kitler53 said:
Chrizum said:
LordTheNightKnight said:
greenmedic88 said:
There are far too many top rate FPS games on other platforms to be "envious" of a title like Conduit 2 on the Wii that likely wouldn't even register as a blip on the radar for any other platform.
About the only thing it has going for it are the Wii remote pointer controls, which aren't even anything to crow about anymore given FPS Move integration on the PS3.
The problem with blog type sites like Hip Hop Gamer is that they are allowed to be extremely biased due to the blog/opinion format that isn't constrained by the "objectivism" that is supposedly present in more journalistic news sources.
You can bet that if High Voltage gave the Hip Hop Gamer show an exclusive interview or exclusive access to inside information, etc. it's going to result in positive hype/coverage as hype is one of the things blog sites pretty much depend upon to stay relevant.
Controversy, of course being the other thing, because how can you expect to stay relevant if you don't have a chunk of people visiting even if for no other reason than to say how much they disagree with what the blogger himself may not even believe is true.
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Um, lower budget. The costs of games on those other systems is stupidly ignored, and just mention the few hits as though they magically make up for all the money being lost by most of the developers.
And lower sales isn't an answer to the above since a) those sales are the developers' fault due to neglect, and b) flops are still fewer despite that.
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Good point. I'm going to play Conduit 2 instead of Halo Reach because it's lower budget.
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i know when i pick out a game things like low development budget is a key buying decision factor. i inivite all of my friends over and say "you see those terrible graphics and bland gameplay; you can really see the profitablility in this games..."
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Way to miss the point. I meant developers, not players.
Then again if the comment I responded to was about the latter, then I admit to causing confusion there, but then again, the opposite is stupid as well, or else we should have all bought Too Human, and I think we can agree that's not a valid reason to get it.
Good design is what makes a good game, but too many developers think throwing money at the game is what makes it appealing.