zarx said:
| Play4Fun said:
*Sigh*
Sorry about the raging. I guess I was pissed off.
There is no reason for Nintendo to use a low-end R700, especially with what they are trying to achieve.
I follow NeoGAF. They may be elitist but they know what they are talking about and the information I got from their numerous Cafe threads go against your theory.
Here is IGN's recent article where they try to guess the console's hardware based on info from their sources.
If the console where to be similar to that, it would be able to pump out games much better than what PS360 offer and would be able to get down-ports from PS4/720.
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That IGN article displays if I may use the way overused IGNorance term ignorance. They are obviusly making stuff up with the 1080p and stereo 3D as people at Nintendo have made it clear that 3D won't be utalised on Cafe IIRC not at launch anyway. And the very fact that Nintendo are using the outdated R700 chipset pretty clearly suggests that they are not going for a powerhouse console especially if they want a compact fan-less design. If they wanted a console more than twice as powerful as the 360 they should have gone for the vastly superior R800 series which offers both more performance per watt compaired to the R700 series but also the addition of a hardware tesselator which is the most significant advancement in GPU technology since the unified shader architecture that got it's mainstream debut in the 360's GPU, tesselation is going to be a major factor in next generation graphics as shown in the Unreal engine next gen Samaritan demo. The very fact that Nintendo are opting for a GPU that doesn't have that feature will probably be the reason the 3rd parties use to not port next gen titles to Cafe, oh and if that 512MB of RAM rumour is true... Well lets just say I really hope they have at least 1GB total.
To be honest I would love for me and the rumours to be wrong and for the Cafe to be a significant jump but all evidence points the other way...
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ROfL...you know what? Forget it. You think next gen consoles are going to be running the Samaritan demo, which had trouble running on three 580s. What's Sony and MS going to do? Use one of those big, hot expensive GPUs on the market and put a cooling system in a console the size of a PC tower?
Do you know how big and hot the really high end PGUs on the market are today? Do you know how much power they draw? You may be a PC gamer but when it comes to putting tech into consoles, you obviously don't know how it works. It's not the same as putting parts into a PC.
Sony and MS are not going to be looking to launch at $500 plus with unreliable hardware that loses them tons of profits. A repeat of the beginning of this gen is not appealing to them, especially Sony.
Sony and MS are going to launch a year or two after Nintendo, MS a year, Sony might hold back for 18 months or 2 years. There is NO feasible tech they can use for consoles lauching in that time-frame that could slaughter a high-end R700 GPU. The gap is going to be so much much smaller next gen.
NExt gen is going to be like DC/PS2/GC/Xbox kind of power gap.
Edit: And about the 1080 P and 3D thing. Most rumours have said it will do 1080 and what Nintendo said is the console's focus will not be 3D. The console will support 3D just like GC and Wii did. 3D is mostly a software thing and not hardware.
Edit 2: One more thing, a high-end R700 in a closed environment is capable of much more than one in an open environment. And the GPU is being optimised, which means Nintendo can add support for DX11 and tesselation to it. That's how console hardware works. You are thinking in terms of PC, for consoles it's different.