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Forums - Gaming - Rockstar Made L.A. Noire So Big, They Could Barely Fit It On One Disc

Nsanity said:

Swapping discs twice at natural breaks between cases without interrupting the flow of the game vs mandatory installing.

God Of War Collection, GOW 3, Killzone 3, FFXIII, Uncharted 1, Uncharted 2 etc... Dont need mandatory installing. Flame Fail!



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osamanobama said:
Badassbab said:
cory.ok said:
Badassbab said:

What? 3 discs on 360? Is it the same game engine that powered GTAIV and RDR? Because if it is I've got a tough decision to make. Technically superior 360 version or one disc PS3 version. Hell might go with PC.


technically superior how?


The RAGE engine that powered GTAIV and RDR was-

720p on 360 vs 640p on PS3

Superior framerate on 360

More foliage for 360 RDR

MSAA on 360 vs QAA on PS3

Superior draw distance on 360 RDR

Superior water effects on 360

Supeior shadows on 360

Missing shadows on PS3 RDR

 

PS3 did hold some advantages of it's own though such as-

Triple Buffered V Sync (360 was double buffered with soft v-sync)

Sometimes superior shadow casting and lighting on RDR

GTAIV TV watching was superior on PS3 due to blu ray space

yes, after reading the review on DF, it sounded like both games had their pros and cons but overall the xbox version was better.

but with RDR, it seemed as if the already small difference shunk a lot more. making them nearly identical


Not really it increased on RDR cause with GTA is was really just the resolution and AA but PS3 QAA worked well on GTA while the water colour look and dithering shadow effect of the 360 version put a lot of people off. RDR eliminated both of those from the 360 plus 360 version featured a lot more foliage, better water, shadows, draw distance, framerate. So the gulf actually increased. It didn't really matter though as PS3 version still looked and played well.



Slimebeast said:

Is Mass Effect 2 on two discs on the Xbox??

Kotaku


The only down-side to a multi-disc game is that it could require a lot of disc-swapping. You don't want to play, say, the two-disc Mass Effect 2 and want to keep changing discs. Not to worry, Barrera said. "Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game."



dsister said:
osamanobama said:

your maths seem very wrong.

bluray: single layer: 25 GB

DVD: duallayer: 8 GB x 3 = 24 GB

also i think thats the first time ive ever heard the arguement that bluray is holding back content. congratulations, you deserve a prize for that.

 

also your bolded says, you will only NEED to swap disks twice. meaning at minimum, the very least, you will need to change dicks 2 times. but if you read the article again, when it mentions side missions, it seems to allude to that if you wanted to complete some of them, you would need to swap disk more than twice. 


No, my math is right, your knowledge on dual layer DVDs is off. A single layer is 4.7 GBs, a dual layer is 8.5 GBs. 

8.5 8.5 8.5= 25.5 

25x1=25 

You are taking something and trying to warp it in the worst way possible. All the multi-game discs I played I could travel all I want. I only had to swap for story segments. And lets look at it one more time: 

In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game

Swapping while trying to do side missions would severely interrupt the flow of the game. Come on, this is fun. How else can you twist it? 

i posted a link earlier about dvd size. but like i said, more than one GB is reserved on the disk for security purposes, so assuming 25 GB is correct. then the max size is 22 gb.

but i couldnt care less if 3 dvd's is more than 1 siingle layer bluray. your comment was absurd that bluray is somehow holding it back when you potentially have 50gb of space one ONE disk.

also what am i trying to twist? from reading the article it seemed as though, you may need to swap disks more than twice if you wanted to play optional side mission. i could be wrong, and we will find out when it comes out, wont we.

it just seems logical, if data of the mission is on one disk, and you are currently on another disk because of you advanment in the game, but then you decide you want to play a side mission, that was on the 1st disk. you would have to switch disks. like i said i could be wrong.

and im glad you are having fun. whatever it is you are having fun with



LivingMetal said:

Yes, but when you program a game that requires multiple discs, data needs to repeat itself from disc to disc.  So even though the amount of storage space totals to be greater, you are required to repeat data (such as the main character to say the least).  Therefore, having more total space amongst several discs might not be as effecient as a single larger storage media.  So your theory of the "lack of space" on Blu-ray doesn't necessarily hold water.


Explain this to me, I don't see what you are saying... 



Sig thanks to Saber! :D 

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Badassbab said:
cory.ok said:
Badassbab said:

What? 3 discs on 360? Is it the same game engine that powered GTAIV and RDR? Because if it is I've got a tough decision to make. Technically superior 360 version or one disc PS3 version. Hell might go with PC.


technically superior how?


The RAGE engine that powered GTAIV and RDR was-

720p on 360 vs 640p on PS3

Superior framerate on 360

More foliage for 360 RDR

MSAA on 360 vs QAA on PS3

Superior draw distance on 360 RDR

Superior water effects on 360

Supeior shadows on 360

Missing shadows on PS3 RDR

 

PS3 did hold some advantages of it's own though such as-

Triple Buffered V Sync (360 was double buffered with soft v-sync)

Sometimes superior shadow casting and lighting on RDR

GTAIV TV watching was superior on PS3 due to blu ray space


all that is irrelevant, didnt they make a new engine for this? something specifically for their facial capture stuff? and with it starting as a ps3 exclusive you would have to think that the engine would be more geared towards the ps3



Nsanity said:
Slimebeast said:

Is Mass Effect 2 on two discs on the Xbox??

Kotaku


The only down-side to a multi-disc game is that it could require a lot of disc-swapping. You don't want to play, say, the two-disc Mass Effect 2 and want to keep changing discs. Not to worry, Barrera said. "Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game."

Yeah I read that, that's why I asked. But I want it confirmed.



dsister said:
osamanobama said:

your maths seem very wrong.

bluray: single layer: 25 GB

DVD: duallayer: 8 GB x 3 = 24 GB

also i think thats the first time ive ever heard the arguement that bluray is holding back content. congratulations, you deserve a prize for that.

 

also your bolded says, you will only NEED to swap disks twice. meaning at minimum, the very least, you will need to change dicks 2 times. but if you read the article again, when it mentions side missions, it seems to allude to that if you wanted to complete some of them, you would need to swap disk more than twice. 


No, my math is right, your knowledge on dual layer DVDs is off. A single layer is 4.7 GBs, a dual layer is 8.5 GBs. 

8.5 8.5 8.5= 25.5 

25x1=25 

You are taking something and trying to warp it in the worst way possible. All the multi-game discs I played I could travel all I want. I only had to swap for story segments. And lets look at it one more time: 

In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game

Swapping while trying to do side missions would severely interrupt the flow of the game. Come on, this is fun. How else can you twist it? 


Maybe you're the one twisting things.  I don't think osamanobama ever said that.



paulrage2 said:
Nsanity said:

Swapping discs twice at natural breaks between cases without interrupting the flow of the game vs mandatory installing.

God Of War Collection, GOW 3, Killzone 3, FFXIII, Uncharted 1, Uncharted 2 etc... Dont need mandatory installing. Flame Fail!

GTA IV and Red Dead for PS3 had mandatory installs.



dsister said:
osamanobama said:


yes but adding another dvd is adding another disk, for a total of 4 (which is a crazy amount of disks).

dual layer bluray, is just one disk, no swapping. no clicking something like "press to go to second layer"

theres no way to know if it were a duallayer or not, unless you new the size of the game


What are you even saying... I don't even know

you were acting like it is equivalent of putting a game on a dual layer bluray as it is to add a 4th dvd.

how are they the same at all. the developer would have to find a good spot to splice the game again with as limited interuption as possible and incured the cost of stamping 4 disks with 4 different sets of data on all of them.

i was proving 50gb bluray is superior to 4-7 dvds