The OP is not quite accurate to what DF was saying, a very biased PS3 slant to it.
The OP is not quite accurate to what DF was saying, a very biased PS3 slant to it.
| Badassbab said: The OP is not quite accurate to what DF was saying, a very biased PS3 slant to it. |
Then, please correct me.
I tried to give a brief summary and did give the links to it as well.
There's an update in the main article: The resolution of the 360 version is 1152x720, the same as Halo Reach's.
| ethomaz said: So... - IGN is bias. Good read... thanks DF. |
Pretty much.
Nsanity said:
|
Not me. Way too busy playing the game to care...
Nsanity said:
|
I read the article twice. I skipped over the 3D parts in a hurry though.
Why you ask twice?
Digitalfoundry
"The crucial thing is that both are phenomenally attractive games, producing effects quite different and in many ways more advanced than anything we've seen elsewhere on console. We all wanted Crysis on console to be an event, a showcase release: by and large, Crytek has delivered, and those cutting edge visuals are backed by a truly impressive game design"
http://www.eurogamer.net/articles/digitalfoundry-crysis2-face-off?page=3
mantlepiecek said:
I read the article twice. I skipped over the 3D parts in a hurry though. Why you ask twice? |
Hurry? you may start quoting parts or copy the entire article becuse i aint going through another 10 pages of misinformed rambling.
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