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Forums - Gaming - How do you feel about the "post-PC" world?

 

How do you feel about the "post-PC" world?

Love it, let's have more! 20 19.23%
 
It's a good principle. 8 7.69%
 
Well, let's see where it goes from here. 21 20.19%
 
Things are just fine now. 5 4.81%
 
Hell no, don't fix what isn't broken. 45 43.27%
 
Other (specify). 5 4.81%
 
Total:104
Rainbird said:

@ Mummelmann

You're not paying attention to what I'm saying. This has absolutely nothing to do with Apple, they're just the ones who coined the term, it's about software design. You're interpreting this as meaning that the hardware must be locked down and that the software can't be flexible enough to accomodate different kinds of hardware. Of course it can, there's no reason why Linux-based OSs or Windows 8 couldn't be post-PC and still be as flexible as they are today.

Post-PC simply refers to a design paradigm where you design your software in a way that makes it as easy as possible and as nice as possible for your users to use it. And I agree that post-PC is a bad name to pin on it, but it's nice to actually have a term for it.

EDIT: And I don't own an Apple-product, nor do I have any plans to. Apple isn't taking any of my freedom because I'm not letting them. But that doesn't mean they can't be on to something, even if only partially.


What exactly do you mean by post pc. I think I am just not getting it. I have used an ipad/iphone a couple of times, didn't seem much differnt to me than a pc with every program on the desktop and a few pages to flick through.  The touch interface seemed to make things different, but not much. Seems more like the devices you listed dealt with a different input more so than anything else. Those different inputs were also motion or touch based which is just naturally easier for people. Who doesn't know to point with a finger at what they want. Removing input barriers will definatly make things more user friendly and easier, but I dont see what is post pc about it. POst keyboard and mouse yes. Will the pc be any less pc when kinect is on it and poeple use that instead of keyboard and mouse?  And personally when ever I use an ipohone/ipad I am turned off by how unorganzied they are and filled with clutter. Mind you these are ones owned and used by others not me.

 

"It's all about differentiating through experience rather than hardware"

All the devices except w7 is diferentiated by hardware though. Kinect, touch screen, move.



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TomaTito said:

Not for him, I know how he uses his mac similarly to how someone uses Linux, he is really efficient. His desktop is empty, no dock, programs or files launch from searches, uses shortcuts for everything, virtual desktops, uses terminal for specific programs, etc. Loves the keyboard, hates the mouse... It's crazy to watch. He likes the build quality of the computer and being able to use a Unix based system to mold it for his needs.

But yeah, was surprised to see him react like that and consider a Linux distro after the announcement of this ipad launcher, which you could even uninstall for all we care. It's just a reaction to that "post-pc" development, though this guy is an outlier, don't see the common person have the same problems as him. I'm sure my brother-in-law can't wait for the update.

Now it makes more sense. If you're used to using one UI and you're really good at it, having that radically changed is going to be a pain. But that goes for anything people can get used to, and change happens from time to time. 



thranx said:

What exactly do you mean by post pc. I think I am just not getting it. I have used an ipad/iphone a couple of times, didn't seem much differnt to me than a pc with every program on the desktop and a few pages to flick through.  The touch interface seemed to make things different, but not much. Seems more like the devices you listed dealt with a different input more so than anything else. Those different inputs were also motion or touch based which is just naturally easier for people. Who doesn't know to point with a finger at what they want. Removing input barriers will definatly make things more user friendly and easier, but I dont see what is post pc about it. POst keyboard and mouse yes. Will the pc be any less pc when kinect is on it and poeple use that instead of keyboard and mouse?  And personally when ever I use an ipohone/ipad I am turned off by how unorganzied they are and filled with clutter. Mind you these are ones owned and used by others not me.

As I said a few posts ago, I was wrong in saying that it's a software design paradigm, because it involves hardware too, just the hardware that deals with user interaction mainly. And I haven't used any iOS device for longer periods of time, so my experience is pretty much the same as yours, but I agree that the iOS setup isn't strongly post-PC.

But it uses both hardware interface and software, so stuff like Kinect and touch screens would fall under post-PC as well. And yeah, it's a bad name for it, but as I told Mummelmann, it's the term we actually have right now. If anyone have any better names, they're welcome to let them out, and we can all start using it when we find something better, and more descriptive.

Something more post-PC than iOS would be WP7, which is my favorite touch interface at the moment. It's much more of a design change, and something that's actually optimized for the hardware it's being used on.



Rainbird said:
thranx said:

What exactly do you mean by post pc. I think I am just not getting it. I have used an ipad/iphone a couple of times, didn't seem much differnt to me than a pc with every program on the desktop and a few pages to flick through.  The touch interface seemed to make things different, but not much. Seems more like the devices you listed dealt with a different input more so than anything else. Those different inputs were also motion or touch based which is just naturally easier for people. Who doesn't know to point with a finger at what they want. Removing input barriers will definatly make things more user friendly and easier, but I dont see what is post pc about it. POst keyboard and mouse yes. Will the pc be any less pc when kinect is on it and poeple use that instead of keyboard and mouse?  And personally when ever I use an ipohone/ipad I am turned off by how unorganzied they are and filled with clutter. Mind you these are ones owned and used by others not me.

As I said a few posts ago, I was wrong in saying that it's a software design paradigm, because it involves hardware too, just the hardware that deals with user interaction mainly. And I haven't used any iOS device for longer periods of time, so my experience is pretty much the same as yours, but I agree that the iOS setup isn't strongly post-PC.

But it uses both hardware interface and software, so stuff like Kinect and touch screens would fall under post-PC as well. And yeah, it's a bad name for it, but as I told Mummelmann, it's the term we actually have right now. If anyone have any better names, they're welcome to let them out, and we can all start using it when we find something better, and more descriptive.

Something more post-PC than iOS would be WP7, which is my favorite touch interface at the moment. It's much more of a design change, and something that's actually optimized for the hardware it's being used on.

OK thats what i thought kind of. I agree than. I thought once I saw the wii that things would change. Thats Why I got the wii, not for the games but for the input. Also why I got kinect, and will get one once its on pc. I think what we are seeing is the post keyboard and mouse era, mainly mouse to be honest. Imagine fps's once they get eye tracking down along with body traking through camera, would keyboard and mouse still be better than? There are those that argue that wii/move is better for fps already. If you think about it the mouse is getting outdated with touch screens and motion tracking. It uses your whole hand and only offers so much input, even if you add mulitple buttons (which increases its complexity) It also does not have as natural a feel of touch screen or motion controls(well that last one can be argued but they are only going to be improved from here on out)



Alright, since no one is really happy with the term "post-PC", what else should we call it?

It should be a term that refers to a software and hardware design paradigm where in you focus on making a great experience for your user, by making your devices easy and nice to use, while removing focus from the underlying hardware.

Any suggestions?

User First Hardware Last (UFHL)?



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thranx said:

OK thats what i thought kind of. I agree than. I thought once I saw the wii that things would change. Thats Why I got the wii, not for the games but for the input. Also why I got kinect, and will get one once its on pc. I think what we are seeing is the post keyboard and mouse era, mainly mouse to be honest. Imagine fps's once they get eye tracking down along with body traking through camera, would keyboard and mouse still be better than? There are those that argue that wii/move is better for fps already. If you think about it the mouse is getting outdated with touch screens and motion tracking. It uses your whole hand and only offers so much input, even if you add mulitple buttons (which increases its complexity) It also does not have as natural a feel of touch screen or motion controls(well that last one can be argued but they are only going to be improved from here on out)

Agreed, we're slowly changing interface, and that's why I'm really excited about Kinect especially. I just want to see some good applications for it (voice command is the best one yet imo, it's just not used a lot), so hopefully we will have developed some crazy stuff for it in a couple of years.

And just looking at stuff like this makes me realize how old school what we're using now really is:

Not to mention stuff like this.



Maybe we should call it "Natural User Interface" he uses that phrase in that video



RolStoppable said:

No, it doesn't work. "Post" is in this context is just another word for "after". The first Pong machines for people's homes, the Atari 2600 and the NES, all of them weren't defining themselves through hardware. Their respective competitors, yes. But the machines who got things started were not. At the center of the advertising campaigns for these consoles were families playing the system together while the competitors advertised their more powerful specs.

New consoles focusing on the user experience is not something you can label as "post-PC", because in actuality it just means that consoles are returning to their original roots of which the NES was the last one in line. All home consoles launched between the NES and Wii were defined by trying to be more powerful than the competition.

Is the Atari 2600 a "post-PC" console? By your definition of the term it has got to be. Does it make sense? No.

Everyone is agreeing that post-PC is a bad name for the term, but it's the one we have right now. So if that's your complaint, you're welcome to help find a new name for it.

What it refers to as a design paradigm, is that you're no longer looking at this compilation of machines as some hardware for user input, some machine to translate that into a picture of some sort and a screen to display said picture. It's about looking at the user's needs, and designing hardware and software in a way that makes it as easy as possible for that to happen while making it a great experience at the same time.

It doesn't have anything to do with the PC really, it's just a new way of looking at how you design your software (and hardware in some cases). The PC is just the main representation of the "old" design paradigm, hence the new one is called post-PC.

For games, all of this is about looking at how you can bring the user into the experience and making games that are less cluttered, less confusing, less intimidating and all around easier to work with. That's where motion controls come in. And I don't know if the term applies to the Atari 2600 or any other old hardware, but there is no reason why it shouldn't be possible.



thranx said:

Maybe we should call it "Natural User Interface" he uses that phrase in that video

That only applies to the hardware though. Or that's my understanding at least. Stuff like Kinect and touchscreens are NUIs, but that doesn't cover the rest.



This...  Doesn't make sense at all.  If the old design paradigm was not to meet the users needs, why would anyone have purchased anything?

This seems to be a long-winded or 'PR' way of saying "making things accessible".