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Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

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hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


Then it's possible we have a SK this game?



19:44:34 Skeezer METAL GEAR ONLINE
19:44:36 Skeezer FAILURE
19:44:51 ABadClown You're right!
19:44:55 ABadClown Hur hur hur
19:45:01 Skeezer i meant
19:45:04 Skeezer YOU ARE A FAILKURE
19:45:08 Skeezer FAILURE*
A Bad Clown said:
hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


Then it's possible we have a SK this game?

Most likely, and because linkz does not distinguish between the types of deaths in the OP, we can also assume Mafia B. Which isn't out of the question as so many already tried to disprove. I remember Gniz mentioning the possibility of 2 small groups. And I agree with the assumption.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

hatmoza said:
A Bad Clown said:
hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


Then it's possible we have a SK this game?

Most likely, and because linkz does not distinguish between the types of deaths in the OP, we can also assume Mafia B. Which isn't out of the question as so many already tried to disprove. I remember Gniz mentioning the possibility of 2 small groups. And I agree with the assumption.

Has VGC Mafia ever had more than one mafia group at a time? If not, I'd think a SK would be more likely.



19:44:34 Skeezer METAL GEAR ONLINE
19:44:36 Skeezer FAILURE
19:44:51 ABadClown You're right!
19:44:55 ABadClown Hur hur hur
19:45:01 Skeezer i meant
19:45:04 Skeezer YOU ARE A FAILKURE
19:45:08 Skeezer FAILURE*
hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


I do agree that most likely we don't have a vigilante. It is still possible plus someone from last game might have followed up with the idea I had (Instead of a no lynch we take out a weak player- Radish that didn't work out so well for me though) however that isn't very likely. I'd lean towards a SK than a second mafia team, but we can't rule them out for sure. I would think it would be harder to balance two mafia teams and the roles out town may have so far than to just ballance it with one mafia team and a SK.



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I have some questions.

1. Outlaw why did you find in necisary to roleclaim this early?

For everyone else what are your thoughts on the early roleclaim

2. What is a reasonable amount of time to wait for those that are currently lurking?

3. What are your thoughts on the current make out of the game based on deaths role claims and implied roles? I don't want this one to get too drawn out though.

4. Do you feel as I feel that metal gear is being an active lurker?



I didn't roleclaim. I just said that hatmoza was boring and didn't part in any nightlife. I didn't give out my specific role or name (like many others did).

What I said was really the constructive (and non-pandering) thing I could say at the moment. It's still one of two statements that reflect anything that happened at night.



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Then follow young Mat whenever he calls,
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A Bad Clown said:
hatmoza said:
A Bad Clown said:
hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


Then it's possible we have a SK this game?

Most likely, and because linkz does not distinguish between the types of deaths in the OP, we can also assume Mafia B. Which isn't out of the question as so many already tried to disprove. I remember Gniz mentioning the possibility of 2 small groups. And I agree with the assumption.

Has VGC Mafia ever had more than one mafia group at a time? If not, I'd think a SK would be more likely.

read the mortal combat round. (18?)... there's a thread with links to all games created by linkz I believe... and there's a stickied thread by proff with "how to mod" in which the link to that thread should be .

(follow the white rabbit :p)



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outlawauron said:

I didn't roleclaim. I just said that hatmoza was boring and didn't part in any nightlife. I didn't give out my specific role or name (like many others did).

What I said was really the constructive (and non-pandering) thing I could say at the moment. It's still one of two statements that reflect anything that happened at night.


Revealing that you know what someone did at night is saying you have a role that can see what people do at night. You might not say the name of the role but you told everyone that you have a role that lets you do at least what you said.

Although it gives the town some valuble information (that there is likely a role-blocker) it also means that all the scum factions know that you have that ability as well. So why would you rush that? It makes you very likely to be killed tonight when you very well could have waited a day or two and given us some more information.



Wonktonodi said:
hatmoza said:

Also, I really doubt a vigilante (or pro-town player) were one of the murderers on night one. Unless that person was a complete amateur. No, a vigilante would not risk killing a pro-town player right off the bat. They would wait until at least 1 day passed as to not make a mistake.

What I'm trying to say is, both deaths were by anti-town factions. And that I'm going to keep an eye on everyone who suggested, or strongly believed that a vigilante struck one of the two dead people.


I do agree that most likely we don't have a vigilante. It is still possible plus someone from last game might have followed up with the idea I had (Instead of a no lynch we take out a weak player- Radish that didn't work out so well for me though) however that isn't very likely. I'd lean towards a SK than a second mafia team, but we can't rule them out for sure. I would think it would be harder to balance two mafia teams and the roles out town may have so far than to just ballance it with one mafia team and a SK.


the point you"re missing is that 2 mafia teams tend to cancel each other out.... that and with 3 teams, Town should not be at a strict 50% chance of winning so balance isn't so much of an issue.

An SK on the other hand does not have to deal with any of the mafia hidding issues, as he can't slip when talking to fellow scum.... and if I recall they often appear innocent (though not always... one of my SK rounds I was bussed or something the day I was scanned :p). I'd say balancing is harder with an SK than a second mafia team.

well that is my point of view.



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