Onibaka said:
In the long term, MS would at least not lose much money from this. But I think that you don't understood what i'm trying to say. " I'm not saying that MS should do this, of course not, but this shows that MS is in a 10 times better position than Sony in the market." It's a stupid idea, but MS would barely loose money doing this. The same can't be said for Sony, giving free PS3 would kill SCE.
Kinect: AT LEAST $80 of pure profit. Probably as high as $110. Halo Reach: $30~$45 of profit. HDD: If it's $100 at retail, then $50~$70 for a old 5400rpm 120gb HDD. Live: we don't know much from it, but if PSN is almost tied up in loss or gain, then MS should at least make $15 for a year subscription.
But as I said, this doesn't matter, it just shows that MS is in a good position for the next years. |
I know what you're trying to get at, but I'm pretty sure your numbers are way off. I read in an article on vgchartz not more than a week ago that games sell to retailers for like $35 or $40 if I remember correctly. So if Halo Reach is selling to retailers for $35 to $40 and has millions upon millions of productions costs, your profits will not be even close to that. When you are talking profit per item, you have to figure in original costs too, you can't just ignore them.
I also highly doubt Kinect is making that much profit. Just because something sells in a store for $150 doesn't mean that's what Microsoft is selling it to the stores for, lmfao, you do realize stores have to make money too. Plus, for something to make a profit per unit really means nothing, you have to be able to recoup your research and development costs too, or you will have a loss per item sold.
The hard drives probably are making that much, and for Live, I have absolutely no clue.
Money can't buy happiness. Just video games, which make me happy.







