| LordTheNightKnight said: BTW, it could just be blanket stupidity on developer's parts. Werekitten seems to like cherry picking facts to make the anti Wii stance viable. And if you think they can't just be dumb in massive numbers, look at the US auto industry in the 70s and 80s versus Japan. You can see the same stupidity by companies there as in here. Hanlon'z Razor: Never attribute to malice that which is adequately explained by stupidity. |
I'm not cherry picking facts, as I didn't comment specific facts at all actually. I merely offered a different point of view on the issue of platform choice by devs. Having to consider the intellectual investment and its future returns is something that I have to go through all the time when I'm offered to work on a platform I have limited experience with, and the same is true of all the developers among my co-workers and friends.
I'm not saying that every time such an evaluation is made the best decision is taken, whatever way you'll use to judge what is best: maybe most of those who didn't choose to work on Wii development will come to regret their choice because of the economic, psychologic, formative outcome. Still, my point was to underline that such evaluation takes place, and that some rational argumentation exists to support the choices of - say - porting some infrastructure and working on Unreal engine or ID's tech 5 on iOS devices on one extreme and the 360/PS3/PC on the other.
You can continue to tag everything you dissent with as malice or stupidity, if you want. I simply highly doubt that judgmental, sentimental assessment is really useful to understand what goes on.








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