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Forums - Gaming - Against the grain: Why Super Mario Galaxy 2 would be better on the 360

Roma said:

 

I petty those who don’t buy a console because of fear of being called “kid” or less cool. Pathetic! Get a personality instead of doing what others do :P

oh and here is something i find funny :P

not saying it is wrong to have an iphone just how a lot of people think :P

Great video and great point. Nice one



 

Here lies the dearly departed Nintendomination Thread.

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silicon said:

I stopped reading after you said that graphics aren't everything.... I'm not sure I understand.

Are you assuming that if the exact same game was on a different console it wouldn't be good because it can support better graphics?

Although there is something to be said about FF7 being better then FF13, what you're saying is that FF7 on PSone is better then FF7 on PS3 or PSP.

Which I guess is why you started talking about fanboyism. Since there is an assumption in your argument that a game would be better if it was designed for the console of your choice. You said it wouldn't be so I assume you're a nintendo fanboy, but other fanboys would generally assume a game designed for their console of choice would be better.

 

That wasn't my point. The exact same game would be of the exact same quality. Graphics aren't everything. That's my point. Would the game be substantially better on the other console that it's worth the move? Don't forget the increased development costs as well

My point was don't moan if game X isn't on console Y. If you want it, buy console Y. Simple as really. The rest was just bulking



 

Here lies the dearly departed Nintendomination Thread.

A Bad Clown said:
Conegamer said:

BUT THAT'S NOT MY POINT

It wouldn't feel as intuitive IMO, and the second stick is already used for the camera. So that seems to be a flaw in your logic! Then you need 2 more button for collect and fire, then you see it's much easier to just use the Wiimote...

Anyway, would this REALLY make the game better on 360, with all this messing around?

You can use the triggers or shoulder buttons, I just think the game would be better because Nintendo could have added more content and upped the graphics quite a bit.

I see where you're coming from, but, as the man above you described, it's all in preference. I feel as though the intuitiveness would be lost in this case, but the improved graphics, maybe

I also expect less content due to better graphics and higher dev. costs, but we'll never know



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
silicon said:

I stopped reading after you said that graphics aren't everything.... I'm not sure I understand.

Are you assuming that if the exact same game was on a different console it wouldn't be good because it can support better graphics?

Although there is something to be said about FF7 being better then FF13, what you're saying is that FF7 on PSone is better then FF7 on PS3 or PSP.

Which I guess is why you started talking about fanboyism. Since there is an assumption in your argument that a game would be better if it was designed for the console of your choice. You said it wouldn't be so I assume you're a nintendo fanboy, but other fanboys would generally assume a game designed for their console of choice would be better.

 

That wasn't my point. The exact same game would be of the exact same quality. Graphics aren't everything. That's my point. Would the game be substantially better on the other console that it's worth the move? Don't forget the increased development costs as well

My point was don't moan if game X isn't on console Y. If you want it, buy console Y. Simple as really. The rest was just bulking

OH haha OKay I agree with you there =)

Didn't get that from the OP though.



Conegamer said:
A Bad Clown said:
Conegamer said:

BUT THAT'S NOT MY POINT

It wouldn't feel as intuitive IMO, and the second stick is already used for the camera. So that seems to be a flaw in your logic! Then you need 2 more button for collect and fire, then you see it's much easier to just use the Wiimote...

Anyway, would this REALLY make the game better on 360, with all this messing around?

You can use the triggers or shoulder buttons, I just think the game would be better because Nintendo could have added more content and upped the graphics quite a bit.

I see where you're coming from, but, as the man above you described, it's all in preference. I feel as though the intuitiveness would be lost in this case, but the improved graphics, maybe

I also expect less content due to better graphics and higher dev. costs, but we'll never know

It's not like it is forced to cost more just because it is on a different platform.  Playing a game on a PC emulator looks a lot better even though it is the exact same game.

But why stop there?  Why not knock it down to N64 levels and make it even cheaper and have more content?



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This game needs pointer controls to work. A classic gamepad just like a PSone pad isn't up to the task.

It would be better graphically though, but as it is, it doesn't look bad either...



silicon said:
Conegamer said:
silicon said:

I stopped reading after you said that graphics aren't everything.... I'm not sure I understand.

Are you assuming that if the exact same game was on a different console it wouldn't be good because it can support better graphics?

Although there is something to be said about FF7 being better then FF13, what you're saying is that FF7 on PSone is better then FF7 on PS3 or PSP.

Which I guess is why you started talking about fanboyism. Since there is an assumption in your argument that a game would be better if it was designed for the console of your choice. You said it wouldn't be so I assume you're a nintendo fanboy, but other fanboys would generally assume a game designed for their console of choice would be better.

 

That wasn't my point. The exact same game would be of the exact same quality. Graphics aren't everything. That's my point. Would the game be substantially better on the other console that it's worth the move? Don't forget the increased development costs as well

My point was don't moan if game X isn't on console Y. If you want it, buy console Y. Simple as really. The rest was just bulking

OH haha OKay I agree with you there =)

Didn't get that from the OP though.

I tend to rabble a lot, not my fault...

Actually, it is



 

Here lies the dearly departed Nintendomination Thread.

Mr.Metralha said:

This game needs pointer controls to work. A classic gamepad just like a PSone pad isn't up to the task.

It would be better graphically though, but as it is, it doesn't look bad either...

Pretty much this. Just because it's doable on the 360 doesn't mean it'll be as good, or better, for that matter



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
Mr.Metralha said:

This game needs pointer controls to work. A classic gamepad just like a PSone pad isn't up to the task.

It would be better graphically though, but as it is, it doesn't look bad either...

Pretty much this. Just because it's doable on the 360 doesn't mean it'll be as good, or better, for that matter


Completely untrue...Plays fine with second analog pad.



Yakuzaice said:
Conegamer said:
A Bad Clown said:
Conegamer said:

BUT THAT'S NOT MY POINT

It wouldn't feel as intuitive IMO, and the second stick is already used for the camera. So that seems to be a flaw in your logic! Then you need 2 more button for collect and fire, then you see it's much easier to just use the Wiimote...

Anyway, would this REALLY make the game better on 360, with all this messing around?

You can use the triggers or shoulder buttons, I just think the game would be better because Nintendo could have added more content and upped the graphics quite a bit.

I see where you're coming from, but, as the man above you described, it's all in preference. I feel as though the intuitiveness would be lost in this case, but the improved graphics, maybe

I also expect less content due to better graphics and higher dev. costs, but we'll never know

It's not like it is forced to cost more just because it is on a different platform.  Playing a game on a PC emulator looks a lot better even though it is the exact same game.

But why stop there?  Why not knock it down to N64 levels and make it even cheaper and have more content?

Because there has to be a point where the graphical fidelity is relevant and correlates to the enjoyment of the game. I feel as though GC graphics was this point you could clearly see what you needed to, it looked good, and was easy to develop. HD graphics are just a bonus therefore, a "gimmick" if you would, akin to motion controls in that respect. However, this gimmick was costly to develop for, and the only difference was a cleaner picture

Graphics do matter. HD does not



 

Here lies the dearly departed Nintendomination Thread.