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Forums - Sony - Official Playstation Vita Thread! The Last Stand - Ys VIII, Mary Skelter, Yomawari Midnight Shadows, Persona 3&5 Dancing, Atelier Lidy & Soeur, DanganRonpa V3, Demon Gaze II & MORE!

 

How many vita games do you have in your library?

0-10 184 31.51%
 
11-20 109 18.66%
 
21-30 69 11.82%
 
30+ 215 36.82%
 
Total:577

where does everyone think Civ Rev, AssCreed and XCOM will be announced then? (as it's practically confirmed they're happening)

PSX, PGW or just a blogpost?

If it's at PSG or PSX I hope there will  be actual surprises too.



hoggin' all the action, I see...

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nanzano said:

I m afraid that what happened with the vita version of Yoru no nai kuni(poor port) will happened with attack on titan, I hope the team working on the vita version will be as good as the Toukiden Team


What about it is a poor port?  I'd rather have more ports like this i.e. stable framerate that sacrifices visual fidelity, rather than what normally happens which is the other way around.

I can tolerate it on a turn-based game like Atelier, but anything action-based I'd rather take the framerate.

Wiggy said:

where does everyone think Civ Rev, AssCreed and XCOM will be announced then? (as it's practically confirmed they're happening)

PSX, PGW or just a blogpost?

If it's at PSG or PSX I hope there will  be actual surprises too.

Ha, I was literally just about to reply to someone about this (do you post on GAF too with the same avatar?)

I think it's almost certainly PSX, and yes I agree.  If you'd asked me in January what I expected from PSX for Vita I'd have said maybe one port and maybe one localization.  Now we've got 3 ports all but confirmed and I feel like it's not enough because I'd like to be surprised too.



nanzano said:

I m afraid that what happened with the vita version of Yoru no nai kuni(poor port) will happened with attack on titan, I hope the team working on the vita version will be as good as the Toukiden Team

Is a OmegaForce game (Toukiden, Musou games), they have ported plenty games for Vita... I am be hopefully about it...

 

PD: In the case of Toukiden, the base was PSP first, then announced for Vita, the same happened to God Eater 2, which was a PSp game first. So PS4 version of Toukiden is a upgrade port.



 

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Kresnik said:
nanzano said:

I m afraid that what happened with the vita version of Yoru no nai kuni(poor port) will happened with attack on titan, I hope the team working on the vita version will be as good as the Toukiden Team


What about it is a poor port?  I'd rather have more ports like this i.e. stable framerate that sacrifices visual fidelity, rather than what normally happens which is the other way around.

I can tolerate it on a turn-based game like Atelier, but anything action-based I'd rather take the framerate.

Yeah but Ryuzaki said in the import thread that the game run sometime like 10fps during  battles. The problem is that I though since it is tecmo K. that we would get toukiden or dynasty warrior like graphics. Toukiden looks so amazing on the vita with Anti aliasing and stable frame rate that I  prefere playing it on the vita rather than on the ps4. They could have put some more effort on Yoru



                                               

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I dont know about Yoru being 10fps, but I've only had about an hour of gameplay. I do agree it's not an optimized port visually or performace wise.

If the game looked sub par when compared to other vita games yet performed well than I would have had no problem, but not only does the game look average at best on vita, but the performance is sub par too. Still I'm not too bothered by it so far. It just feels weird when switching between Xanadu and Yoru (visually and performance).

I just hope the vita version sells well enough in japan to warrant a patch or 2.



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I wouldn't hold high hopes for Vita version of AoT because they said PS4 was the main development platform, might be another Yoru
But it's different studios so who knows



Apparently, Btoom ( survival manga ) is getting a game adaptation. No mention of plaforms yet though.



Starting to think Shallie won't get a Vita version?



nanzano said:
Kresnik said:


What about it is a poor port?  I'd rather have more ports like this i.e. stable framerate that sacrifices visual fidelity, rather than what normally happens which is the other way around.

I can tolerate it on a turn-based game like Atelier, but anything action-based I'd rather take the framerate.

Yeah but Ryuzaki said in the import thread that the game run sometime like 10fps during  battles. The problem is that I though since it is tecmo K. that we would get toukiden or dynasty warrior like graphics. Toukiden looks so amazing on the vita with Anti aliasing and stable frame rate that I  prefere playing it on the vita rather than on the ps4. They could have put some more effort on Yoru

Tecmo Koei is the publisher.. the game is from GUST. and anyway, we are gonna et it for PS4 only...



 

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Kresnik said:

So, firstly here's some new scans.  You can see some combat screenshots for Hero Must Die - turn-based by the looks of things.  I really want this game now:

 


Have my attention, another one to add to the list here.