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Forums - Gaming - What happens if the FPS genre crashes the way music games have?

@robzo isnt that what Wii is for??? and maybe Move??



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First Person Shooter genre crashing?? Have you seen the trailer for Battlefield 3?

/thread.



oniyide said:

@robzo isnt that what Wii is for??? and maybe Move??


Shoot em ups right aren't viable for any console unfortunately.  I think they would be looked at as some sort of half-assed game that didn't have enough development time to make a real 3d world etc...  I think shoot em ups can be for any age, but they would be most marketable on the likes of wii ware, xbla, or psn.

The problem is no one wants to pay 50 dollars for a game they think costs like 10 bucks.  People see them in the arcades as these short spontaneous experiences, so they are socialized to view them as lower-level games.  I can't really judge well since I am unaware of any full fledged attempts at a recent home console shoot em up.

I just know that when 3d shoot em ups first started out, they were more the likes of the original FPS games.  Like the original Doom or Quake.  Those games had the shoot em up essence to it so clearly it's an extenuation of the shoot em up genre if you ask me.  But today we see them as something totally seperate.  One being a serious genre, and the other being non-serious.



FPS are always evolving thats why they will never die.



They won't ever crash, but they could easily decline severely in  popularity as they rely mainly on CoD. CoD goes, FPSs become way smaller. They'll still be big, so not "crashed", but nothing compared to before.

If FPS does somehow crash, other popular genres will eat into it, mostly other "kill kill kill" kind of games, probably.



 

“These are my principles; if you don’t like them, I have others.” – Groucho Marx

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The reason music games "crashed" is because it has already been perfected, FPS can always be improved until its as realistic as real war except you don't bleed and die yourself. Also FPS is a core genre which means that there will always be gamers who will buy it, music games aren't really core, casuals usually move on to the next thing, which looks to be Kinect atm.

Also, why buy a new music game, when you can just download new songs to your old one? A new fps at least brings some content.



@robzo100 I think they are viable for consoles now more than ever BECAUSE of those online services, and with these new motion controls people dont have to shell out stupid amounts of money for some bundle like we used to. Dead Space Extraction, Time Crisis Razing Storm adn HOD Overkill were some of the full fledged arcade shooters. Im still waiting for my damn Point Blank, rumor has it there will be a sequel to Overkill for PS3/Wii



oniyide said:

@robzo100 I think they are viable for consoles now more than ever BECAUSE of those online services, and with these new motion controls people dont have to shell out stupid amounts of money for some bundle like we used to. Dead Space Extraction, Time Crisis Razing Storm adn HOD Overkill were some of the full fledged arcade shooters. Im still waiting for my damn Point Blank, rumor has it there will be a sequel to Overkill for PS3/Wii


Well, yes those small online services are a good platform for those genres, but they in essence exasberate the problem.  Because it downplays the legitimacy of those genres even more.  I think most people view those services as a platform for games not good enough for in-store releases, and to an extent it's coming true precisely because that's how people are viewing that market.  I just wish a AAA title was released on one of those networks to boost more AAA developers' faith in it, that way all games in that market are taken seriously.

Thanks for the tip on those games though.  I may very well buy Dead Space to see what it's all about.  I have always enjoyed House of the Dead games as well.



The begining of the end has already started. Gears and COD will still sell alot because the impulsive purchasers...



To all those who say the FPS can't die: get real. Very true, it's chances currently are very slim, since big developpers want to make them, but that's the only reason.

Music games died because the devs and publishers were milking them for all it's worth, not because it was some "fad". Just look at the music game release dates: towards 2008, 2009, it's blatant overkill.

2D games died out not because they got less popular, but because devs did not want to make these games anymore, instead preferring to play movie director in 3D games. Just look at New super mario bros: rather terrible 2D mario game, if not the worst, but since it's the only decent 2D platformer on DS, 25 million sales, only bested by the original.

Also: saying FPS's have evolved since 1991 is ridiculous, they've barely changed at all, it still remains gun in hand, shoot stuff, in first person. But hey, that's why these retro games are fun.