By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - How Nintendo just punked Sony and Microsoft

Pyro as Bill said:
Seece said:
Pyro as Bill said:
Seece said:
psrock said:
Seece said:

LOL @ people thinking Nintendo can steal the core from Microsoft ... er no chance.

It takes more than horsepower to attract the core, and Nintendo's IPs are just NOT attractive to the core crowd, coupled with the fact they don't have online in their blood and they'll forever be behind MS in that department, heck only Sony is catching up now.


All I see is finally Nintendo fans will get to play games we've been playing for years. There will be plenty of ports. 

Is there any point? It's already been shown the wii userbase doesn't appreciate the core offerings they get. If Wii 2 is aimed at the core, it won't attract anywhere NEAR the amount of core owners PS360 has. and if it's a casual system again, they simply won't be buying Assassin's Creed ect in the numbers PS360 do.

I just don't think Nintendo can ever go after the core and be a sucess. I think they need to stick to what they now know and come up with something to entice the blue ocean all over again.

I do think Nitnendo are now realising how unloyal that sector is though, does make me wonder why MS and Sony, MS obviously more so, are going after them.


All they need is CoD. That's what saved PS360 this gen.

If you want loyalty, I suggest you look at the numbers that a game like Mario Kart pulled this gen compared to those loyal Gran Turismo fans. NSMB DS to Wii, Wii Sports to Wii Sports Resort, Wii Fit to Wii Fit Plus. They look pretty loyal to me and they don't even have online in their blood. Well except for the biggest online game since 2005, Mario Kart.


Funny, I don't remember those MarioBros fans being so loyal when the gamecube was around. COD didn't save the HD twins, I've seen your posts before though so I'm not even going to bother with you.

I don't remember a Mario Bros game on the Gamecube.

Edit: You didn't like my 'Nintendo should go 3rd party' thread?

Pyro, do you share Malstrom´s concern about the 3DS and the N6?...despite not knowing anything about it, he says he´s concerned based on recent actions and interviews done by Iwata and Miyamoto...he thinks Nintendo is all too eager to "go back to the N64/GC days" and abandon the reasons that made the Wii/DS duo such a phenomenon.



Around the Network
RolStoppable said:
Seece said:

Funny, I don't remember those MarioBros fans being so loyal when the gamecube was around. COD didn't save the HD twins, I've seen your posts before though so I'm not even going to bother with you.

Seece, why are you even here? Comments like the one you just made show how little you know about what is being talked about here.

I'm sorry I don't know about what games the Gamecube had, but it's irrelevent either way, it's not as if a Super Mario Bros game would have added millions onto the Gamecube  would it?

My point still stands.



 

Just to get back on topic a little.

Squilliam, am I correct in thinking the PC to NES6 gap will be negligible compared with the PC to 360/PS3 gap at the start of this gen. Crysis is still the most demanding game on the PC and N6 could handle it easily enough?



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

RolStoppable said:
Seece said:
RolStoppable said:

Seece, why are you even here? Comments like the one you just made show how little you know about what is being talked about here.

I'm sorry I don't know about what games the Gamecube had, but it's irrelevent either way, it's not as if a Super Mario Bros game would have added millions onto the Gamecube  would it?

My point still stands.

You had no point to begin with.

The argument was that fans of certain games would buy new iterations of the very same games. You countered that by basically asking where were those fans when Nintendo didn't release such a game for their console. Does that make sense to you?

Every Super Mario Bros. game so far sold millions of hardware units, so it would be strange if one released for the Gamecube wouldn't have accomplished the same.

I don't buy NSMB is the same sort of franchise as Halo or GT though, Mario is strewn across a ton of games and to think people wouldn't buy a Gamecube because there wasnt' a Mario Bros game but there was a ton of other Mario games, doesn't make sense to me.

Ever since Nintendo's first home console, up to the Wii, they were declining in userbase. A sign their core audience was dwindling, and I don't buy that 2009 saw a surge in core fans thanks to NSMB, the people that bought that game were the same that bought Mario Kart Wii ect mostly casuals.



 

RolStoppable said:
Seece said:

I don't buy NSMB is the same sort of franchise as Halo or GT though, Mario is strewn across a ton of games and to think people wouldn't buy a Gamecube because there wasnt' a Mario Bros game but there was a ton of other Mario games, doesn't make sense to me.

Ever since Nintendo's first home console, up to the Wii, they were declining in userbase. A sign their core audience was dwindling, and I don't buy that 2009 saw a surge in core fans thanks to NSMB, the people that bought that game were the same that bought Mario Kart Wii ect mostly casuals.

Super Mario Bros. is the mainline of Mario games, everything else are spinoffs. Imagine how popular Halo would be on the next Xbox, if games like Halo Wars would be all it gets. If people complained that they want a Halo game, you would say they should just buy Halo Wars 2, because that is Halo. Same universe and all.

Ever since the NES Nintendo was losing course of what made them successful in the first place. With the sales of Super Mario Bros. games on the NES it should be clear what propelled Nintendo up to heaven. On the SNES we got Super Mario World (a.k.a. Super Mario Bros. 4) as a launch title and that was it. The SNES could have easily crossed the 50m mark, if it had gotten another SMB sequel, because SMW wasn't all that (to this very day there are debates whether SMB3 or SMW is the better game, even though the latter is a 16-bit title and should be superior by all accounts).

No Super Mario Bros. for the Nintendo 64 and Gamecube and sales continued to decline. Nintendo's core audience was dwindling, because Nintendo's bread and butter, Super Mario Bros., wasn't present anymore. Remember that the Wii posted record holiday sales in 2009. Priorly in this year Wii sales were on the decline and the launch of the PS3 Slim initiated discussions whether the Wii wouldn't be #1 that holiday. New hardware sales don't go to the people who already bought Mario Kart Wii, unless you want to suggest that those people were buying a second Wii.

And it's not just that the Wii spiked during the holidays 2009 due to NSMB Wii. Japan is especially telling of its impact. The situation in early 2010 and 2011 is very similar for the Wii in Japan. No noteworthy games released for the Wii, but the weekly sales level is notably higher in 2010 than in 2011 (I think Japan was even up yoy in early 2010). Wii sales worldwide have been on serious decline since spring 2009, but NSMB Wii put a stop to that for a few months. Of course, nothing lasts forever, so eventually the Wii continued its freefall, because the release schedule simply wasn't and isn't strong enough to keep a higher level of sales.

NSMB did not make the Wii what it is today though. Even if Nintendo did not release NSMB on the Wii, nothing would be different today. Yes, it's big but one game does not make or break a console war. 



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
Around the Network

Wii sales were far beyond Gamecube sales when NSMB Wii was released.  I for one believe the 2009 holiday sales were caused more by price cut as well as continued attraction of Wii as a holiday gift.  After all Wii sales accelerated again this past holiday without a dominant title.    Yes not as much, but there wasnt an official price cut and the competion for motion gaming was stronger. Not to mention market penetration.



Its libraries that sell systems not a single game.

thx1139 said:

Wii sales were far beyond Gamecube sales when NSMB Wii was released.  I for one believe the 2009 holiday sales were caused more by price cut as well as continued attraction of Wii as a holiday gift.  After all Wii sales accelerated again this past holiday without a dominant title.    Yes not as much, but there wasnt an official price cut and the competion for motion gaming was stronger. Not to mention market penetration.


Ding ding ding! We have a winner!

$10 for the first person to say price cut.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

Squilliam said:

Yeah punked in the order of most punked to least punked at least when it comes to next generation motion controllers. I am making two assumptions that the touch screen rumour is real and that the NES 6 is backwards compatible with the Wiimote.

In a nutshell in order to stave off any PMS (Post Malstrom Stress) I'll sum it up in a one liner: Nintendo just pumped up a specific style of game controller, made mega dollars on the trend and then abandoned as their main console focus in less than 5 years.

To explain what I mean: (Backwards compatibility.) or you could read the following two paragraphs.

Nintendo has already pretty much captured the wand style motion control market. All they have to do at this point is offer forward compatibility to the NES 6 for all those who are interested in the technology and games. So essentially if you already have a Wii you'll buy an NES 6 because you can still use your $100 or more investment in controllers and games. If you become interested in the controls or games then you can still buy Wii mote controllers and if you're not interested by now you may become interested in the new possibilities of what the NES 6 will offer. Nintendo will likely lock in a large proportion of their current Wii market whilst at the same time expand to new markets. 

The market won't get confused because Nintendo will use a pretty simple distinction to tell people how they will play their games. Wii = needs a Wii mote. xxx = needs an xxx mote. It seems to work quite well for Microsoft with Kinect titles so im pretty sure it'll work extremely well for Nintendo at the same time.


So how did they punk Sony? Well sorry Sony but Nintendo has an even better upgrade path to the Wii HD given the fact that the enourmous number of controllers and accessories Wii owners have bought will continue to work. They'll have a hard time convincing people to 'upgrade' to a PS3 post E3. On the other hand Sony courted a bunch of technophiles with their techy console, they stand to lose them on probation at least until the PS4 is released.

So how did the punk Microsoft? Well sorry Microsoft but Kinect doesn't cut it as a means to control  a console compared to a touch screen at this point. A touch screen is intuitive, contextual and accurate so whilst they may have different strengths it is likely far more practical overall as a controller. Im not saying that Kinect doesn't do things that you can't do with a touch screen or Wiimote.

Overall? The NES 6 is probably going to be the best console released yet, and really who would doubt otherwise? It will have the most performance, the most complete controller setup between supporting motion and touch interfaces as well as biometric if we go by that heart rate sensor thingie. It shouldn't lack for games at launch and within a year for all practical purposes it will have at least as good a library as any console as legacy titles over a year old aren't important on the market place and backwards compatibility will fill out the remainder of the gaps. 

 

 

 

 


That is exactly what my thread (see sig) discusses.

The next Nintendo will have this new controller that will give 3rd parties the same controller options as other consoles PLUS the new screen interface AND fully compatible Wiimotes. In fact, the new system will have both in the box so 100% of users will have the wiimoteplus and the new controller.

I called it a couple weeks ago and I can't wait for E3 to see it materialize.

I can't wait for Xmas 2012 to play my new console. Wii get ready to move to kids room, PS3 get ready to be bluray/media center at best... sold at worst (if my other ideas of Nintendo moving solidly towards media center features as well come true)



I see the Nintendo haters are out in full force(well a few of them atleast)



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

RolStoppable said:
psrock said:

NSMB did not make the Wii what it is today though. Even if Nintendo did not release NSMB on the Wii, nothing would be different today. Yes, it's big but one game does not make or break a console war. 

Well, of course it didn't make the Wii. It was released three years into the Wii's lifespan after all. Without it, however, the Wii would have completely collapsed. NSMB Wii perfectly fits into the overall philosophy behind the Wii (which is Nintendo's original philosophy that also made the NES so successful). Also, it's undeniable that Nintendo is more successful everytime Super Mario Bros. is on their system.

NSMB was huge when it came out, but the Wii would have sold at least 2.5 million that Dec anyway. The overall philosophy of the Wii was Mario this, Mario that, then plenty of Casual. Every year, Nintendo made sure plenty of titles had Mario in them and Wii fit, Wii Sports took care of the rest. 



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)