One of the most common things I have ever seen posted about the 3DS is "can it do pop out effects?"
The answer is obviously yes, but the question still comes up so I'm hoping to clarify that.
All methods that give a 3D effect work exactly the same, one image goes to the left eye and another, slightly different image, goes to the right eye. Even without glasses the same thing occurs.
Pop out effects are only done if the game developers want it to, so why isn't it done more often? after all the 3DS is more than capable of doing it.
The answer is screen size. In order for pop out to be convincing, the entire object has to be contained in the screen. The minute it reaches an edge and begins to go off screen, it starts messing with your eyes. In a movie theatre, the screen is so large that it almost completely covers your field of vision so the effect works great, not so with the 3DS since the screen is fairly small in your field of vision. But even then, we are seeing 3D movies go for depth into screen vs. something that is right in front of your face. Adding depth instead of pop out feels a lot more natural to your eyes, compare watching a newer 3D movie in theatres vs. a 3D show/attraction at a theme park and you will know what I am talking about.
Lastly, depth works pretty good even if you are close to the screen boundry, since it is more like looking through a window, it feels more natural.
Pop out effects will be thrown in every once in a while in games, probably for a quick shock, however due to the size of the screen, it will look like it's hovering just above the surface rather than coming right at you.
I hope this was informative for you!












