| Chrizum said: Skyward Sword will sell between 5 and 6 million. I predict Skyward Sword to be the worst console Zelda released since Zelda II. |
Zelda II is amazing...
| Chrizum said: Skyward Sword will sell between 5 and 6 million. I predict Skyward Sword to be the worst console Zelda released since Zelda II. |
Zelda II is amazing...
Mr Khan said:
My dead-on estimate is somewhere between Mother 3's USA sales and Wii Sports' WW sales.
Mmmm...that's weird...I always thought Skyward Sword could outsell WiiSports.
SS has about the same chance at selling more than Wii Sports as it does selling less than Mother 3 ;)
Until you've played it, every game is a system seller!
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| Pineapple said: I personally think that Skyward Sword will sell less than the Wii version of Twilight Princess. The Wii's competition gets fiercer and fiercer every year. In 2010, you have to compete with all the new 2010 titles, but you also have to compete with evergreen 2008 and 2009 titles. Essentially, the amount of games that people could potentially buy increases. And, with the Wii, the amount of software isn't increasing. It's stuck at selling around the same as in 2008 and in 2009, and it's quite clearly going to sell roughly the same in 2011 and 2012. More titles that buyers could potentially buy, coupled with no increase in software sold, means that the average title will sell less. Essentially, all titles will sell a bit less on Wii now than the earlier released ones. We see this pattern being true for all installments of Zelda on machines. The second one on the machine always sells less. So, I'd say somewhere in the 4-5 million range seems likely. |
Backwards, isn't it?
Lower overall software sales results in lower selling games.
Or...
Lower selling games results in lower overall software sales.
You decide.
But I do think you are right about the competition aspect of it. Zelda TP was THE game to buy as a launch title, but now with all the good software on display it will really have to stand out.
Nintendo seems to be reworking the formula of Zelda on this game, so it could go either way.
Zelda is interesting because it feels like there's two segments of the audience. There's the modern Zelda fan who started on OOT and progressed through it's sequels, then there's the classic Zelda fan that played the original 2d games and stopped after OOT.
I think Skyward Sword has a chance because it's trying to bring in both segments. What I've heard about there being more density in the overworld, more focus on gameplay over story, and even the motion control aspect makes me think they are trying to appeal to classic Zelda fans.
I think if they are successful in doing this, it could sell maybe 9, hell even 10 million.
However if they just piss off both classic and modern Zelda fans it could be really bad.
| mortono said: Nintendo seems to be reworking the formula of Zelda on this game, so it could go either way. Zelda is interesting because it feels like there's two segments of the audience. There's the modern Zelda fan who started on OOT and progressed through it's sequels, then there's the classic Zelda fan that played the original 2d games and stopped after OOT. I think Skyward Sword has a chance because it's trying to bring in both segments. What I've heard about there being more density in the overworld, more focus on gameplay over story, and even the motion control aspect makes me think they are trying to appeal to classic Zelda fans. I think if they are successful in doing this, it could sell maybe 9, hell even 10 million. However if they just piss off both classic and modern Zelda fans it could be really bad. |
I'm pretty sure some started off with the 2d games and continued after Ocarina of Time. And I see the motion controls bringing in newer Zelda audiences just like the Phantom Hourglass and Spirit Tracks tried to appeal to new Zelda audiences. If they wanted to make the game appeal to the ones that enjoyed the 2d Zeldas and stopped at Ocarina of Time, they might have made another 2d Zelda game Diablo style (that would be sweet) than a 3D one like Ocarina of Time.
Man they should make a spinoff 4Swords adventure style using a Diablo 2D perspective with online co-op.
| mortono said: However if they just piss off both classic and modern Zelda fans it could be really bad. |
You mean like they did with Metroid Other M? ;)
I imagine it selling around about the 5 - 6m mark myself
but it really all depends on how and how much it is advertised, the critical reception of the game and other factors

Sharu said:
You mean like they did with Metroid Other M? ;) |
It's funny, i was thinking the same things while reading the comments.
But we must first concentrate ourselves on the way to entertain people, for video games to live. Else, it's a world where sales representative will win, which has as effect to kill creativity. I want to say to the creators all around the world:"Courage, Dare!". Shigeru Miyamoto.
t3mporary_126 said:
I'm pretty sure some started off with the 2d games and continued after Ocarina of Time. And I see the motion controls bringing in newer Zelda audiences just like the Phantom Hourglass and Spirit Tracks tried to appeal to new Zelda audiences. If they wanted to make the game appeal to the ones that enjoyed the 2d Zeldas and stopped at Ocarina of Time, they might have made another 2d Zelda game Diablo style (that would be sweet) than a 3D one like Ocarina of Time. Man they should make a spinoff 4Swords adventure style using a Diablo 2D perspective with online co-op. |
Well sure there are some people like that, but generally I think there are a lot of people who pull to one of those sides. A lot of newer zelda players, for instance, hate the classic games (and visa versa).
In any case, I think Skyward Sword is an attempt to appeal to both sides. Miyamoto has said they are trying to make the overworld more "dense" and that they are focusing on gameplay. I think the motion controls may rekindle the strategic, action-based combat that many of the modern Zelda games have seemed to streamline or automate.
But yes, a new 2d zelda would be great. It's funny how Diablo has more in common with classic Zelda than modern Zelda does.