Umos-Cmos said:
You really haven't seen all of the hate for Metroid Other M? Nintendo fans tore that game apart! I loved it, but then again, I don't recall ever complaining about a games length. As long as it's a quality 6-8 hours I feel justified in my purchase. |
Ppff, I stopped posting on here for practically a month because the over-bearing love for that shitty game got on my nerves. I was getting attacked from all sides for correctly noting the 30,000 things wrong with the game while drooling nerds tried to claim that ham-fisted, totally cliche'd, vapidly predictable storytelling was "deep and relevant" to Samus.
Anyway, I gotta be honest, I'm starting to like shorter games. I breezed through Splatterhouse on the X360 pretty quickly--so fast in fact, that I went through it a second time on the hard difficulty, which is something I almost never do anymore. I get into the game, I get through it fast, I get full enjoyment out of it, and I'm able to finish the games. When it comes to Xbox 360 games, that means I also tend to chock up more achievements. Splatterhouse is now my top game (percentage-wise) as I have 46 out of 50.
Maybe the short length would bug me more if I didn't so thuroughly enjoy my time with it (sans a couple relatively small obnoxious spots), and come away feeling like I accomplished a ton of stuff in a short amount of time. I have a fucking ton of games I'm still just trying to get to (Fable III, Bionic Commando, Mass Effect, GTA4, Orange Box, God of War: Chains of Olympus, Cursed Mountain, etc), let alone finish (Fallout: New Vegas, Ratchet & Clank: Size Matters, LittleBigPlanet PSP, Professor Layton Diabolical Box, Ninja Gaiden II, The Conduit, Twisted Metal: Small Brawl, GTA: Vice City Stories, etc). So shorter titles don't bother me. Unless they're short and crap. But I still buy everything anyway...
For instance, two short titles that totally rule: Viewtiful Joe and Pikmin. I enjoyed them, I got through them, I was able to move on.







