
This isn't too hard. I just want you to rack your brains and think of two of the hardest moments in gaming which you've come across, but also the most enjoyable. Since I'm so generous I'll start off with two even:
WARNING! POSSIBLE SPOILER ALERT! (There's nothing too great, but avert your gaze if you want to keep them a secret
)
1. WELCOME TO HELL! (Cave Story)

Picture the scene. You've just defeated the final boss of Cave Story. Not only that, but you also skipped out the Booster v 0.8, and got the 2.0 version much later in the game. Not ONLY that, but you also got the Tow Rope, and rescued Curly, drained Curly, and restored her memory. You go back into a house to save before the ending, and the door locks behind you. You enter a hole in the floor, go see the sign (which says "WELCOME TO HELL!" , continue forwards, and die.
And then you die again.
And again
And again...
That's hell in Cave Story; a series of insta-death traps, followed by an onslaught of enemiesmixed with a crumbling path, then both together, with a boss at the end, then ANOTHER boss at the end, with 4 different forms, the hardest in the game. All that with no chance of saving, returning, and the only way to get more health is if you're lucky enough for an enemy to drop one...
Why do it? Well, there's a timer, so you feel as though you're obligded to beat a set time, the ending is worth it all, there's story dialogue all the way through (what REALLY happened here?) and the music is amazing.
And, well, you did all of that at the start, remember? Why not get your reward?
Current score- 170ish deaths. 1 success
2. Grandmaster, The Perfect run (Super Mario Galaxy 2)

There you are. You've just completed what some say is the best game of all time. You've got all 120 stars in the main game, ythen you got the free-roaming, explorer's 120 stars as well. All is well and done. You go to bed, when...
*GRANDMASTER GALAXY IS NOW UNLOCKED!*
Out of curiosity, you visit the galaxy. What do you find?
Well, you find the following, in the following order:
- A minefield, which can only be negociated with Yoshi
- A panel of switches with lasers firing at you
- An electric fencing with no platforms, just clouds and a windmill
- A series of disappearing platforms and laser enemies
- A pull-star world with cannons and fencing
- A series of floating platforms with Hammer Bros, and 3 Boomerand Bros who have to be killed at the end.











