Final Fantasy has always been a good game series, 6, 7, 8, 9, 10, and 12 are all some of my favorite games of all time, so it pains me to so loudly proclaim how bad this game is.
First of all, the developers failed to take people who don't have HDTV's into consideration. When playing on an HDTV it's fine, but if you're still on Standard Definition like me, the chances of making out any of the words or numbers is pretty slim unless you get in close or squint. 90% of the time I couldn't tell if I was doing 300 or 800 damage. No excuse for this. Metal Gear Solid 4 had the same problem.
The characters were all boring and 2 dimensional with almost no character development. That and I personally hated them all except...no, I hated them all. None of them were likeable and they might as well have been cardboard cutouts. "Oh look, the chipper cutesy female with a dark past", "The stereotypically black dude who's only funny because he lost his son!", "Oh look, I'm the bad guy using religion to rule the world!" None of the characters, good or bad, was memorable or interesting...and what the heck was with 'cid'? he's in it for like 1 battle and 10 minutes of story!
It's SO linear, there are NO sidequests, NO exploration (save for one small area at the end of the game) and NO replay value. Everything is a straight line with no branching out for anything. LEvelling up is linear, movement is linear, there's no freedom to do anything, everything is controlled strictly.
The story is a joke, 90% of which you have to absorb by reading a goddamn encyclopedia. Even with all that, it's not a GOOD story...I would spoil it for you just to say how bad it is, but people would be angry with me.
The weapon and Accessory level up system was horrible, NO game should rely that much on the element of luck.
The game doesn't stop sucking balls until 20 hours in...when you get onto Gran Pulse and have some freedom to explore, but the fact that everything leading up to that, and after that, is carefully controlled with no chance of deviation is an atrocity.
No endgame content. the 'hidden bosses' are just marks you hunt down, and that's IT, there are no sidequests to unlock the backstories of the characters, nothing, just the mark hunting. Final Fantasy has always been about an element of exploration and this game has NONE WHATSOEVER. I cannot stress this enough. And keep in mind, I loved Final Fantasy 10, so I know Square knows how to make a game linear but give us some sidequests to work on as well. there's no excuse for the lack of content in this game. ESPECIALLY considering the massive production budget.
and then there's the battle system, oh god it's such a bad battle system. I could see what they were trying to do: a more action packed version of Final Fantasy XII's system, but it failed miserably. If you don't do things a certain way, in a particular order, you died. If you deviated from the pattern you died. If you were a split second too late changing paradigms, you died (and even if you did it right, the enemies could, and would, still kill you mid-animation, something you have no control over.) If the enemy got a random hit on your main character and killed him/her, you died and had to start the battle over. You can only chose preset paradigms so you can't even truly make your own up. It's atrocious that the game's enemies have 'area of attack' moves, yet give you no control over where your characters's locations. That, and the decision that "if the character you control dies, game over" was just a game breaking flaw for me, especially when so many enemies could instakill you, or damn near it.
PRetty much the whole game played like this: "Do exactly what we say, go exactly where we tell you to, fight using our pre-determined layouts, use these exact patterns to kill bosses and even basic enemies, and we might not kill ya..."
And even then, if you did everything right and perfect, there was still that chance you'd be instakilled without warning, having to start over.
The game has a shoddy plot, bland characters, a horribly created world, lame enemy, and a broken beyond repair battle system. There's no replay value and no sidequests, it's just crap from beginning to end. I got the game at launch, played for 5 hours and gave up....then picked it up again becuase DAMMIT I WANTED TO LIKE IT...made it 10 hours more, hated it, quit again. Then picked it up again because dammit I hear it stops sucking 20 hours in. I get further in, my Playstation breaks, and I don't care. I eventually get a new PS3, and it takes all my willpower to put this POS game back in, and I get to the end only to realize that, in the 45 hours I've been playing it, perhaps 5 of those hours didn't entirely suck, and those were the 5 hours I was on Gran Pulse hunting marks, becuase that was the only part of t he game that looked pretty and had some semblance of freedom to it. The plot and characters didn't matter because I was focussing on the gameplay...and it still wasn't that fun becuase in the off chance you encountered an enemy that was too strong for you, you'd die...sometimes over and over again.
At least they don't make you go back to the save point every time you die. I would have murdered someone if they broke the game this much and punished you and harsher than they did for being stupid enough to play it.
Keep in mind, I wanted to like it, I still WANT to like it, but there's nothing likeable about it. Piss-poor story, bland-assed characters, broken combat, totalitarian linearity, and it's just....bleh. The only thing remotely good about the game was the concept of the people turning to crystals or the summoning thing...could have led to drama, but they REALLY dropped the ball on that.