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Forums - Gaming - What Could The 3DS Do To Fail?

RolStoppable said:

Overall, what Squilliam is saying is that your points are contradicting each other. Sony can't have a more powerful system with a higher resolution screen, better battery life and lower price all at the same time.

On your second point, I don't think that's how the 3D screen works. It's just one single screen with every other vertical line of pixels displaying the picture for the other eye. There is nothing like shaking the 3DS and misaligning two layers of a screen, because there are no two layers. The only way to damage the screen quality is by scratching it, but the clamshell design prevents that from happening.

On your third point, CoD has been several times on the DS already, but that doesn't really matter. There have been many home console like games on the PSP which didn't necessarily need a second analog stick, but they still failed to pull off numbers anywhere close to their home console counterparts. Considering that, it's unlikely that a perfectly emulated FPS control scheme or lack thereof would make a significant difference in hardware sales.

Of course they could have a better battery life.  It just depends on how much energy their compnents use and what capacity battery they put in it.  That's if Sony takes the time to actually address that issue.  And I never said the PSP2 would have a lower price.  I said match the price, or only be $50 more expensive.

Actually that's exactly how it works.  "This is a second LCD screen that sits over the main viewing panel that creates a series of fine lines across the screen that allows the user to see a different set of pixels, creating the appearance of a 3D view." http://www.bbc.co.uk/news/10323971  Now, TV's that use this technology are barely moved around, but the 3DS is going to be carried around and beat up inside of bags quite often.  I'm just concerned about this issue the most and I haven't been able to find much about their durability.

This aspect we really don't know the affect of, since the PSP2 will be the first handheld to release with 2 analogs, so it could go either way.  I know it won't be the biggest draw, but it could make a difference to those who want an experience closer what they get at home on the go.



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A Bad Clown said:

It could release for 50 more dollars than the DS but have less features, have download only games, and not be compatible with anything older than it.

roflrofl

and your avatar - so fitting



thismeintiel said:

2.  Here's where the clamshell design may hurt them.  Considering to pull off the effect of 3D there are 2 LCD screen on top of each other calibrated perfectly so that the eyes see seperate pixels at the same time.  Will the 3DS's screen become misaligned after repeated closing of the 3DS?  Or maybe even after being carried in pockets and backpacks.  Again, not saying this is fact, just a major concern I have.

ESIT: I misunderstood what you were saying - - - - I thought you were talking about the upper vs lower screen in the bolded >_<

Anyways, I doubt that's going to be an issue, I mean tachnically all the screen components of an LCD are stacked precisely on top of each other - - - - nothing happening to those atm, but I get were you're coming from

still, clamshell >>>>> normal screen shen it comes to protecting an LCD imo - - - my phone was barely visible until I changed its outer cover



RolStoppable said:
thismeintiel said:

Of course they could have a better battery life.  It just depends on how much energy their compnents use and what capacity battery they put in it.  That's if Sony takes the time to actually address that issue.  And I never said the PSP2 would have a lower price.  I said match the price, or only be $50 more expensive.

Actually that's exactly how it works.  "This is a second LCD screen that sits over the main viewing panel that creates a series of fine lines across the screen that allows the user to see a different set of pixels, creating the appearance of a 3D view." http://www.bbc.co.uk/news/10323971  Now, TV's that use this technology are barely moved around, but the 3DS is going to be carried around and beat up inside of bags quite often.  I'm just concerned about this issue the most and I haven't been able to find much about their durability.

This aspect we really don't know the affect of, since the PSP2 will be the first handheld to release with 2 analogs, so it could go either way.  I know it won't be the biggest draw, but it could make a difference to those who want an experience closer what they get at home on the go.

It's just highly unlikely that anyone could build a handheld with that kind of efficiency.

Alright, I see. But if there were any justified doubts regarding the durability of such a 3D screen, then those concerns would have been raised by now and well known, because there always are some people who look for every little negative thing.

Fair enough.

It still could be done, though.

That's the thing, though.  Even the application of this tech in TV is new, so I don't know if we even have any info on the durability of these screens.  At least, I haven't been able to find anything.  Even if we did, it can't be really applied to the 3DS, which going to be jostled around in people's pockets and backpacks/bags.  This may end up being uneeded worry on my part, but I'll just have to wait and see how things play out.



thismeintiel said:

1.  You do realise that the 3DS is powering 2 LCD screens, right?  Technically, it's powering 3 if you include the parrelax screen.  All of which combined are a larger area than the PSP2's screen will be.  And this time with more power than the DS, explaining the decrease in battery life.  Like I said, Sony could see this as a way to better Nintendo and use low energy parts or use a larger capacity battery or both.  Of course, I'm not saying they definitely will.

2.  Here's where the clamshell design may hurt them.  Considering to pull off the effect of 3D there are 2 LCD screen on top of each other calibrated perfectly so that the eyes see seperate pixels at the same time.  Will the 3DS's screen become misaligned after repeated closing of the 3DS?  Or maybe even after being carried in pockets and backpacks.  Again, not saying this is fact, just a major concern I have.

3.  To my knowledge, there hasn't been a COD or Uncharted on a handheld.  Let alone people actually interested in them being on one.  And this is mainly because the controls don't carry over very well.  The PSP2 is going to change that.  Control is going to feel exactly like you're playing a console version, which would help appeal to the millions of people who buy games in those franchises and ones like them.

4.  Ok?  (Walks away slowly) 

1/2: Please if you're going to write stuff like that at least attempt to look it up first. It makes as much sense for 3DS screen to break from opening and closing as it would for my windows to break because I open and close them too much. Also you're confusing performance with power consumption, power consumption has likely stayed relatively similar to the DS whilst performance has increased substantially. Remember the 3DS also comes with a smaller battery than previous models.

3. People will play a compelling game inspite of the crap controls if crap controls are all they can expect to have. See Resident Evil 1/2 for this, utter crap control in every way and yet it sold pretty well. Besides, the PSP controls are only half bad



Tease.

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..get hacked early in the life cycle leading to piss poor software sales and therefore being seen as an unprofitable business venture for anyone to make games for it.

./cheers for geohot



http://gamrconnect.vgchartz.com/thread.php?id=122797&page=1



Low battery life, excessive price and region lock would be the worst things.

Another thing: the screen most comfortable for the eyes of next gen portables' ones, could help decide the victory, if the other elements will be roughly on a par.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


kitler53 said:

..get hacked early in the life cycle leading to piss poor software sales and therefore being seen as an unprofitable business venture for anyone to make games for it.

./cheers for geohot


Remember how that killed of the DS?

Me neither.



Galaki said:
kitler53 said:

..get hacked early in the life cycle leading to piss poor software sales and therefore being seen as an unprofitable business venture for anyone to make games for it.

./cheers for geohot


Remember how that killed of the DS?

Me neither.

DS = Dead System



Tease.