Alright in a day and age when Game companies all over are taking huge blows I'm starting to look at how they are dealing with the immense pressure which things are they doing to keep their companies afloat and I realized something!
Numerous companies have begun resorting to selling off internal IP's and liscenses as a means of bringing in profits. Majesco and Atari are the two companies that come to mind who are adnd who were in a selling spree selling off internal IP and liscenses to turn a profit.
Majesco also sold off internal liscenses for The Darkness and the game Ghost Rider! Majesco's sale gave them about 8-million USD and they used the money to bring them out of the negative a little bit. Both games are based on liscenses one for the Movie GhostRider the other from the comic series the darkness and Majesco had planned on both being big budget titles.
Atari has begun selling out faster then you can say Uh-oh, not only the liscenses but internal studios too. The largest sale of late was the sale of the Driver series to UbiSoft. Ubisoft also aquired the Driver series internal studio Reflections. Atari then sold off its award winning Shiny Entertainment to Factor5 leaving the upcomming EarthWormJim game in limbo (Is it cancelled, is it not?). Atari still has more internal assets up for grabs.
So is selling IP's and liscenses off ever a good thing? , is their a point where an IP is no longer worth keeping where would you draw the line as a publisher!
-JC7
"In God We Trust - In Games We Play " - Joel Reimer