Yakuzaice said:
The thing is that most third party developers pretty much treat the PS3 and 360 (PC too pretty often) as the same platform. So if they are looking at that versus the Wii, then the Wii has never been the leading platform. Also, why are you suprised that a company that makes its money by licensing middleware would want to show off the technical proficiency rather than artistic merit. For example, should adobe only show off high art to advertise photoshop, or should they highlight the software's features? |
Fair question about Epic. What saddens me is not the fact that they exist so much as the level of mainstream success they have achieved and the influence they have over the industry.
It is said that Epic were the ones who convinced Microsoft into doubling the amount of RAM in the 360, and now with this new tech demo for their engine it is most likely the cycle is repeating itself - Epic themselves aren't shy about calling the recent demo a "challenge" of sorts to next gen console manufacturers...
The reason this makes me sad is that they are in fact encouraging an unhealthy trend in the games business in which the same games are made over and over again with only an increasingly inflated budget to distinguish between them... That may sound cynical to you but the fact is the variance in the so called game-space made up with this line of thinking is easily dwarfed by the potential versatility games as a whole can offer. Just think about the huge spectrum of games from tetris and defender and pac man to blaster master to sim city to jumping flash and you can see that this trend is suffocating creativity.
And to make matters worse it causes an inflation of expectations by consumers across the board! Suddenly Tetris isn't good enough unless it's in HD like the other big boy games! What a load of horse sh*t! Tetris has proven to have quadruple the staying power of Unreal, if not more! But instead of encouraging developers to make crazy unproven concepts that nine times out of ten may make very little money (or fail even altogether) until that masterful stroke of genius that changes gaming forever, we are being pushed into a shiny, pixel shaded corner for the rest of time!
This is the kind of thinking that brings people to make imbecilic statements like "but there aren't any more genres left to explore... all games are either FPS, TPS, RTS, platformers, fighters or racing games"....
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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