Well I'm sure everyone has more to reveal in 2011. But anyway I'm plugging for a Combat Evolved remake and Alan Wake 2.

Well I'm sure everyone has more to reveal in 2011. But anyway I'm plugging for a Combat Evolved remake and Alan Wake 2.

I find it funny that people declare up to 12 months out who will have the better exclusive lineups. It is also funny that if someone likes something better it makes it obviously better than something they don't like.
Tease.
Not like any 360 exclusive will outdo The Last Guardian next year.
"Defeating a sandwich, only makes it tastier." - Virginia
I think I'll always be weary of new Microsoft IPs from this point on even reveals.
Perfect Dark, Banjo Kazooie, Too Human, Crackdown, Infinite Undiscovery, Ninja Blade, Shadowrun, N3 . . .
It doesn't really make any sense how these new IPs turned out bad. Too Human devs made Twin Snakes and Eternal Darkness. Crackdown devs made GTA. Rare made . . . games that were very, very good. Tri-Ace made . . . well, okay, but the other devs made good games. From Software made crap until Demon's Souls, and at the same time Ninja Blade wasn't so hot. FASA made the glorious awesomeness that is Mechwarrior.
Is it just me or does MS have some really bad luck when it comes to new IPs sometimes? Ya gotta feel bad for them. On the flip side, they terminated FASA and Ensemble, let Bungie go, got rid of Bizarre, and made the largest blunder this gen by letting BioWare slip. So maybe its just bad management.
At least they still own the rights to Mechwarrior 5, which will be > all things next year. Unless it comes out 2012, in which case it'll be = to Bioshock Infinite.

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.
| Shadowblind said: I think I'll always be weary of new Microsoft IPs from this point on even reveals. Perfect Dark, Banjo Kazooie, Too Human, Crackdown, Infinite Undiscovery, Ninja Blade, Shadowrun, N3 . . . It doesn't really make any sense how these new IPs turned out bad. Too Human devs made Twin Snakes and Eternal Darkness. Crackdown devs made GTA. Rare made . . . games that were very, very good. Tri-Ace made . . . well, okay, but the other devs made good games. From Software made crap until Demon's Souls, and at the same time Ninja Blade wasn't so hot. FASA made the glorious awesomeness that is Mechwarrior. Is it just me or does MS have some really bad luck when it comes to new IPs sometimes? Ya gotta feel bad for them. On the flip side, they terminated FASA and Ensemble, let Bungie go, got rid of Bizarre, and made the largest blunder this gen by letting BioWare slip. So maybe its just bad management. At least they still own the rights to Mechwarrior 5, which will be > all things next year. Unless it comes out 2012, in which case it'll be = to Bioshock Infinite. |
didnt really thought it that way, yeah MS has bad luck with new IPs xD and well bad management on the Bioware for sure as they are an amazing dev team
Exactly Shadow. Its almost like Microsoft has no quality control for the IP's they buy. They just go up to notable people, pay them and expect gold and get s***.
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It's going to be central to the platform and everything we're doing in the future will be centered around Kinect," Dennis added, who was quick to point out he doesn't mean every core game will necessarily feature Kinect controls. |
So I'd expect most of their firsty party projects to be Kinect-centric in the future, save sequels to their core IPs. I'd also expect most of said IPs to utilize Kinect in some way, ala Forza 4.
| Shadowblind said: At least they still own the rights to Mechwarrior 5, which will be > all things next year. Unless it comes out 2012, in which case it'll be = to Bioshock Infinite. |
Last I heard, MechWarrior 5 was caught in "no publisher" limbo.
Granted, we haven't heard any new news on the game since around September, 2009, so things may have changed.
| Shadowblind said: I think I'll always be weary of new Microsoft IPs from this point on even reveals. Perfect Dark, Banjo Kazooie, Too Human, Crackdown, Infinite Undiscovery, Ninja Blade, Shadowrun, N3 . . . It doesn't really make any sense how these new IPs turned out bad. Too Human devs made Twin Snakes and Eternal Darkness. Crackdown devs made GTA. Rare made . . . games that were very, very good. Tri-Ace made . . . well, okay, but the other devs made good games. From Software made crap until Demon's Souls, and at the same time Ninja Blade wasn't so hot. FASA made the glorious awesomeness that is Mechwarrior. Is it just me or does MS have some really bad luck when it comes to new IPs sometimes? Ya gotta feel bad for them. On the flip side, they terminated FASA and Ensemble, let Bungie go, got rid of Bizarre, and made the largest blunder this gen by letting BioWare slip. So maybe its just bad management. At least they still own the rights to Mechwarrior 5, which will be > all things next year. Unless it comes out 2012, in which case it'll be = to Bioshock Infinite. |
Just an FYI, I think you mean wary. Weary means tired. Unless you meant you're tired of new IP reveals in which case carry on.
daroamer said:
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I am tired of new IPs. Tired of them sucking.
But yah, I did mean wary. 

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.