development on a PC environment, acknowledged Yokokawa, including the ability to immediately test out things without giving development systems to the entire staff."
http://andriasang.com/con0gh/gravity_daze_platform/

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"This world is Merciless, and it's also very beautiful"
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BasilZero said:
|
What ?
Persona 1 is really really ancient dungeon crawler so it should be adviced only to Atlus most dedicated fans.
PROUD MEMBER OF THE PSP RPG FAN CLUB
This is just what we needed guys: http://i973.photobucket.com/albums/ae215/jdjfollower/IMG_20120312_143100.jpg
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