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Forums - Nintendo - Nintendo ruined gaming-official (so did Apple)

okr said:

Trip Hawkins can say whatever he wants, he's a legend who made some big mistakes but also contributed hugely to the industry. He's a member of the Hall of Fame of videogames for a reason. Inferior versions of EA games on Wii is not Hawkin's fault.

Natalia Luckyanova can say whatever she wants, she's pretty, has a sexy name and creates apps with cute icons no one knows.

By the way: Why are Nintendo fans/system owners often posting anti-Nintendo news? Must be masochism.


What the hell are you smoking? Natalia is ugly as fuck

 

http://www.google.com/imgres?imgurl=http://farm5.static.flickr.com/4072/4682631062_1822fcf143_z.jpg&imgrefurl=http://www.flickr.com/photos/jontintinjordan/4682631062/&usg=__SJ20fvamF1co-q_wIv3QjMTNh7M=&h=640&w=427&sz=169&hl=en&start=0&sig2=QdfUZQTkbTbPms9OAevpZQ&zoom=1&tbnid=r_T-wfeUvDUblM:&tbnh=156&tbnw=138&ei=k3d0TfrJPNTpgQfFnrzcAQ&prev=/images?q=natalia+luckyanova&um=1&hl=en&sa=N&biw=1024&bih=643&tbs=isch:10,300&um=1&itbs=1&iact=hc&vpx=366&vpy=119&dur=1747&hovh=275&hovw=183&tx=122&ty=123&oei=k3d0TfrJPNTpgQfFnrzcAQ&page=1&ndsp=13&ved=1t:429,r:10,s:0&biw=1024&bih=643



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Soonerman said:
okr said:

Trip Hawkins can say whatever he wants, he's a legend who made some big mistakes but also contributed hugely to the industry. He's a member of the Hall of Fame of videogames for a reason. Inferior versions of EA games on Wii is not Hawkin's fault.

Natalia Luckyanova can say whatever she wants, she's pretty, has a sexy name and creates apps with cute icons no one knows.

By the way: Why are Nintendo fans/system owners often posting anti-Nintendo news? Must be masochism.


What the hell are you smoking? Natalia is ugly as fuck

Fixed it for you.  And she's not ugly.  I think she's rather cute.  Her hair could be put together a little better in that pic, though. 

@ OP

I can understand the need to licensed games.  Otherwise, you have the oversturation you have in Apple's App Store.  Though, the conclusion that unlicensed games were the cause of the gaming crash is unfounded.  It mostly had to do with the oversaturation of gaming consoles, as well as 2 poorly made licensed titles made by Atari, Pac-man and E.T.  Atari anticipated that those games would be bigger than they were, and made millions of copies more than they should have.



thismeintiel said:
Soonerman said:
okr said:

Trip Hawkins can say whatever he wants, he's a legend who made some big mistakes but also contributed hugely to the industry. He's a member of the Hall of Fame of videogames for a reason. Inferior versions of EA games on Wii is not Hawkin's fault.

Natalia Luckyanova can say whatever she wants, she's pretty, has a sexy name and creates apps with cute icons no one knows.

By the way: Why are Nintendo fans/system owners often posting anti-Nintendo news? Must be masochism.


What the hell are you smoking? Natalia is ugly as fuck

Fixed it for you.  And she's not ugly.  I think she's rather cute.  Her hair could be put together a little better in that pic, though. 

@ OP

I can understand the need to licensed games.  Otherwise, you have the oversturation you have in Apple's App Store.  Though, the conclusion that unlicensed games were the cause of the gaming crash is unfounded.  It mostly had to do with the oversaturation of gaming consoles, as well as 2 poorly made licensed titles made by Atari, Pac-man and E.T.  Atari anticipated that those games would be bigger than they were, and made millions of copies more than they should have.


Two games could not cause a crash. Those would just lose Atari a lot of money, not cause a general drop in sales. Those would require loads of bad games, which is what the unlicensed games did.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

thismeintiel said:
Soonerman said:
okr said:

Trip Hawkins can say whatever he wants, he's a legend who made some big mistakes but also contributed hugely to the industry. He's a member of the Hall of Fame of videogames for a reason. Inferior versions of EA games on Wii is not Hawkin's fault.

Natalia Luckyanova can say whatever she wants, she's pretty, has a sexy name and creates apps with cute icons no one knows.

By the way: Why are Nintendo fans/system owners often posting anti-Nintendo news? Must be masochism.


What the hell are you smoking? Natalia is ugly as fuck

Fixed it for you.  And she's not ugly.  I think she's rather cute.  Her hair could be put together a little better in that pic, though. 

@ OP

I can understand the need to licensed games.  Otherwise, you have the oversturation you have in Apple's App Store.  Though, the conclusion that unlicensed games were the cause of the gaming crash is unfounded.  It mostly had to do with the oversaturation of gaming consoles, as well as 2 poorly made licensed titles made by Atari, Pac-man and E.T.  Atari anticipated that those games would be bigger than they were, and made millions of copies more than they should have.


Two games could not cause a crash. Those would just lose Atari a lot of money, not cause a general drop in sales. Those would require loads of bad games, which is what the unlicensed games did.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
thismeintiel said:
Soonerman said:
okr said:

Trip Hawkins can say whatever he wants, he's a legend who made some big mistakes but also contributed hugely to the industry. He's a member of the Hall of Fame of videogames for a reason. Inferior versions of EA games on Wii is not Hawkin's fault.

Natalia Luckyanova can say whatever she wants, she's pretty, has a sexy name and creates apps with cute icons no one knows.

By the way: Why are Nintendo fans/system owners often posting anti-Nintendo news? Must be masochism.


What the hell are you smoking? Natalia is ugly as fuck

Fixed it for you.  And she's not ugly.  I think she's rather cute.  Her hair could be put together a little better in that pic, though. 

@ OP

I can understand the need to licensed games.  Otherwise, you have the oversturation you have in Apple's App Store.  Though, the conclusion that unlicensed games were the cause of the gaming crash is unfounded.  It mostly had to do with the oversaturation of gaming consoles, as well as 2 poorly made licensed titles made by Atari, Pac-man and E.T.  Atari anticipated that those games would be bigger than they were, and made millions of copies more than they should have.


Two games could not cause a crash. Those would just lose Atari a lot of money, not cause a general drop in sales. Those would require loads of bad games, which is what the unlicensed games did.

They contributed to it greatly.  Atari's bad decisions about those 2 games cost them millions, probably billions by today's standards, and caused the largest gaming company of the time to go under.  This just left a bad taste in people's mouths about gaming in general.  The oversaturation of consoles (I believe there were around 10 at the time, some by the same company) didn't help this situation, either.  I'm not sayin unlicensed games didn't play a factor, but the largest blow was Atari's poor business decisions.



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Paying one programmer to spend 6 weeks on a title that was literally the Golden Egg that every home video gamer wanted really can't be interpreted as anything but a poor business decision. It was literally betting the company. That's the kind of decision that can and often does errode consumer interest.

Now that I think about it, Pac-man and E.T. were probably the last Atari 2600 cartridges that I bought, which may have made me similar to the typical gamer of the time.

I didn't buy another video game console until the NES. And there were unlicensed games on the NES as well.



thismeintiel said:

They contributed to it greatly.  Atari's bad decisions about those 2 games cost them millions, probably billions by today's standards, and caused the largest gaming company of the time to go under.  This just left a bad taste in people's mouths about gaming in general.  The oversaturation of consoles (I believe there were around 10 at the time, some by the same company) didn't help this situation, either.  I'm not sayin unlicensed games didn't play a factor, but the largest blow was Atari's poor business decisions.


People stop buying games because they are bad, not because a company loses money (that's confusing cause and effect). And two games would not be enough to make people turn away.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Acevil said:
bannedagain said:
Acevil said:
alekth said:

Err, so Nintendo is bad for not really allowing small developers to make a game, but then so is Apple for allowing too many small developers to make a game?

There's always the PC for free and open business, incl. allowing small developers to do whatever... but then again wasn't EA having a fit about PC gaming recently?


EA pretty much hates nintendo, because well they couldn't really do well in that market, EA pretty much seems to have problem with PC for whatever reasons. EA as a business is doing horribe, when compared to (Ubisoft and hell, even Activision (who also had one bad quarter.)

If EA continues down this path, only a matter of time. 

Thats why peter moore went over to EA. He's working to make EA MS's. LOL


Notice how Microsoft starts making money all of sudden, and EA keeps going deeper and deeper in the red. 

I believe he is also part of Sega of America, before Microsoft....

I think your on to something.



LordTheNightKnight said:
thismeintiel said:

They contributed to it greatly.  Atari's bad decisions about those 2 games cost them millions, probably billions by today's standards, and caused the largest gaming company of the time to go under.  This just left a bad taste in people's mouths about gaming in general.  The oversaturation of consoles (I believe there were around 10 at the time, some by the same company) didn't help this situation, either.  I'm not sayin unlicensed games didn't play a factor, but the largest blow was Atari's poor business decisions.


People stop buying games because they are bad, not because a company loses money (that's confusing cause and effect). And two games would not be enough to make people turn away.

That's true.  However, the two biggest contributors to people shunning gaming as a whole were 2 licensed games, Pac-man and E.T.  Not only were they horrible games, but Atari ordered WAY more to be produced than demand warranted.  With Pac-man they produced 12 million copies and only 7 million were ever sold.  They didn't push it too far with ET, but they still produced 4 million copies and only sold 1.5 million.  Now, I'm not arguing that companies forcing 3rd parties to license games is necessarily a bad thing.  It does allow you to control oversaturation to an extent.  But, don't think that unlicensed game equals bad game.  Tengen, for example, released some really good unlicensed games for the NES.



thismeintiel said:
LordTheNightKnight said:
thismeintiel said:

They contributed to it greatly.  Atari's bad decisions about those 2 games cost them millions, probably billions by today's standards, and caused the largest gaming company of the time to go under.  This just left a bad taste in people's mouths about gaming in general.  The oversaturation of consoles (I believe there were around 10 at the time, some by the same company) didn't help this situation, either.  I'm not sayin unlicensed games didn't play a factor, but the largest blow was Atari's poor business decisions.


People stop buying games because they are bad, not because a company loses money (that's confusing cause and effect). And two games would not be enough to make people turn away.

That's true.  However, the two biggest contributors to people shunning gaming as a whole were 2 licensed games, Pac-man and E.T.  Not only were they horrible games, but Atari ordered WAY more to be produced than demand warranted.  With Pac-man they produced 12 million copies and only 7 million were ever sold.  They didn't push it too far with ET, but they still produced 4 million copies and only sold 1.5 million.  Now, I'm not arguing that companies forcing 3rd parties to license games is necessarily a bad thing.  It does allow you to control oversaturation to an extent.  But, don't think that unlicensed game equals bad game.  Tengen, for example, released some really good unlicensed games for the NES.


They could not be the biggest contributors. At most they would cause turning away from the 2600, not all available consoles, and the arcades.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs