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Forums - Sales - The importance of the DLC's. EA wants my money.

radiantshadow92 said:

For this example i agree with you. But as a whole i do not see DLC as abuse, i see it as extra. You know what you are buying before you buy and anything extra comes at a price. Which is fine by me. I just wish Sucker Punch could do the same as EA sometimes because i want some inFAMOUS DLC xD

well i wish sucker punch never gets into that... inFamous was very good by its own and dont need anything else imo... and sucker punch is doing the efford so inFamous 2 will never ever need any type of DLC (other than new powers) since the comunity can build and upload missions so others can play user created missions, if you have that, what do you need DLC for???



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That is poor, but I still think there is plenty of content in the game

And, to the OP, F1 2010, was not broken at launch, it had a few issues, but it was the studios first game, give them a chance. As for Fallout New Vegas, I just waited 5 months and picked it up cheap with a patch!



sergiodaly said:
radiantshadow92 said:

For this example i agree with you. But as a whole i do not see DLC as abuse, i see it as extra. You know what you are buying before you buy and anything extra comes at a price. Which is fine by me. I just wish Sucker Punch could do the same as EA sometimes because i want some inFAMOUS DLC xD

well i wish sucker punch never gets into that... inFamous was very good by its own and dont need anything else imo... and sucker punch is doing the efford so inFamous 2 will never ever need any type of DLC (other than new powers) since the comunity can build and upload missions so others can play user created missions, if you have that, what do you need DLC for???

Some new powers for inFAMOUS one would be great. I still play it, and see tons of bugs that could have been patched yet they show no support after the game was released. What up with that?! I mean yeah the game is amazing, but some dlc don't hurt.



kitler53 said:
pariz said:
RolStoppable said:

DLC just leads to abuse. All the problems surrounding DLC could be solved by forbidding to charge for it.


This is exactly what I think.
I made a thread about my concern about this topic, but people showed very supportive of the DLC business model.

I can't believe we found ourselves speaking of paid dlc before the games even are out. That's just very abusive. I rather pay a 80 dollars price with full access to all the dlc they'll release in the future and there you go. Companies should build a name for themselves if they want us to pay more money.

EA is leading that way, which is bad news for me because they publish some of my favourite franchises.

Rock band: for $60 dollars i get more than 60 sounds making it less than what I would have paid via itunes all of the awesomeness that is rockband the game.  with that i have hundreds of options to expand my experience and customize it to the music i personally like.

little big planet: comes with tons of levels and costumes and access to literally millions more from the community.  but for "hardcore" lbp lovers like myself, the extra content i can buy is really appreciated.

don't get me wrong, for every example of dlc done right i can come up with you can probably come up with an appropriate counter example.  but honestly -- you don't have to limit yourself to dlc to make these arguments.  even before dlc existed some games had an amazing amount of content while others did not.

it's up to the consumer to decide how much is enough to warrent the price tag.  i know nothing about the specifics of the tiger woods game from the OP but he probably should have done his research before buying.  and if he feels burned he should do exactly as he stated and not buy the next release or any of the dlc.  if EA doesn't make money on these practises they will change.


Fair enough.

(...but that doesn't make me like it any better...)



Exactly why I don't own MvC3.  Some DLC is worth it but when they withold content that we used to get for free, i want no part of it.  That goes for retailer exclusive pre-order content, too.  As a fan of a game, how do they expect us to experience everything if Wal-mart offers "exclusive maps", Target offers "exclusive characters, EB offers "exclusive costumes", and Best buy offers "exclusive weapons"?  It's bullshit.



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This is another reason I perfer online gaming.  I buy games that are easy for people to mod mostly.  Then DLC = free stuff that people made.  A lot of it proffesional grade.



I never buy anything from EA.

But I feel your pain because Capcom is going this way and I like their games...



Thanks for the replies.   Tiger Woods 12 is by far the worst exemple I have seen of a company trying to cash in.  But, I think there is still hope.  I find Crysis 2 to be a very well made game with  lots of value.  The single player campaign alone is worth it. 

I just hope this trend doesn't continue.  As I said, I won't be buying anything from EA on release day or week.  I'll wait for a few months to see how it goes.  Even if pga 12 is a good game, I wish with all my hearth that it will sell poorly.  Don't make the same mistake I did.



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DLC is great, adds more of what I love to what I love. It's also all optional and rarely ever hurts the main game, they aren't taking missions out of the original game and then selling it as DLC, they are creating DLC to add on top of the original game.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

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Doobie_wop said:

DLC is great, adds more of what I love to what I love. It's also all optional and rarely ever hurts the main game, they aren't taking missions out of the original game and then selling it as DLC, they are creating DLC to add on top of the original game.


Except that is not always the case. Look at MK they are already talking about its DLC. They should have already been part of the game if they where wanting to put them in. YOu can say they are not takin gout missions and all from the original game, but when those things are being worked on and in cases are already done before a game comes out, Its a farce. The sooner DLC is gone the better. You could argue but what about when a game releases with a ton of glitches they need to fix them. They should have fixed any game breaking glitches before releaseing it and making you part of their testing teams. Its given companies a easy way to be lazy/save money/and make more money off you.