Kongfucius said:
Thanks for your impressions :) |
No Prob ;)
How many vita games do you have in your library? | |||
| 0-10 | 184 | 31.51% | |
| 11-20 | 109 | 18.66% | |
| 21-30 | 69 | 11.82% | |
| 30+ | 215 | 36.82% | |
| Total: | 577 | ||
Kongfucius said:
Thanks for your impressions :) |
No Prob ;)
Nem said:
The levels have multiple areas like MH and theres other monsters about besides the ones on your mission objectives, again like MH. You dont skin the corpses but you do something similar. The field farming is basically like God Eater in wich you see a little light in the groud and pick it up. Multiple weapons and a system that allows you to cut pieces of monsters bodies like arms and legs (from the bosses i mean). I dunno if its permanent but it looked like they just regrow after a period of vulnerability. So, definitly more aproachable than MH, but glues very closely to the MH design. |
Yup I agree 100%. The body part thing, the body pieces seem to be replaced by the enemies soul or something, I know you can use the circle thing to absorb the body parts once they come off then it's body part is replaced by some purplish transparent parts
ktay95 said:
hmm, blaming someone else are we. Thats smart, divert attention to someone else. But that wont slip past me, Im watching you Kongfucius. |
(gulp)
| Nem said: Did i just read Mind 0 coming west?! Oooh... http://www.aksysgames.com/2014/01/30/mind-zero-entering-us-minds-this-spring/ This pleases me. It better be good! |
Word is it's pretty bad.
badgenome said:
Word is it's pretty bad. |
Majority of those lower scores seem to be because of the ending.
BlowoverKing said:
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| M.U.G.E.N said: I don't get what you mean Lehemsy...I understand if you care about MH looking forward to it but the current situation has nothing to do with Toukiden or any of the upcoming games. You were either interested in them..or you weren't. A game in 2015 isn't gonna change that, especially since Toukiden is coming out real soon |
Jezz, I just wanted to be funny saying like "Abandon the ship! It's all over!"

| Kresnik said: Majority of those lower scores seem to be because of the ending. |
They're all pretty livid about the ending, but most of them rip on the gameplay as well.
badgenome said:
They're all pretty livid about the ending, but most of them rip on the gameplay as well. |
I think that 1st person dungeon crawlers should be a thing of the past. To me personally Mind = 0 had a great premise, but the actual presentation and design choises were not to my liking.
| Tom3k said:
I think that 1st person dungeon crawlers should be a thing of the past. To me personally Mind = 0 had a great premise, but the actual presentation and design choises were not to my liking. |
Aside from the perspective difference, is Mind=0's dungeon crawling actually that different from Persona 3's?
You navigate randomly generated dungeons bit-by-bit. The map remains unexplored until you walk over it. You fight random turn-based battles with enemies.
The fact that you can attack or dodge enemies in Persona is a decent difference, but otherwise, they're pretty similar.
I'm not a huge fan of first person dungeon crawlers, but I don't think that design choice in itself is a good or bad thing. Dungeon crawling in most games is pretty tedious whether first or third person.
It's the other stuff that makes Persona good (i.e. social links) and if Mind=0 doesn't have anything else like that to make it enjoyable, then that'll probably be why it sucks; not because first person dungeon crawlers are bad.
| Tom3k said: I think that 1st person dungeon crawlers should be a thing of the past. To me personally Mind = 0 had a great premise, but the actual presentation and design choises were not to my liking. |
I like them, so you are wrong.