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Forums - Sales - FFXIII 360 Japan Release - HW/SW Predictions

jarrod said:
ps3_jrpg_gamer said:
jarrod said:
Rob-Ot said:

Final Fantasy XII Ultimate Hits re-release only sold 130K on PS2 Life To Date (so its first week was probably 80K) and it added a whole new job system. I would say even 30K for this game is lucky considering it had no additional content and it launches on a dead platform in Japan. They should have done a PS3 re-release too, it would've got over 100K then.

When the PS3 original can be had for 800 yen new, there's pretty much no way an International rerelease with no new content would come anywhere close to 100k, regardless of platform.

Personally, I think Kitase should stuffed the canceled DLC on the disc(s) for the International release, and done PS3 & 360 simultaneous.  That's the only way it'd have done over 100k, and probably the only way FFXIII overall would break 2m.

as it is known the tactic of timed exclusivity proved profitable well taking Tales for example both vesperia and graces rereleases were quite profitable on PS3 and SO4 International performed nice on ps3 with not having something more than FFXIII international I think they should havve made better marketing for this version and iti is a MUST PRICE HOLIDAYS 



SO4 PS3 had new (anime!) menus, a rebalanced battle system, reworked item synthesis system and improved visuals, which while not much, still makes it more of an upgrade than FFXIII 360.  And it kinda bombed on PS3, selling less than the 360 original.

For this game to sell it needed extra content and it didn't get that (unlike every previous International FF release).  I guess Kitase is saving everything for FFXIII-2...

Star Ocean 4 on PS3 didn't have improved visuals. Quite the contrary actually.



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Boutros said:
jarrod said:
ps3_jrpg_gamer said:
jarrod said:
Rob-Ot said:

Final Fantasy XII Ultimate Hits re-release only sold 130K on PS2 Life To Date (so its first week was probably 80K) and it added a whole new job system. I would say even 30K for this game is lucky considering it had no additional content and it launches on a dead platform in Japan. They should have done a PS3 re-release too, it would've got over 100K then.

When the PS3 original can be had for 800 yen new, there's pretty much no way an International rerelease with no new content would come anywhere close to 100k, regardless of platform.

Personally, I think Kitase should stuffed the canceled DLC on the disc(s) for the International release, and done PS3 & 360 simultaneous.  That's the only way it'd have done over 100k, and probably the only way FFXIII overall would break 2m.

as it is known the tactic of timed exclusivity proved profitable well taking Tales for example both vesperia and graces rereleases were quite profitable on PS3 and SO4 International performed nice on ps3 with not having something more than FFXIII international I think they should havve made better marketing for this version and iti is a MUST PRICE HOLIDAYS 



SO4 PS3 had new (anime!) menus, a rebalanced battle system, reworked item synthesis system and improved visuals, which while not much, still makes it more of an upgrade than FFXIII 360.  And it kinda bombed on PS3, selling less than the 360 original.

For this game to sell it needed extra content and it didn't get that (unlike every previous International FF release).  I guess Kitase is saving everything for FFXIII-2...

Star Ocean 4 on PS3 didn't have improved visuals. Quite the contrary actually.

It used a later build of the ASKA engine and had improved effects afaik.  At least that's what the internet tells me... were there issues with the port?



jarrod said:
Boutros said:
jarrod said:
ps3_jrpg_gamer said:
jarrod said:
Rob-Ot said:

Final Fantasy XII Ultimate Hits re-release only sold 130K on PS2 Life To Date (so its first week was probably 80K) and it added a whole new job system. I would say even 30K for this game is lucky considering it had no additional content and it launches on a dead platform in Japan. They should have done a PS3 re-release too, it would've got over 100K then.

When the PS3 original can be had for 800 yen new, there's pretty much no way an International rerelease with no new content would come anywhere close to 100k, regardless of platform.

Personally, I think Kitase should stuffed the canceled DLC on the disc(s) for the International release, and done PS3 & 360 simultaneous.  That's the only way it'd have done over 100k, and probably the only way FFXIII overall would break 2m.

as it is known the tactic of timed exclusivity proved profitable well taking Tales for example both vesperia and graces rereleases were quite profitable on PS3 and SO4 International performed nice on ps3 with not having something more than FFXIII international I think they should havve made better marketing for this version and iti is a MUST PRICE HOLIDAYS 



SO4 PS3 had new (anime!) menus, a rebalanced battle system, reworked item synthesis system and improved visuals, which while not much, still makes it more of an upgrade than FFXIII 360.  And it kinda bombed on PS3, selling less than the 360 original.

For this game to sell it needed extra content and it didn't get that (unlike every previous International FF release).  I guess Kitase is saving everything for FFXIII-2...

Star Ocean 4 on PS3 didn't have improved visuals. Quite the contrary actually.

It used a later build of the ASKA engine and had improved effects afaik.  At least that's what the PR tells me... were there issues with the port?

Lower resolution/blurry.

http://www.lensoftruth.com/?p=19165



Squeenix, what a freak.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

Boutros said:

Lower resolution/blurry.

http://www.lensoftruth.com/?p=19165


Huh, weird? :/

Was EOE also lower res on PS3?  



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Only 2 members were close to the actual number. Sh1nn (12k) and Jarrod (13k).



jarrod said:
Boutros said:

Lower resolution/blurry.

http://www.lensoftruth.com/?p=19165


Huh, weird? :/

Was EOE also lower res on PS3?  

EOE both 1088x720,2xAA

i hope tri-ace can 720p next time



jarrod said:
Boutros said:

Lower resolution/blurry.

http://www.lensoftruth.com/?p=19165


Huh, weird? :/

Was EOE also lower res on PS3?  

Yes.

http://www.lensoftruth.com/?p=18874



I didn't think FFXIII would do well but it undershot my low expectations. I only expected 5k hardware and 25k software and I wasn't even close.



XanderZane said:
Seece said:

Releases 16th next week.

HW 12k / SW 100k

Your turn!


What...!?!? Why are they releasing the XBox 360 version in Japan now? That's like a slap in the face to XBox 360 owners in Japan. The game has been out for almost 3 months now and it sold 1.4 million on the PS3 it's first week. Does SquareEnix actually think Japan gamers would wake this long to purchase the game on the XBox 360? Are they kidding? I actually thought this was a joke. I'll be shocked if it sells more then 10K and it'll move maybe 6 - 7K systems. They should have released it a week after the PS3 version if anything. They wait until the PS3 sales frenzy dies down and then they try to release this crap on the 360. What a joke. Someone should buy ever copy and burn them all in front of SquareEnix building.

Yes, and Bioshock should have released a week later on PS3 after the 360 launch... oh wait...

This is why I say timed exclusives aren't good for the consumer.  Mind you, I notice most only complain when it goes against their console of choice rather than in general.

If timed exclusives are bad for one console's owners they're bad for every console's owners.



Try to be reasonable... its easier than you think...