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Forums - Gaming - Rockstar Made L.A. Noire So Big, They Could Barely Fit It On One Disc

cory.ok said:
Badassbab said:
cory.ok said:
Badassbab said:

What? 3 discs on 360? Is it the same game engine that powered GTAIV and RDR? Because if it is I've got a tough decision to make. Technically superior 360 version or one disc PS3 version. Hell might go with PC.


technically superior how?


The RAGE engine that powered GTAIV and RDR was-

720p on 360 vs 640p on PS3

Superior framerate on 360

More foliage for 360 RDR

MSAA on 360 vs QAA on PS3

Superior draw distance on 360 RDR

Superior water effects on 360

Supeior shadows on 360

Missing shadows on PS3 RDR

 

PS3 did hold some advantages of it's own though such as-

Triple Buffered V Sync (360 was double buffered with soft v-sync)

Sometimes superior shadow casting and lighting on RDR

GTAIV TV watching was superior on PS3 due to blu ray space


all that is irrelevant, didnt they make a new engine for this? something specifically for their facial capture stuff? and with it starting as a ps3 exclusive you would have to think that the engine would be more geared towards the ps3

Yep sure did, as mentioned in a previous post. It's not RAGE engine. Might be a derivative of it though. Makes my buying decision easier.



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Nsanity said:
osamanobama said:
Badassbab said:
cory.ok said:
Badassbab said:

What? 3 discs on 360? Is it the same game engine that powered GTAIV and RDR? Because if it is I've got a tough decision to make. Technically superior 360 version or one disc PS3 version. Hell might go with PC.


technically superior how?


The RAGE engine that powered GTAIV and RDR was-

720p on 360 vs 640p on PS3

Superior framerate on 360

More foliage for 360 RDR

MSAA on 360 vs QAA on PS3

Superior draw distance on 360 RDR

Superior water effects on 360

Supeior shadows on 360

Missing shadows on PS3 RDR

 

PS3 did hold some advantages of it's own though such as-

Triple Buffered V Sync (360 was double buffered with soft v-sync)

Sometimes superior shadow casting and lighting on RDR

GTAIV TV watching was superior on PS3 due to blu ray space

yes, after reading the review on DF, it sounded like both games had their pros and cons but overall the xbox version was better.

but with RDR, it seemed as if the already small difference shunk a lot more. making them nearly identical

Might not be night and day but there is a difference.

The Xbox 360 versionRed Dead Redemption possesses higher resolution, improved levels of detail, noticeably superior performance in-game and fewer jaggies owing to a more consistently applied anti-aliasing solution that doesn't blur the image. Shadows are generally sharper, and of better quality (particularly on the characters' self-shadows).

http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off?page=2


thankyou? i guess. you reinforced me saying DF said the xbox version was better



L A Noire was a PS3 exclusive and all the footage shown is PS3. People still think its going to look bad on the PS3?

It will look better on the PS3 if anything. Lots of multi-plats this year are looking or performing better on the PS3. Multiplats are no longer an issue.

Also the triple DVDs are obviously not much of an issue, I mean, unless the game is 5 hours long, it won't be an issue. However I doubt it will be as long as Mass effect 2 which is like 40 hours long if you do everything. And have to swap discs twice mandatory, no saving to the HDD will help.



dsister said:
LivingMetal said:

Yes, but when you program a game that requires multiple discs, data needs to repeat itself from disc to disc.  So even though the amount of storage space totals to be greater, you are required to repeat data (such as the main character to say the least).  Therefore, having more total space amongst several discs might not be as effecient as a single larger storage media.  So your theory of the "lack of space" on Blu-ray doesn't necessarily hold water.


Explain this to me, I don't see what you are saying... 


i think what he means as there are constants on all the disks, as an example, the main characters textures and expressions must be saved on all disks because they'll be called upon from all disks.

another example would be an overworld map. to work in a video game (like final fantasy 7) the overworld map has to be compelete on all disks so each final fantasy 7 disk only had like 400mb of space (out of 700mb) to put actual content because the data had to be redundant across all the disks to ensure you could travel wherever you wanted at whatever point in the game

without being redundant across disks in this case you would either require no exploration to places you have previously been to (final fantasy 13) or disk swapping to access places that you had previously been to (mass effect 2).



Badassbab said:
cory.ok said:
Badassbab said:
cory.ok said:
Badassbab said:

What? 3 discs on 360? Is it the same game engine that powered GTAIV and RDR? Because if it is I've got a tough decision to make. Technically superior 360 version or one disc PS3 version. Hell might go with PC.


technically superior how?


The RAGE engine that powered GTAIV and RDR was-

720p on 360 vs 640p on PS3

Superior framerate on 360

More foliage for 360 RDR

MSAA on 360 vs QAA on PS3

Superior draw distance on 360 RDR

Superior water effects on 360

Supeior shadows on 360

Missing shadows on PS3 RDR

 

PS3 did hold some advantages of it's own though such as-

Triple Buffered V Sync (360 was double buffered with soft v-sync)

Sometimes superior shadow casting and lighting on RDR

GTAIV TV watching was superior on PS3 due to blu ray space


all that is irrelevant, didnt they make a new engine for this? something specifically for their facial capture stuff? and with it starting as a ps3 exclusive you would have to think that the engine would be more geared towards the ps3

Yep sure did, as mentioned in a previous post. It's not RAGE engine. Might be a derivative of it though. Makes my buying decision easier.


yea lol, i just read your post, i replied back before going through and reading, oops! thanks!



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dsister said:
LivingMetal said:

Yes, but when you program a game that requires multiple discs, data needs to repeat itself from disc to disc.  So even though the amount of storage space totals to be greater, you are required to repeat data (such as the main character to say the least).  Therefore, having more total space amongst several discs might not be as effecient as a single larger storage media.  So your theory of the "lack of space" on Blu-ray doesn't necessarily hold water.


Explain this to me, I don't see what you are saying... 


Let's say you had to swap disc from 1 to 2.  There is common data that has to be on all discs for the game to properly function.  If tha data of the main controlled charatcer is NOT on discs 2 and discs 3, how would you control the same main character?  You can't.  Now sometimes the same data is also repeated on a single blu-ray to help reduce seek time.  That depends on the programming and programmers.  But if you are controlling the main character throughout a three disc (DVD) game, you have to have three time the same data amongst three discs as opposed to it once on one DVD and possibly one Blu-ray.  Therefore, your total space amongst multiple DVD's are not used as effectively.



CGI-Quality said:
Slimebeast said:
Nsanity said:
Slimebeast said:

Is Mass Effect 2 on two discs on the Xbox??

Kotaku


The only down-side to a multi-disc game is that it could require a lot of disc-swapping. You don't want to play, say, the two-disc Mass Effect 2 and want to keep changing discs. Not to worry, Barrera said. "Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game."

Yeah I read that, that's why I asked. But I want it confirmed.

CGI-Quality: "I own Mass Effect 2 on the 360".

Slimebeast:"Is it two discs on it"?

CGI-Quality: "Yes".

Haha, yeah I saw that. It was Nsanity's fault though as he was being difficult.

2 discs kinda sucks. Haven't played ME2 yet but I thought u could move freely and backtrack a lot in that game, so that would require disc swapping.

And 3 discs in an open worldish game sounds even more worrying.



dsister said:
osamanobama said:

it said, they are making download content that didnt fit on the disk,

so i would assume that if disk space wasnt an issue, then that content would be on the retail disk of the game.

also when i read the article. my understanding of it, was progressing in the game with the main story mission, you will only need to swap disks twice, but their are side mission that arent directly story related, that you can play, but would have to switch disks to get back to them, if they were on the previous disk. the wording was a bit ambiguous, but that was my understanding


Like I said in my earlier post, three DVDs have more space than a single layer blu-ray. So if anything, content was cut because of the blu-ray, since the DVDs still had another half gigabyte to fill, they could of probably held a DLC mission or two more. 

And if you read the article it says you will only need to swap twice.

In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game

6.8 (available space on 360 disc) x 3  = 20.4 < 25 gigs (single layer bluray).



LivingMetal said:


Maybe you're the one twisting things.  I don't think osamanobama ever said that.

 

Look at the post I am quoting in the tree.

Stupid vgc -__-

"when it mentions side missions, it seems to allude to that if you wanted to complete some of them, you would need to swap disk more than twice. " 



Sig thanks to Saber! :D 

osamanobama said:

you were acting like it is equivalent of putting a game on a dual layer bluray as it is to add a 4th dvd.

how are they the same at all. the developer would have to find a good spot to splice the game again with as limited interuption as possible and incured the cost of stamping 4 disks with 4 different sets of data on all of them.

i was proving 50gb bluray is superior to 4-7 dvds


No, I wasn't... I was agreeing with him. They could of just made it a multi-layer blu-ray to add more content, as well as just adding a new DVD. 



Sig thanks to Saber! :D