Anyone know if Ragnarok Odyssey (not talking about Ace) is compatible with PS Vita TV?
How many vita games do you have in your library? | |||
0-10 | 184 | 31.51% | |
11-20 | 109 | 18.66% | |
21-30 | 69 | 11.82% | |
30+ | 215 | 36.82% | |
Total: | 577 |
Anyone know if Ragnarok Odyssey (not talking about Ace) is compatible with PS Vita TV?
So, PS Vita TV might not come to the West... looks like Sony's target audience is southeast Asia.
Been away for a bit, but sneaking back in.
Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash
mysticwolf said: So, PS Vita TV might not come to the West... looks like Sony's target audience is southeast Asia. |
For people wondering about PS Vita TV outside Japan, we are just saying now "PS Vita TV releasing first in Japan". Stay tuned.
Actually I'm thinking it will. Someone said it's a strategy from Sony to avoid too many releases at same time (PS4, PS Vita 2000 and PS Vita TV) on west all at roughly the same time. They are doing right by releasing PS Vita 2000 and TV this year on Japan/Asia as the PS4 will take a little longer.
@Rankstrail Thanks for the info, but anyway Killzone: Mercenary's graphics are a little bit inferior than KZ:3, even though KZ:M uses KZ3 engine. For that reason I think that a full PS3 like Killzone in the Vita should be between 8 and 14 gb.
@Scisca Hey don't be mad at me. I just said that a full PS3 like Killzone is too big for the Vita... atleast right now. I never said it was bad game because it's not. Actually, I love it, so far is one of my favorite games.
@DemoniOtaku Yup, I'm just saying that KZ: Mercenary could have been so big that it would have been impossible to download for people who wanted to buy it digitally.
lehamsy said: @Rankstrail Thanks for the info, but anyway Killzone: Mercenary's graphics are a little bit inferior than KZ:3, even though KZ:M uses KZ3 engine. For that reason I think that a full PS3 like Killzone in the Vita should be between 8 and 14 gb. @Scisca Hey don't be mad at me. I just said that a full PS3 like Killzone is too big for the Vita... atleast right now. I never said it was bad game because it's not. Actually, I love it, so far is one of my favorite games. @DemoniOtaku Yup, I'm just saying that KZ: Mercenary could have been so big that it would have been impossible to download for people who wanted to buy it digitally. |
It wouldn't have been impossible to donwload... Just would have needed a LOT of Space on memory cards... but future vita release will be larger than this game...
lehamsy said:
I don't know bro. Sony just announced it. I think it will be Digital Only, but man it's LEMMINGS!!! And it looks beautiful. |
the chance of a "touch" game to be released as retail should be 0%.
Tom3k said:
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Where is Freedom Wars in general? We're getting a massive blowout of Japanese gaming information from Sony and it's absent.
My only guess is it's going to be a Q3/4 2014 game and it's a long way off being finished; which is why Soul Sacrifice Delta is filling the Q1 quota again next year.
I don't know if posted already, but Statistics for KZ:M Multiplayer are in: 47.731.199 Life token, with a total of 14.249.20 days played and 11.352.058 headshots.. Does it seem impressive or not ? I'm not familiar with these actually.
We all are happy for the recent PS Vita announcements, but I wonder how many of these games will be released in the Western Market.
KylieDog said:
There is a lemmings on PSP, downloadable for Vita, was one for PS3, is one on PS mobile (think it same as PSP one though). The series never died. |
The PS Mobile version of Lemmings is a port of the PSP version. But they changed the controls to touchscreen (unfortunately, you can't choose between touchscreen input and the PSP controls) and enhanced the resolution. Since the first levels are free, every Vita owner should try the game.
I had hoped, that they add the levels of the "PS3 Lemmings", since it is the same art style as the PSP version and both games were from the same team (17).
But a new game with complete new levels is even better.