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Forums - Sony - KZ3 great new video from iwaggle (Move Gameplay) - NO SPOILERS

cr00mz said:

i've never unsterstood why developers dont follow the PC example and keep it all fixed, so when moving the move/wiimote you move the entire screen and not just the gun.

Way to tell anyone you just watched 10% of the video. :)

 

Anyway this video has convinced me in doing one thing, I'm fraking buying the Move with Killzone 3.



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i watched the whole video, would someone please show me what part shows the gun fixed, and just the screen move?



cr00mz said:

i watched the whole video, would someone please show me what part shows the gun fixed, and just the screen move?


8th minute or something, If you meant COMPLETELY LOCKED then you have a problem dude :/ when you're holding the Move you can't be fraking steady like a stone, your char responds to every single move (no pun) you do, imagine if the dead zone was inexistent and that it was completely locked, I can't imagine that sorry. There's a small dead zone even at 0, and thank god. Go to 17th minute, and imagine if the screen moved according to the Move, I don't wanna puke whenever I play KZ... I guress you're a pc fan and want to spread the theory about PC always being better than anything else.



well, i am a fan of the PC, but i dont think its better than everything else. But FPS genre is something it does quite awesomely.

I dont see why they couldnt have put it in as an option for those who wants it, and use like the sensitivity option to slow down the speed of the camera rotation similar to how the guy showed in the video.



Now that's a good preview video.
I can't wait to play this game!



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Of course I'd really like to try it myself (argh, they don't rent move controllers at the local rental place), I just haven't been totally convinced in motion gaming.



wow!!! they are making the Move capability much better then i thought ^^

this is what when motion control is preferable in a FPS game, gonna love it man ^^



Wow, thanks! Very informative.



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cr00mz said:

well, i am a fan of the PC, but i dont think its better than everything else. But FPS genre is something it does quite awesomely.

I dont see why they couldnt have put it in as an option for those who wants it, and use like the sensitivity option to slow down the speed of the camera rotation similar to how the guy showed in the video.

I agree that PC has the best shooters and has the best setup for them.

But the best you can get is setting the deadzones to 0. And let's be honest, do you want the camera to keep jittering all over the place?



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The slid at minute 20:20 made me jizz. That looked amazingly cool. I pre-ordered killzone 3 and already have 2 move controllers and 1 sub. This might be the game that defines motion gaming for a more hardcore audience, just maybe. I will definitely have to try it for myself before I start making real claims. Sad to hear that move doesn't work for co-op but I don't mind using the controller for co-op, hell I'm just glad it has co-op. To end on a note, I never understand why using a  regular controller is more hardcore than actual using motion gaming, where you actually aim with the controller, not an analog stick. Maybe it's just me but I think Move makes shooter 10 times more hardcore. Let's hope SOCOM 4 is also this good.



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