Eurogamer
You can influence future Fable projects at Lionhead by filling out a survey.
The developer wants to know which of the series features you like most. To measure that, Lionhead has set down 13 pivotal parts of a Fable experience and asked you to rate them from one - least important, to 13 - most important.
The categories are accessibility; be special and be a hero; charm and humour; emotional connections through drama; freedom; hero customisation; hero morphing; Live co-op; local co-op; player choices that affect the world; simulation; and, finally, the dog.
Simulation covers the sandbox elements of Fable such as buying a house, doing jobs, trading, having sex with a condom, having sex without a condom - that sort of thing. Accessibility encompasses the one button to shoot, one button to hit, one button to cast spells controls, among other things.
http://www.eurogamer.net/articles/2011-02-10-influence-next-fable-in-lionhead-survey
















