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Forums - Nintendo - Miyamoto explains lack of dual analog controls for 3DS

DeadEye said:

With both motion control and a touchscreen a second anlog stick is completley unessacary. It still makes me laugh that so many people are obsessed with something so stupid.

Yeah. Even some thinks that is better than a mouse.



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M.U.G.E.N said:

>_> yeaaaaah...

What's the real reason, then?



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Oh, so the same line of excuses Sony used before they realized how important proper controls were



MGS:Snake Eater 3D is gonna be horrible without anther analog stick o_0



Pavolink said:
M.U.G.E.N said:

>_> yeaaaaah...

What's the real reason, then?


oh I'm not saying they didn't 'think' this way :P heck doubt anyone can prove or disaprove that...I just think it's funny he thinks dual analogs aren't needed and that gyroscopes are a good choice in a system where you use 3d which lose effect if you move around...

honestly I rather not get into this whole debate :D it will drag on for pages if I do and too bored for that, hence why I left it with what I said in the OP



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M.U.G.E.N said:
Pavolink said:
M.U.G.E.N said:

>_> yeaaaaah...

What's the real reason, then?


oh I'm not saying they didn't 'think' this way :P heck doubt anyone can prove or disaprove that...I just think it's funny he thinks dual analogs aren't needed and that gyroscopes are a good choice in a system where you use 3d which lose effect if you move around...

honestly I rather not get into this whole debate :D it will drag on for pages if I do and too bored for that, hence why I left it with what I said in the OP


I agree. At least with a second analog stick you could make more use of the 3D. In an FPS title on 3DS don't expect to see a 3D effect if you use the gyrometer to look around.



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Well Shiggy,  your explination doesn't explain how I'm supposed to properly enjoy Robotron 2083D.

 

but other then that I suppose I agree.  I probably wouldn't buy any FPSs for 3DS anyway even if there was a second analog stick.  I will buy a couple that use gyro aiming though, I like the feature its pretty sweet.

 

 

 



IMO the only genre that could even use the second slidepad for anything is FPS, and FPS games have never been good on handhelds IMO so i couldn't care less about it anyway



M.U.G.E.N said:


oh I'm not saying they didn't 'think' this way :P heck doubt anyone can prove or disaprove that...I just think it's funny he thinks dual analogs aren't needed and that gyroscopes are a good choice in a system where you use 3d which lose effect if you move around...

honestly I rather not get into this whole debate :D it will drag on for pages if I do and too bored for that, hence why I left it with what I said in the OP

No problem. The question wasn't looking for a debate, just to know. I have to agree with you and Euphoria this time because I also believe that the 3D with gyroscopes don't work as well as 3D plus a second dual analog. The "sweet spot" limit the combination, so the tools that 3DS has (3D/Gyroscopse) must be used separate.

Or at least that what I think.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


NiKKoM said:

I like gyroscope control.. works great on the iPhone 4..

only issue there is the massive glare!



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