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Forums - Sales - PS3 sold 403,000 in February. Kinect bundles outsold Move bundles 5:1

I have seen the Killzone 3 ad many time on TV. The problem isn't the amount of advertising, it's the ad itself. The Kevin Butler thing is getting old, and the ad does nothing to get people excited about the game. Contrast it to the COD:BO ads which were pretty fantastic, and probably sold several million copies just because of the ad.

The main problem with the Killzone 3 ad, it has no identity. It's relying on the PS3 identity, not the Killzone identity. The ad is just another in a long line of used car salesman Kevin Butler saying a bunch of stupid stuff. Funny the first couple of times, old and tired now.



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.

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CGI-Quality said:
EyeAmTJ said:

how does the PS3 have better games than 360 when they have the same games? SMH

Because their libraries (while similar) are different in many ways. I can't play any Killzones, Uncharteds, LBPs, or God of Wars on an Xbox 360 - or Halo, Forzas/PGrs/Fables on the PS3. Therefore, the libraries are different in many ways, making it very easy to claim either has a better library.


Eh, it was still plenty easy for people to claim that back when they both didn't have many differences too.

You'd be surprised just how much brand effects opinion... and not in a consious way either.

Look at companies that make a branded food, and then put the same food in lesser named brand as well, like cambells.

When given both, to someone for a taste test they often rank stuff widely differently.


Heck, even packaging can VASTLY change your opinion of stuff... hence why people pay a LOT of money to figure out just the right ice cream package or wine bottle.

 

Actual enjoyment of a game is muuuuuch less based on the qualties of the game then people realize.  Though most people hate to admit that because of the pure madness that brings towards talking about your personal opinion of something. 

Since a game you hated, might of been awesome to you had you been in a better mood when you played it, and the cover been different raising different expectations.



Still boggles my mind that Kinect has sold as much as it did, looking at its library. I mean what games are people playing with this thing?



psrock said:

I am so happy Kinect is such a success, and MS needs to really start supporting soon as it deserve. Full support in MS part is needed ASAP.


this. With the right support this could be awesome



 

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Metallicube said:

Still boggles my mind that Kinect has sold as much as it did, looking at its library. I mean what games are people playing with this thing?


mhmm what a totally unexpected comment from you. I mean I am totally shocked.

The unit is actually really fun. If people want to play things like Kinect Sports consistently they need a kinect for example.



 

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justinian said:
Reasonable said:
TheWon said:

 

CGI-Quality said:

Not that Sony should be too worried, Move is doing better than they expected and it wasn't expected to beat out Kinect. But I still hand Microsoft more credit in the area of business, they took a gamble and it paid off in spades! It's kept the 360 healthy through Qtr. 1!

Come on now! If Move wasn't created to beat Kinect or to help them move consoles. Why even waste the money on developing, advertising, and selling it. Move is about as good as the original Power Pad when it comes to moving software, and hardware.

Just like hiring Marcus to sell PSP! Your just throwing away cash!

But Move wasn't created to compete with Kinect.  It was created to compete with Wii.  As was Kinect of course.

What CGI is getting at - I think - is that:

  • Move was designed and launched more as a traditional peripheral and to allow Sony to get "Wii like" games as well as hybrid (or dual support) titles on PS3.  It's done that and it's selling well as a peripheral.  I'd note that while there tends to be a focus on bundles from Patcher, etc. the Move currently isn't that attractive as a bundle with PS3 and sells more as a peripheral to PS3 owners. Hence it's doing fine so far as a peripheral and being bought for games as diverse as Killzone 3, RE5, EyePet, etc.
  • Kinect however was designed to launch more as a console extension and to create a new platform with 360, hence the far greater focus on Kinect as an interface rather than just another controller peripheral.  MS have also priced and positioned Kinect bundles to be far more attractive than just buying a 360 and getting Kinect later.  Kinect has also been focused squarely on Kinect specific titles vs Move's focus across hybrids and a few Move specific titles.

Both have done well, Kinect particularly well in US of course, respective to their individual launches and focuses.  What CGI is pointing out is Move in some ways has been launched and positioned more modestly than Kinect as a strategy against the Wii and not specifically against Kinect - i.e. when Move was developed Sony's focus was the Wii not Kinect.

Move I think reflects Sony as a hardware company, and of course in terms of raw units might sell more than Kinect overall in the end - as Kinect is a single sale whereas PS3 owners who really get in to Move could easily buy one camera plus 4 Move wands.  This is classic peripheral focus.

Kinect on the other hand is more of an attempt to extend a platform with something that is part peripheral and part extension of core operating system capabilities - which reflects MS as more of a software company that has some hardware to serve as a platform for the software.


You make good sense and I am not saying you are wrong but I believe that Sony and MS are competing with each other more than with wii (no offence to nintendo supporters).

Their consoles competed for power (CPU, GPU, HD and all that jive), the vast majority of games are on both consoles so they compete for multiplat sales and both brought out addons at the same time again to compete with other.


I agree they are competing with each other more than Wii for sure.  I just meant Move was developed as Sony's answer to Wii as was Kinect, and they of course - due to how closely PS3/360 compete for sales as you rightly note - have ended up in competition, however they weren't designed specifically to top the other but to top the Wii.

I've always been in the camp that a lot of Wii sales/demand is seperate from the HD consoles - i.e. many Wii purchasers never consider PS3/360 as an alternative - although that is probably changing a bit in the wake of Move/Kinect.  Mostly though I still believe they appeal to different demographics and its clear even MS were caught by surprise by how many existing 360 owners bought the Kinect.

In some ways it's just semantics but hey - arguing those is what forums are for!



Try to be reasonable... its easier than you think...

Metallicube said:

Still boggles my mind that Kinect has sold as much as it did, looking at its library. I mean what games are people playing with this thing?


It's worth remembering that a fair chunck of the sales were to existing owners.  In fact I believe this was a major factor in MS upping their initial estimates so much: I'm sure they actually seriously underestimated the interest existing owners would show.

The pricing on 360/Kinect bundles is also very attractive, too.

This isn't knocking Kinect, but if you look at how much the existing install base embraced it, plus how well MS made buying a 360 with Kinect seem much better value than buying a 360 without Kinect, you can see how the conditions existed for massive sales.

It's interesting to note that, ignoring adventures as a pack in, the SW hasn't really matched the Kinect HW sales, indicated that many Kinect owners aren't buying up titles for the system but instead having fun with Adventures and using it's new interface options.  With Sports sales below the hardware, for example, we can see that some owners have yet to buy a single Kinect title as a standalone purchase.

Move I'd note shares some characteristics of this as well, with plenty of owners clearly buying it for existing titles like RE5 or Heavy Rain and sticking with Sports Champions (that is those lucky enough to get it as a pack in).

I'd actually be crious to know the sum total of Move sales as well - by that I mean every Wand, navi, etc.  I think it would be pretty large as most tracking seems to be tracking the Move starting configuration and maybe the Wands.  Pretty much everyone I know with a Wand has by now bought a navi for example.   I'm pretty sure both MS and Sony are seeing a lot of profitable sales from their new peripherals.



Try to be reasonable... its easier than you think...

Metallicube said:

Still boggles my mind that Kinect has sold as much as it did, looking at its library. I mean what games are people playing with this thing?

The 360 has hundreds of games so I don't know what your talking about.



yo_john117 said:
Metallicube said:

Still boggles my mind that Kinect has sold as much as it did, looking at its library. I mean what games are people playing with this thing?

The 360 has hundreds of games so I don't know what your talking about.


hahaha he was talking about kinect haha



 

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I am not surprised, Kinect is the better product in my opinion.