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Tom3k said:

I think that 1st person dungeon crawlers should be a thing of the past. To me personally Mind = 0 had a great premise, but the actual presentation and design choises were not to my liking. 


Aside from the perspective difference, is Mind=0's dungeon crawling actually that different from Persona 3's?

You navigate randomly generated dungeons bit-by-bit.  The map remains unexplored until you walk over it.  You fight random turn-based battles with enemies.

The fact that you can attack or dodge enemies in Persona is a decent difference, but otherwise, they're pretty similar.

I'm not a huge fan of first person dungeon crawlers, but I don't think that design choice in itself is a good or bad thing.  Dungeon crawling in most games is pretty tedious whether first or third person.

It's the other stuff that makes Persona good (i.e. social links) and if Mind=0 doesn't have anything else like that to make it enjoyable, then that'll probably be why it sucks; not because first person dungeon crawlers are bad.