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Forums - Sony - Could NGP save game companies?

I spent the majority of yesterday reading up on the NGP on Kotaku and many other sites. I created several threads but have thought of something else. The third party support while few titles have been unvieled could the easy portability save third parties.

These last few weeks have seen lay offs and studio closures across the globe. The last decade has seen the ends of big giants like Midway and Acclaim. Other big publishers like Atari have been on the verge of collapse for years. The industry is growing but studios are going down every few days, these aren't small indy studios these are big proffesional high end game studios like Propaganda.

Anyways a key part of Sony's presentation showed off MGS4 and other titles like Yakuza. Key comments from third parties stated that they could port a title to NGP in a matter of weeks at very little cost. Up until now PS3 has been the most expensive platform to develop for but if you could port your title to two other consoles that gives you two more market spaces to sell on. The 360 and NGP offer two markets.

Now some will say if the game doesn't sell on PS3 why would it sell on NGP? Well NGP is a portable and if the DS has taught us anything is that portable games have tremendous selling power if marketed right. Many PSP games have shipped over a million copies and many more DS games have also done so, proving their is a market for handheld games as well as home console titles. Think about it, PSP is so widely pirated getting any sales is a miracle , yet several titles have shipped over a million copies, with NGP the piracy issue will be dealt with so if the console sells well it could potentially have a 10-million seller, wow that would be a dream come true.

In the end several gamers will buy both the portable versions of their games and the home version. With another platform to sell their games on could this potentially save several game studios? Think if the game sells say 300K on PS3/360 and another 100k on NGP it could make the difference between loosing cash and breaking even.

What do you think could NGP help save the high end game studios, making PS3/360 titles cross platform and as such more profitable?



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

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Im pretty sure the strategy behind the NGP is that most developers port their games to it, which would surely help them. But I dont think its enough to save them if they make bad decision and/or release bad games.



Finally a good thread about NGP it will save lots of studios and create new ones since it has Playstation Suite. All games don't have to be million sellers. This is why I expect NGP to give 3DS a big problem its alot more 3rd party friendly than the PSP and I think the market for the 3DS is small due to market saturation by Nintendo.



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It sounds like a good idea but not practical.

Think about it. You're going to buy the game to play on your PS3 or on your PSP2?

People aren't going to buy the same game twice.



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Galaki said:

It sounds like a good idea but not practical.

Think about it. You're going to buy the game to play on your PS3 or on your PSP2?

People aren't going to buy the same game twice.


Actually I know of people who bought the handheld versions of many games they owned. My friend Will bought quite a few. I also know another friend who bought a few games on both PS2 and PSP. It does work and a few do buy them both.

Also if Sony makes it so you can transfer save files and acheivements over to your NGP and back people would want to buy both versions so they can play their games on the go.

As well not all NGP owners will own PS3's. Some people buy only handhelds and not home consoles. Other people buy home consoles from one company and handhelds from another. Meaning the NGP is going to be a new market for those people.

However I don't expect Ports to sell as well on NGP as on the home consoles, but they should still sell enough to add alot of sales to the software. it could potentially mean the difference between loosing money or breaking even!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

Galaki said:

It sounds like a good idea but not practical.

Think about it. You're going to buy the game to play on your PS3 or on your PSP2?

People aren't going to buy the same game twice.


BS, I own two copies of ever UT game, BF title, GTAVC/SA, and a few others. There are tons that will. How many people buy PS1 titles on the PSN even though they own a PS1 and the games on disc.



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ssj12 said:
Galaki said:

It sounds like a good idea but not practical.

Think about it. You're going to buy the game to play on your PS3 or on your PSP2?

People aren't going to buy the same game twice.


BS, I own two copies of ever UT game, BF title, GTAVC/SA, and a few others. There are tons that will. How many people buy PS1 titles on the PSN even though they own a PS1 and the games on disc.

i will echo that bs, the mario games released on the NES, showed up on the SNES as mario all stars and most recently shipped 3M units to the wii.  GoW collection, sly cooper collection, ico/SotC collection, ports galore to the GB and DS and even more slated for the 3DS, virtual console and psn classics...

...the market has spoken -- we're plenty willing to buy the same game multiple times.



There are only two things that can really save these game companies:

1) The videogame industry grows to the extent that over 400 Million people buy home consoles in the next generation

2) Videogame developers and publishers start to develop games with budgets that are more in line with sales that they can realistically expect



kitler53 said:
ssj12 said:
Galaki said:

It sounds like a good idea but not practical.

Think about it. You're going to buy the game to play on your PS3 or on your PSP2?

People aren't going to buy the same game twice.


BS, I own two copies of ever UT game, BF title, GTAVC/SA, and a few others. There are tons that will. How many people buy PS1 titles on the PSN even though they own a PS1 and the games on disc.

i will echo that bs, the mario games released on the NES, showed up on the SNES as mario all stars and most recently shipped 3M units to the wii.  GoW collection, sly cooper collection, ico/SotC collection, ports galore to the GB and DS and even more slated for the 3DS, virtual console and psn classics...

...the market has spoken -- we're plenty willing to buy the same game multiple times.

Yea, I own 3 version of Beyond Good and Evil, the 3 versions of Persona 3, 2 versions of ME2, 2 versions of Dragon Age, let alone all the games I own the PS1 that I repurchased to play on my PSP.

 

This idea of yours might have merit.  If I could take a game I just started playing on my PS3 and then take it with me?  I would probably buy a second copy just for that.