Carl2291 said:
Why wouldn't I be serious? |
Because we are talking about sustaining innovations vs disruptive innovations.
Going HD is a sustaining innovation - basically everyone expects it. It is natural evolution. It's like upping the max GB of hard drives or making cars faster. The SNES showed more pixels than the NES, on the PSX / N64 you could see games in 480p for the first time and the Xbox 1 had HD output. It's normal.
The Wiimote was a disruptive innovation. It was completely unexpected and came out of left field. It was also a radically different way of playing videogames. Move and the Wiimote Plus were sustaining innovations - they improved upon an already existing concept. Eye Toy was not really disruptive but it was innovative as it did something new. It was not a sustaining innovation. Of course the Move is also innovative but it is a sustaining innovation since there was a motion controller on the market before it.
But dual control sticks, Eye Toy, Sing Star, the touchpanel on the back of the NGP... Sony has done mutliple things that were more than just sustaining innovations. And if the Wii 2 features a hybrid of Kinect and Wiimote / Move it will only be a sustaining innovation, too. I would even consider the 3D of the 3DS to be of sustaining nature. So it's not like only Nintendo innovates. Sony's done a bunch of innovative things, too. Nintendo just happens to make their innovations a central part of their products and design the whole console around them.











