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Forums - Nintendo - The Legend of Zelda: Skyward Sword at Its Final Stage of Completion!

morenoingrato said:
Khuutra said:

Ah, now here's the rub:

I'm going to get what I want, and you will not.

You will get what you want, but that new artstyle will come to a huge cost... this will be the most casual friendly, short and easy Zelda game of all time, mark my words.

Would you like to... make a bet?



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Khuutra said:
morenoingrato said:
Khuutra said:

Ah, now here's the rub:

I'm going to get what I want, and you will not.

You will get what you want, but that new artstyle will come to a huge cost... this will be the most casual friendly, short and easy Zelda game of all time, mark my words.

Would you like to... make a bet?

Ok.

It will be significantly shorter than Wind Waker, Oot, ad TP, way easier than any of those and of course, a lower meta.

Edit: I forgot to exclude the DS Zeldas on my prediction.



morenoingrato said:
Khuutra said:
morenoingrato said:

You will get what you want, but that new artstyle will come to a huge cost... this will be the most casual friendly, short and easy Zelda game of all time, mark my words.

Would you like to... make a bet?

Ok.

It will be significantly shorter than Wind Waker, Oot, ad TP, way easier than any of those and of course, a lower meta.

Edit: I forgot to exclude the DS Zeldas on my prediction.

Now, now, you said of all time, so we're going to include all console Zeldas here. I would hold you to the handhelds, too, but that might be a bit much.

There were three points on which the bet would hinge:

1. Casual-friendliness. We're not going to bet on this. You would lose right off the bat.

2. Length of the game. This will include the time in which it takes the average gamer to beat the game without use of a guide, and will be in comparison to all console Zelda titles.

3. Ease of the game. This can't be measured objectively and I'm willing to let you off the hook for this. The best way to measure this is via in-game deaths, and I never died going through Wind Waker or Twilight Princess.

The only point on which we can make an objective bet is point 2. I will include point 3 if you insist.

Those are the conditions of the bet. Point 2, and possible 3. If you agree to this, we can set the stakes.



Khuutra said:
morenoingrato said:
Khuutra said:
morenoingrato said:

You will get what you want, but that new artstyle will come to a huge cost... this will be the most casual friendly, short and easy Zelda game of all time, mark my words.

Would you like to... make a bet?

Ok.

It will be significantly shorter than Wind Waker, Oot, ad TP, way easier than any of those and of course, a lower meta.

Edit: I forgot to exclude the DS Zeldas on my prediction.

Now, now, you said of all time, so we're going to include all console Zeldas here. I would hold you to the handhelds, too, but that might be a bit much.

There were three points on which the bet would hinge:

1. Casual-friendliness. We're not going to bet on this. You would lose right off the bat.

2. Length of the game. This will include the time in which it takes the average gamer to beat the game without use of a guide, and will be in comparison to all console Zelda titles.

3. Ease of the game. This can't be measured objectively and I'm willing to let you off the hook for this. The best way to measure this is via in-game deaths, and I never died going through Wind Waker or Twilight Princess.

The only point on which we can make an objective bet is point 2. I will include point 3 if you insist.

Those are the conditions of the bet. Point 2, and possible 3. If you agree to this, we can set the stakes.

Could you type in a different way? The way you write shakes up my nerves.

I'm pretty sure I'd won easily on point one, if you insist to take it out, I will.

I agree on point two, we can bet on that, about point three, I died a couple of times in the beggining of the two lastest Zelda games, more in Oot, and countless in the 2D Zeldas, I wanna have point 3 inside the bet, if you don't want to, It won't be, I'm pretty sure I can win only in point 2.



morenoingrato said:
Khuutra said:

Now, now, you said of all time, so we're going to include all console Zeldas here. I would hold you to the handhelds, too, but that might be a bit much.

There were three points on which the bet would hinge:

1. Casual-friendliness. We're not going to bet on this. You would lose right off the bat.

2. Length of the game. This will include the time in which it takes the average gamer to beat the game without use of a guide, and will be in comparison to all console Zelda titles.

3. Ease of the game. This can't be measured objectively and I'm willing to let you off the hook for this. The best way to measure this is via in-game deaths, and I never died going through Wind Waker or Twilight Princess.

The only point on which we can make an objective bet is point 2. I will include point 3 if you insist.

Those are the conditions of the bet. Point 2, and possible 3. If you agree to this, we can set the stakes.

Could you type in a different way? The way you write shakes up my nerves.

I'm pretty sure I'd won easily on point one, if you insist to take it out, I will.

I agree on point two, we can bet on that, about point three, I died a couple of times in the beggining of the two lastest Zelda games, more in Oot, and countless in the 2D Zeldas, I wanna have point 3 inside the bet, if you don't want to, It won't be, I'm pretty sure I can win only in point 2.

Then we'll include point 3, as per your insistence.

Now, for stakes.

How about.... one month of avatar control per condition? If you win one and I win one, then it cancels out.



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Khuutra said:
morenoingrato said:
Khuutra said:

Now, now, you said of all time, so we're going to include all console Zeldas here. I would hold you to the handhelds, too, but that might be a bit much.

There were three points on which the bet would hinge:

1. Casual-friendliness. We're not going to bet on this. You would lose right off the bat.

2. Length of the game. This will include the time in which it takes the average gamer to beat the game without use of a guide, and will be in comparison to all console Zelda titles.

3. Ease of the game. This can't be measured objectively and I'm willing to let you off the hook for this. The best way to measure this is via in-game deaths, and I never died going through Wind Waker or Twilight Princess.

The only point on which we can make an objective bet is point 2. I will include point 3 if you insist.

Those are the conditions of the bet. Point 2, and possible 3. If you agree to this, we can set the stakes.

Could you type in a different way? The way you write shakes up my nerves.

I'm pretty sure I'd won easily on point one, if you insist to take it out, I will.

I agree on point two, we can bet on that, about point three, I died a couple of times in the beggining of the two lastest Zelda games, more in Oot, and countless in the 2D Zeldas, I wanna have point 3 inside the bet, if you don't want to, It won't be, I'm pretty sure I can win only in point 2.

Then we'll include point 3, as per your insistence.

Now, for stakes.

How about.... one month of avatar control per condition? If you win one and I win one, then it cancels out.

Ok, we've got a deal, though TBH if we both win one, I'd preffer we take one month for the other



The original Zelda was released in August. So if they wanted to celebrate that, they might be shooting to release in August. This would seem right to me. 



morenoingrato said:
Khuutra said:

Then we'll include point 3, as per your insistence.

Now, for stakes.

How about.... one month of avatar control per condition? If you win one and I win one, then it cancels out.

Ok, we've got a deal, though TBH if we both win one, I'd preffer we take one month for the other

You lose point 2. The original Legend of Zelda was about 12 hours long my first time through it. We're holding to cancelling out, though, so we'll wait to see if Skyward Sword is easier than Wind Waker and Twilight Princess and Ocarina.

So, you made a bad bet.

The problem is you've made a lot of bad assumptions, here. Art design is not necessarily indicative of subject matter, ease, or length. Equating these things was fallacious beyond reason.



Khuutra said:
morenoingrato said:
Khuutra said:

Then we'll include point 3, as per your insistence.

Now, for stakes.

How about.... one month of avatar control per condition? If you win one and I win one, then it cancels out.

Ok, we've got a deal, though TBH if we both win one, I'd preffer we take one month for the other

You lose point 2. The original Legend of Zelda was about 12 hours long my first time through it. We're holding to cancelling out, though, so we'll wait to see if Skyward Sword is easier than Wind Waker and Twilight Princess and Ocarina.

So, you made a bad bet.

The problem is you've made a lot of bad assumptions, here. Art design is not necessarily indicative of subject matter, ease, or length. Equating these things was fallacious beyond reason.

You're not getting my point, Nintendo is targetingwith it's full motion, artstyle, e3 on screen controls to a more casual audience who will buy more copies.

and meh, cancel 3, I don't want my bet suddenly cancelled



morenoingrato said:
Khuutra said:

You lose point 2. The original Legend of Zelda was about 12 hours long my first time through it. We're holding to cancelling out, though, so we'll wait to see if Skyward Sword is easier than Wind Waker and Twilight Princess and Ocarina.

So, you made a bad bet.

The problem is you've made a lot of bad assumptions, here. Art design is not necessarily indicative of subject matter, ease, or length. Equating these things was fallacious beyond reason.

You're not getting my point, Nintendo is targetingwith it's full motion, artstyle, e3 on screen controls to a more casual audience who will buy more copies.

and meh, cancel 3, I don't want my bet suddenly cancelled

You're keeping point 3 because you definitely lose point 2.

And no, I got your point perfectly well, my point is that you have absolutely no grounds to say that. You know what the most accessible (not best or most appealing) game in the series was? The first one, which stands as the most rock-hard game in the series that uses a traditional perspective.

You don't have any indications that Skyward Sword is being dumbed down, you just insist that it is for no particular reason. That HUD from E3 won't be there if you don't want it to be - Hell, it may not be there at all!

You don't have a dog in this fight; you have no argument, no point, and no ground to stand on. All you're doing is insisting for the sake of insistence, and that is boundlessly tiresome, a waste of your energy and my time.