The two DS Zeldas battle head-to-head in popular VGChartz vote on hich was better.
Was the Ocean Temple in Phantom Hourglass too much? Was Spirit Tracks too short? Could Lineback be anymore annoying?
Battle of the Zeldas: Phantom Hourglass or Spirit Tracks? | |||
| Phantom Hourglass | 28 | 25.93% | |
| Spirit Tracks | 37 | 34.26% | |
| Just want to see results | 43 | 39.81% | |
| Total: | 108 | ||
The two DS Zeldas battle head-to-head in popular VGChartz vote on hich was better.
Was the Ocean Temple in Phantom Hourglass too much? Was Spirit Tracks too short? Could Lineback be anymore annoying?
Oh really? Whilst I admit the Ocean temple being somewhat monotonous, Spirit tracks feels like it was made by some sought of B team. A decent game but neither the sum of its parts nor the game as a whole can compare to Phantom hourglass.
While I voted for Phantom Hourglass, I did think that Spirit Tracks was the less (how shall I say this) 'Casual' oriented of the 2.
I liked Phantom Hourglass more. I guess I'm no a big fan of trains and their unflexibility.
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People are letting the train part of Spirit Tracks stand out in their memories. Spirit Tracks was by far the superior game gameplay wise and story wise.
I preferred Spirit Tracks, but as I am psychotically in love with Zelda games my opinion should be handily disregarded.
I own both, but have only played Phantom Hourglass. I gave up on it after hitting the Temple of the Ocean King for like the fourth time. It does eventually let you skip the first half of it, but it got so monotonous to me that I just couldn't handle it anymore. I haven't started Spirit Tracks yet, but that's just because I don't think it feels right since I haven't finished Phantom Hourglass. That said, I feel like Spirit Tracks can only be an improvement.
Spirit tracks is better, just because of that stupid Water Temple. Not hard, just boring beyond belief.

| themanwithnoname said: I own both, but have only played Phantom Hourglass. I gave up on it after hitting the Temple of the Ocean King for like the fourth time. It does eventually let you skip the first half of it, but it got so monotonous to me that I just couldn't handle it anymore. I haven't started Spirit Tracks yet, but that's just because I don't think it feels right since I haven't finished Phantom Hourglass. That said, I feel like Spirit Tracks can only be an improvement. |
Fire up Spirit Tracks. It also has a dungeon you revisit, but you never go through any floor more than once so it's a lot more tolerable.
Also the music is worlds better.
Edit: Also the graphics are better, the puzzles are better, the bosses are better, the writing is better
It's just better in pretty much every way and I apologize not at all for saying so.
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