Madworld was good not great. It was too repetitive, too short, and not much replay value. I personally liked the Black&White style,but, I also know a lot of people didn't liked it. I think it would have sold a little better on the PS360 imo.
Madworld was good not great. It was too repetitive, too short, and not much replay value. I personally liked the Black&White style,but, I also know a lot of people didn't liked it. I think it would have sold a little better on the PS360 imo.
No, I don't believe this for one second. Infact, my next opinion thread will be based around this, so I'll explain more then 
However, I will say that, not marketing a game and it not selling millions is you own fault. Also, development costs are much lower for the Wii, an expected 10% increase in sales (if that) would just be maximised by the higher production costs on the HD consoles. You can say all you like, so just do it already.
Would it have sold more? Unlikely, but if so, barely
Would Sega have made as much money (if any)? Not a chance.
Hence why Conduit, which sold worse, is getting a Wii-only sequel, and why Activision released Goldeneye on the Wii (as well as a plateau of other reasons)
Saying this is fine, but note the number of "maybes" and "perhaps" and "uncertains" in the article. Madworld ain't going anywhere. Sorry
Also, let's have a quick look at NBA Jam and NMH on the HD consoles eh?
http://gamrreview.vgchartz.com/sales/42594/nba-jam/ (wii, 109,098)
http://gamrreview.vgchartz.com/game/47590/nba-jam/ 360, 28,000
So, yeah, people say this, but in practice, it doesn't make a difference 
Maybe they limited the audience to put it on the Wii but you have to build an audience as well, they don't just appear over night. They should have happy that an extremely simple black and white beat-em-up sold over half a million. It was fun but it was also repetative.
themanwithnoname said:
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Exactly. A Nintendo fan___'s excuse is almost always "it wasn't good anyway." Sub-par (hardcore) games sell better on the Xbox360 and PS3 because their fans don't have such elitist attitudes. Haze sold twice what The Conduit did, despite being reviewed roughly half as well on a system with little more than half the sales of the Wii. In a way, Haze "performed" four times better than The Conduit--but then, there's actually a market for FPS titles on the PS3.
And when they don't say it "wasn't good anyway," they go this route: "Not long enough." There's more to MadWorld in gameplay length than titles like Pikmin, Wii Music, Wii Play, Punch-Out!!, Wii Sports Resort, etc, and all you guys bought those games. Because Nintendo's name is plastered on it. Pikmin can be finished in about 6 hours, if that. Luigi's Mansion was about 3 or 4 hours. Wii Music has no content. Wii Play has less. Punch-Out can be finished in two hours and has fewer multiplayer options than MadWorld. Nintendo fans continue to not care about 3rd party content. We used to pay $50 for a game that could be finished in a half an hour, and no one bitched if the game was still good. And MadWorld is still good, and lasts much longer than 30 minutes. Where'd all this elitism come from? And where is it when Nintendo releases crap? Pure crap like Metroid Other M, Wii Music, FlingSmash...
Also, gamers who aren't in the industry, aren't involved in the industry, and who aren't developers need to stop talking like they know better than the people who actually work in the industry (Mr. Khan)--because you're just a consumer. You have no reason to complain and you certainly don't know better than developers and industry insiders about the industry they are actively involved in, and of which, you are on the outskirts. That's like judging living conditions within a city when you live on a farm fifty miles outside the city limits, and never venture in.
I thought it sold pretty good, especially for being on the Wii.
Resident_Hazard said:
Exactly. A Nintendo fan___'s excuse is almost always "it wasn't good anyway." Sub-par (hardcore) games sell better on the Xbox360 and PS3 because their fans don't have such elitist attitudes. Haze sold twice what The Conduit did, despite being reviewed roughly half as well on a system with little more than half the sales of the Wii. In a way, Haze "performed" four times better than The Conduit--but then, there's actually a market for FPS titles on the PS3. And when they don't say it "wasn't good anyway," they go this route: "Not long enough." There's more to MadWorld in gameplay length than titles like Pikmin, Wii Music, Wii Play, Punch-Out!!, Wii Sports Resort, etc, and all you guys bought those games. Because Nintendo's name is plastered on it. Pikmin can be finished in about 6 hours, if that. Luigi's Mansion was about 3 or 4 hours. Wii Music has no content. Wii Play has less. Punch-Out can be finished in two hours and has fewer multiplayer options than MadWorld. Nintendo fans continue to not care about 3rd party content. We used to pay $50 for a game that could be finished in a half an hour, and no one bitched if the game was still good. And MadWorld is still good, and lasts much longer than 30 minutes. Where'd all this elitism come from? And where is it when Nintendo releases crap? Pure crap like Metroid Other M, Wii Music, FlingSmash... Also, gamers who aren't in the industry, aren't involved in the industry, and who aren't developers need to stop talking like they know better than the people who actually work in the industry (Mr. Khan)--because you're just a consumer. You have no reason to complain and you certainly don't know better than developers and industry insiders about the industry they are actively involved in, and of which, you are on the outskirts. That's like judging living conditions within a city when you live on a farm fifty miles outside the city limits, and never venture in. |
You really haven't seen all of the hate for Metroid Other M? Nintendo fans tore that game apart! I loved it, but then again, I don't recall ever complaining about a games length. As long as it's a quality 6-8 hours I feel justified in my purchase.
"Some of you are thinking that you won't fight. Others, that you can't fight. They all say that, until they're out there."
--
PIKMIN FAN CLUB MEMBER
This is complete BS. Platinum games just released a top-notch game, Vanquish, that is selling like crap on HD consoles. HD consoles have had far more bombs this year than the Wii has. The House of the Dead games sold very well on Wii as did many of Segas other releases.
Releasing a game on an HD console isn't the end-all/be-all-- just look at games like Enslaved, Bayonetta, Nier, Majin, Splatterhouse, and Final Fantasy XIV that have all flopped this year.
Most anticipated games of 2011:
Uncharted 3,Legend of Zelda: Skyward Sword, Rocksmith
Modern Warfare 3, Super Mario 3D
Might have but the game sucked and was boring. I took it back after renting it an hour later,so I doubt it.





Umos-Cmos said:
You really haven't seen all of the hate for Metroid Other M? Nintendo fans tore that game apart! I loved it, but then again, I don't recall ever complaining about a games length. As long as it's a quality 6-8 hours I feel justified in my purchase. |
Ppff, I stopped posting on here for practically a month because the over-bearing love for that shitty game got on my nerves. I was getting attacked from all sides for correctly noting the 30,000 things wrong with the game while drooling nerds tried to claim that ham-fisted, totally cliche'd, vapidly predictable storytelling was "deep and relevant" to Samus.
Anyway, I gotta be honest, I'm starting to like shorter games. I breezed through Splatterhouse on the X360 pretty quickly--so fast in fact, that I went through it a second time on the hard difficulty, which is something I almost never do anymore. I get into the game, I get through it fast, I get full enjoyment out of it, and I'm able to finish the games. When it comes to Xbox 360 games, that means I also tend to chock up more achievements. Splatterhouse is now my top game (percentage-wise) as I have 46 out of 50.
Maybe the short length would bug me more if I didn't so thuroughly enjoy my time with it (sans a couple relatively small obnoxious spots), and come away feeling like I accomplished a ton of stuff in a short amount of time. I have a fucking ton of games I'm still just trying to get to (Fable III, Bionic Commando, Mass Effect, GTA4, Orange Box, God of War: Chains of Olympus, Cursed Mountain, etc), let alone finish (Fallout: New Vegas, Ratchet & Clank: Size Matters, LittleBigPlanet PSP, Professor Layton Diabolical Box, Ninja Gaiden II, The Conduit, Twisted Metal: Small Brawl, GTA: Vice City Stories, etc). So shorter titles don't bother me. Unless they're short and crap. But I still buy everything anyway...
For instance, two short titles that totally rule: Viewtiful Joe and Pikmin. I enjoyed them, I got through them, I was able to move on.