^^^ it sure wasnt and the game flopped, i guess Wii owners just dont like that kind of game anymore??? (except me)
^^^ it sure wasnt and the game flopped, i guess Wii owners just dont like that kind of game anymore??? (except me)
| RolStoppable said: Dead Space Extraction was also a good way for EA to shut up investors who must have been questioning why EA didn't support the Wii with proper games despite posting losses after losses with their current strategy of shunning the Nintendo console. By making a game that was set up for failure (announce a proper Dead Space, then make it known it will just be a spinoff) and publicly stating that it was a test (to make sure investors take notice), EA had the perfect example to prove that their strategy was right all along. Think about it: When DSE was going into production, Wii owners were saying since a year that they wanted a follow up to Resident Evil 4 and not more lightgun games. EA delivered exactly what people didn't want. Anyone with a brain would have told you that a proper Dead Space had a better chance at selling than a lightgun shooter, so why make the latter? Because EA wanted the game to fail. The timeline of NBA Jam is awfully similar. |
Ah yes and they tracked every Wii owner who bought it with a black choppers with silenced rotors:
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@kyliedog you would think most people would think that right??? I mean I dont get it, the damn Wiimote is tailor made for the damn genre. In the past you would have to buy a expensive periphiral just to enjoy these games, now all you have to do is buy some cheap 10 plastic thing, if that and you get to enjoy these games the way they were meant too. I dont understand how Wii owners could hate this. Hell, thats one of the main reasons why I got Wii (and Move) cause I like some rail shooters. and if I may didnt Ninty themselves say that the Wii would have different games than the HDs, so Wii owners are mad their not getting those games that Ninty said would not be on the system anyway??? Get an HD!
@oniyide you are completely ignoring the fact that Resident Evil 4 came out in the Wii first year on the market and was a massive success. Nintendo promised a new way of playing games and here was one of the best games from the previous generation made far superior for core gamers and massively more accessable to the expanded market who will never play a dual analogue 3d shooter by the Wii's unique controls. Of course Capcom and the rest of the third parties have inexplicably never followed this up with a simlar style game. Which leads people to either belive some conspiracy theory or that third parties are just plain stupid.
So when EA comes out and says they have failed on the Wii but they are going to turn things around with massive support and then tout Dead Space as proof, or course everyone thinks it's going to be like RE4. And of course they get pissed off when it's later revealed to be on-rails.
Despite this a lot of people still got excited for the game and were ready to give it a chance. But then the game comes out and they get this:
(hmm can't do a link, just go here for video): http://www.vooks.net/story-18458-.html
This is an on-rails shooter, yet it takes a full 4 minutes before you get to shoot ANYTHING. And then what do you get to shoot? Bolts!
F***king bolts!
Then it's another 5 minutes before you get to shoot anything else, FINALLY an enemy.
On-rails shooters are an ARCADE genre. When people get an on-rails shooter they want action, like Ghost Squad, House of the Dead or Time Crisis. Slow pacing is fine when YOU control the charactrs movement, but when you can't you need action, action, ACTION.
That is why the game failed. And why it pisses people off.
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| oniyide said: ...but still 7-8 games is ot that much |
I'm assuming you mean "not".
Rail shooters are not a big genre to begin with. Even the big IPs don't exactly light up the charts. Then you have to consider that most home consoles see very few games in this genre, maybe something like 1 - 2 per generation, if that. In 2008 Wii had: one Resident Evil and another already announced, Ghost Squad, Link's Crossbow Training, House of the Dead 2 & 3, and House of the Dead: Overkill announced. That's six games in the genre at least announced only two years into the generation. That is pretty well flooded by this genre's standards. All pretty big IPs too.
Then EA announces Dead Space for Wii. Then later they announce it will be a rail shooter. Strike one is the crowded market. They were just too late. Strike two is that they waited to announce it as a rail shooter. That is poor expectation management. This is a genre change for the franchise. Strike three. This franchise only has one other game, and it is on a different console than the spin off. Strike four.
All that added up against that game before it even had any reviews. It hardly mattered how good or bad it was.
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@nebnoesah im pretty sure Ninty said they would have different games, thats what they said and thats what they delivered. Now what Capcom did, they followed through, its called RE5 gold edition(i kid) yeah I dont know what happened there. As for EA i find it funny that no one has yet to find when EA promised Wii owners anything, you know why??? because EA never promised anyone anything, if Wii owners assumed they were getting a RE4 type game, then thats there fault for assuming, cause you know what they say about assuming, as for DS Extraction I could see how you would not like it, but me personally I love those kind of games, so it was just a bonus for me with the HD games
@Rol "was supposed to" is relative term, but thats not how it went down is it. and FYI im pretty sure Wii could not handle a Fallout/oblivion game, unless it would be horribly watered down, there are some games that just cant be done on Wii at least without making serious compromises( im not talking the DS and REs either)
@therepublic alot of what your saying makes sense, ill say this EA did make a stupid move by not saying it was a rail shooter from the start, they let it stew with Wii owners and they got pissed that it wasnt what they wanted, I still say that they should have never assumed anything. genre change for series, i dont know if I agree with this If your a Wii only owner would this matter??? Its not like you can play the original Dead Space anyway. I dont think EA has it out for Wii, they just made some silly decisions, period. THey've done silly things on HDs as well (MOH fiasco, having stupid codes in order to play online, etc) As for Capcom, they just might be lazy, RE5 was made from the ground up for the HDs if would be difficult to cram that all in the Wii. They could have used RE4 engine but you would still have some things lost in translation and making an engine from the ground up isnt cheap either
megaman79 said:
They are pretty good games. Controlwise, sure they're not exactly Red Steel 2. |
I wouldn't call broken controls good games.
| oniyide said: @therepublic alot of what your saying makes sense, ill say this EA did make a stupid move by not saying it was a rail shooter from the start, they let it stew with Wii owners and they got pissed that it wasnt what they wanted, I still say that they should have never assumed anything. genre change for series, i dont know if I agree with this If your a Wii only owner would this matter??? Its not like you can play the original Dead Space anyway. I dont think EA has it out for Wii, they just made some silly decisions, period. THey've done silly things on HDs as well (MOH fiasco, having stupid codes in order to play online, etc) As for Capcom, they just might be lazy, RE5 was made from the ground up for the HDs if would be difficult to cram that all in the Wii. They could have used RE4 engine but you would still have some things lost in translation and making an engine from the ground up isnt cheap either |
I don't agree with saying that you shouldn't assume it would be a similar game. It's the natural thing you do in such situations. If Nintendo went crazy and announced they were making a Mario game for the PS3, you'd get people naturally thinking it'd be a Galaxy/NSMBesque game, and all the people who've wished Mario was in HD would be getting excited. Then a month later Nintendo announce it's a port of Mario Paint....
Now tell me that people wouldn't be disappointed with that.

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@milkyjoe im not saying you cant be dissapointed, my issue was that people with their pitchforks crying about how "EA promised them something specific" when they know good and well that was not the case. Does it suck you got another light gun game, I guess so. But dont make EA out to be some evil liar. As for Mario, thats a damn established IP, their are only so much kind of games you can make. Dead Space only had one game prior and EA never said what kind of game it would be
@ Rol i never said that Ninty would say they SHOULDNT again your putting words in my mouth, they said they would have different games, ive played both the Dead Spaces, but I did not finish them, sadly. Like I said its already feeling let down that you got yet another light gun game, but you know good well EA never specified what kind of game it was